Player Matchup

Freya
Freya
DamonRageDevil
Freya
Level 118
God Stats
1W - 1L
1,500 SR
Queue Stats
206W - 198L
1,470 Elo+
Party 2
Vamana
Vamana
Pahketz
Vamana
Level 115
God Stats
1W - 1L
1,247 SR
Queue Stats
213W - 202L
1,472 Elo+
Party 2
Neith
Neith
RoyalBooty
Neith
Level 26
God Stats
15W - 9L
1,618 SR
Queue Stats
117W - 144L
1,398 Elo+
Party 2
Team Averages
Level 86
1,455 SR
1,447 Elo+

VS

Team Averages
Level 93
1,549 SR
1,430 Elo+
Shiva
Shiva
DragonLazarus
Shiva
Level 158
God Stats
8W - 15L
1,321 SR
Queue Stats
123W - 181L
1,258 Elo+
Solo
Ullr
Ullr
SkinnyP5549
Ullr
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Zeus
Zeus
TrxshRubz
Zeus
Level 117
God Stats
0W - 1L
1,825 SR
Queue Stats
8W - 9L
1,531 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
18 / 4 / 7
11,318
1,132
16,544
15,755
6,502
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Vamana
Pahketz
Vamana
12
4 / 5 / 14
8,759
876
6,835
12,683
12,278
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Neith
13
3 / 5 / 15
8,790
879
7,675
8,059
2,683
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 10 / 7
7,447
745
5,004
12,343
11,244
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
9 / 7 / 4
9,885
989
10,615
11,906
4,394
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Zeus
11
3 / 8 / 7
7,423
742
9,433
10,144
3,292
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
32
25
Kills
14
14
Deaths
25
36
Assists
18
Player
Kills
Deaths
Assists
KDA
W
18
4
7
5.38
L
2
10
7
0.55
W
Vamana
Pahketz
Vamana
4
5
14
2.2
W
Neith
3
5
15
2.1
L
9
7
4
1.57
L
Zeus
3
8
7
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,054
Damage
25,052
36,497
Taken
34,393
21,463
Mitigated
18,930
12,422
Healing
2,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,544
7,293
0
8,843
15,755
6,502
958
3,888
11,486
38,118
0
L
5,004
1,077
83
901
12,343
11,244
0
5,565
6,562
0
12,703
W
Vamana
Pahketz
Vamana
6,835
2,363
0
2,579
12,683
12,278
519
3,044
9,170
0
19,271
W
Neith
7,675
2,851
0
1,000
8,059
2,683
1,385
2,007
5,723
0
25,043
L
10,615
5,170
0
848
11,906
4,394
95
5,823
5,891
0
23,833
L
Zeus
9,433
587
0
490
10,144
3,292
52
5,479
4,502
19,158
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,867
Gold Earned
24,755
105
Minions Killed
75
6
Camps Cleared
3
544,453
Distance Traveled
436,393
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
11,318
1,132
43
4
4
180,555
1
L
Shiva
7,447
745
16
2
0
146,920
1
W
Vamana
8,759
876
28
3
2
188,278
3
W
Neith
8,790
879
34
3
0
175,620
1
L
Ullr
9,885
989
22
2
3
147,267
0
L
Zeus
7,423
742
37
4
0
142,206
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role