Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
RogerEli222
Nu Wa
Level 85
God Stats
2W - 3L
1,489 SR
Queue Stats
183W - 181L
1,571 Elo+
Solo
Bacchus
Bacchus
TaVazquez99
Bacchus
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
185W - 200L
1,517 Elo+
Party 1
Gilgamesh
Gilgamesh
Ze Lemonz
Gilgamesh
Level 144
God Stats
35W - 24L
1,655 SR
Queue Stats
233W - 257L
1,495 Elo+
Party 1
Anhur
Anhur
ZoinkedGod
Anhur
Level 107
God Stats
2W - 2L
1,495 SR
Queue Stats
106W - 92L
1,466 Elo+
Solo
Team Averages
Level 114
1,528 SR
1,510 Elo+

VS

Team Averages
Level 109
1,563 SR
1,538 Elo+
Kuzenbo
Kuzenbo
Ag3Nt DarKFir3
Kuzenbo
Level 60
God Stats
9W - 2L
1,627 SR
Queue Stats
23W - 14L
1,649 Elo+
Party 2
Bastet
Bastet
GoldnProdigy
Bastet
Level 100
God Stats
9W - 4L
1,843 SR
Queue Stats
552W - 487L
1,566 Elo+
Party 2
Izanami
Izanami
Mytheun
Izanami
Level 119
God Stats
4W - 3L
1,500 SR
Queue Stats
272W - 275L
1,528 Elo+
Solo
King Arthur
King Arthur
Punksoab
King Arthur
Level 157
God Stats
5W - 6L
1,346 SR
Queue Stats
697W - 702L
1,476 Elo+
Solo
Anubis
Anubis
The2er
Anubis
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
55W - 62L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
8
2 / 2 / 3
5,194
577
3,997
7,556
1,639
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
3 / 2 / 2
5,470
608
5,742
5,912
957
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
TaVazquez99
Bacchus
5
1 / 1 / 2
4,326
481
1,448
2,817
1,527
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Gilgamesh
Ze Lemonz
Gilgamesh
10
3 / 2 / 0
5,637
626
6,176
7,882
3,660
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anhur
10
3 / 3 / 1
5,550
617
3,254
5,062
921
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 2 / 1
5,111
568
1,417
6,570
4,295
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bastet
10
4 / 2 / 1
5,845
649
6,478
7,096
1,886
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Izanami
Mytheun
Izanami
9
2 / 2 / 2
5,825
647
2,374
4,904
1,038
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

King Arthur
Punksoab
King Arthur
10
0 / 3 / 3
5,497
611
4,107
8,994
2,803
Breastplate

Breastplate

+20
Physical Protection

Anubis
The2er
Anubis
10
3 / 3 / 1
5,607
623
4,819
7,052
2,997
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
18
12
Kills
10
10
Deaths
12
8
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
2
2
3
1.75
W
1
2
1
0.75
W
Bastet
4
2
1
2.25
W
Izanami
Mytheun
Izanami
2
2
2
1.5
W
King Arthur
Punksoab
King Arthur
0
3
3
0.5
L
3
2
2
2
L
Bacchus
TaVazquez99
Bacchus
1
1
2
2
W
Anubis
The2er
Anubis
3
3
1
1.17
L
Gilgamesh
Ze Lemonz
Gilgamesh
3
2
0
1.5
L
Anhur
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,617
Damage
19,195
29,229
Taken
34,616
8,704
Mitigated
13,019
7,331
Healing
11,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
3,997
1,066
0
1,321
7,556
1,639
0
1,880
5,676
0
21,785
W
1,417
696
58
1,207
6,570
4,295
150
1,944
4,626
13,331
0
W
Bastet
6,478
2,326
0
1,940
7,096
1,886
208
1,694
5,402
0
24,129
W
Izanami
Mytheun
Izanami
2,374
1,888
0
2,184
4,904
1,038
777
977
3,927
0
36,567
W
King Arthur
Punksoab
King Arthur
4,107
511
0
2,320
8,994
2,803
80
388
8,145
0
27,491
L
5,742
1,093
104
1,525
5,912
957
146
2,172
3,740
24,067
0
L
Bacchus
TaVazquez99
Bacchus
1,448
121
0
577
2,817
1,527
0
788
2,029
7,036
0
W
Anubis
The2er
Anubis
4,819
218
0
3,392
7,052
2,997
470
2,187
4,865
27,733
0
L
Gilgamesh
Ze Lemonz
Gilgamesh
6,176
1,773
0
2,408
7,882
3,660
0
415
7,467
0
26,553
L
Anhur
3,254
1,376
0
1,396
5,062
921
0
981
4,081
0
25,741

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,177
Gold Earned
27,885
206
Minions Killed
257
0
Camps Cleared
0
813,248
Distance Traveled
925,669
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
5,194
577
38
4
0
198,951
1
W
Kuzenbo
5,111
568
23
3
0
189,457
2
W
Bastet
5,845
649
46
5
0
221,132
0
W
Izanami
5,825
647
81
9
0
157,778
2
W
King Arthur
5,497
611
58
6
0
196,009
2
L
Nu Wa
5,470
608
43
5
0
166,626
2
L
Bacchus
4,326
481
11
1
0
97,828
1
W
Anubis
5,607
623
49
5
0
161,293
1
L
Gilgamesh
5,637
626
61
7
0
189,308
3
L
Anhur
5,550
617
53
6
0
160,535
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role