Player Matchup

Sol
Sol
Silver II
 
Sol
Silver II
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Pele
Pele
Silver II
PitbullDre90
Pele
Silver II
Level 135
God Stats
6W - 14L
1,495 SR
Queue Stats
135W - 161L
1,011 MMR
Solo
Jing Wei
Jing Wei
Silver III
Thecreater721
Jing Wei
Silver III
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
128W - 137L
1,032 MMR
Solo
Chaac
Chaac
Silver II
UkNoWUlIkEiT235
Chaac
Silver II
Level 119
God Stats
2W - 1L
1,547 SR
Queue Stats
210W - 218L
994 MMR
Solo
Sylvanus
Sylvanus
Silver III
Vayzar
Sylvanus
Silver III
Level 153
God Stats
16W - 21L
1,432 SR
Queue Stats
350W - 344L
977 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 126
1,495 SR
1,103 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 119
1,508 SR
1,113 MMR
Ganesha
Ganesha
Silver III
 
Ganesha
Silver III
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mulan
Mulan
Silver II
Fixer0328
Mulan
Silver II
Level 154
God Stats
27W - 28L
1,528 SR
Queue Stats
591W - 606L
1,055 MMR
Party 1
Hou Yi
Hou Yi
Silver II
ItsxYasmineBaby
Hou Yi
Silver II
Level 160
God Stats
17W - 14L
1,613 SR
Queue Stats
328W - 337L
1,101 MMR
Party 1
Poseidon
Poseidon
Silver V
Rougarou44
Poseidon
Silver V
Level 43
God Stats
2W - 4L
1,696 SR
Queue Stats
63W - 89L
938 MMR
Solo
Mercury
Mercury
Silver III
iiBDE
Mercury
Silver III
Level 109
God Stats
3W - 5L
1,204 SR
Queue Stats
74W - 85L
973 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
18
3 / 3 / 11
11,981
545
11,903
14,179
5,352
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
9 / 3 / 8
13,477
613
11,326
18,291
7,910
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Jing Wei
Thecreater721
Jing Wei
18
7 / 6 / 6
12,241
556
11,898
18,129
6,254
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

18
6 / 3 / 11
12,424
565
17,233
25,846
20,764
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Sylvanus
Vayzar
Sylvanus
17
1 / 3 / 12
10,846
493
13,176
19,497
17,359
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
GebXbalanqueCliodhnaAtlas

VS

Bans
BastetChang'eShivaIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
14
0 / 6 / 8
8,941
406
10,441
23,190
25,517
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mulan
Fixer0328
Mulan
17
2 / 1 / 5
10,588
481
15,248
17,316
20,058
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

18
2 / 3 / 4
10,758
489
7,086
13,845
4,779
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Poseidon
Rougarou44
Poseidon
14
2 / 8 / 5
9,301
423
9,275
13,554
5,062
Mercury
iiBDE
Mercury
19
12 / 8 / 2
12,290
559
18,741
19,340
7,839
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
42
26
Kills
18
18
Deaths
26
48
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
3
3
11
2.83
L
Ganesha
 
Ganesha
0
6
8
0.67
L
Mulan
Fixer0328
Mulan
2
1
5
4.5
L
2
3
4
1.33
W
9
3
8
4.33
L
Poseidon
Rougarou44
Poseidon
2
8
5
0.56
W
Jing Wei
Thecreater721
Jing Wei
7
6
6
1.67
W
6
3
11
3.83
W
Sylvanus
Vayzar
Sylvanus
1
3
12
2.33
L
Mercury
iiBDE
Mercury
12
8
2
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,536
Damage
60,791
95,942
Taken
87,245
57,639
Mitigated
63,255
41,126
Healing
17,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
11,903
4,766
0
6,424
14,179
5,352
3,527
5,603
8,576
76,414
0
L
Ganesha
 
Ganesha
10,441
772
912
3,020
23,190
25,517
0
7,793
15,397
40,216
0
L
Mulan
Fixer0328
Mulan
15,248
2,134
0
4,462
17,316
20,058
692
3,210
14,106
0
75,022
L
7,086
4,321
0
4,223
13,845
4,779
756
2,884
10,961
0
82,627
W
11,326
3,706
0
7,620
18,291
7,910
1,124
4,077
14,214
0
109,972
L
Poseidon
Rougarou44
Poseidon
9,275
905
0
2,516
13,554
5,062
0
3,362
10,192
41,925
0
W
Jing Wei
Thecreater721
Jing Wei
11,898
7,635
0
5,394
18,129
6,254
1,544
3,682
14,447
0
73,741
W
17,233
1,578
0
9,966
25,846
20,764
501
4,639
21,207
6,238
56,239
W
Sylvanus
Vayzar
Sylvanus
13,176
3,951
3,871
7,851
19,497
17,359
512
4,006
13,958
37,055
22,188
L
Mercury
iiBDE
Mercury
18,741
8,996
0
2,018
19,340
7,839
1,154
7,437
11,903
0
86,008

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,969
Gold Earned
51,878
572
Minions Killed
563
0
Camps Cleared
0
2,064,955
Distance Traveled
1,948,711
21
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,981
545
115
5
0
383,973
2
L
Ganesha
8,941
406
25
1
0
374,896
0
L
Mulan
10,588
481
158
7
0
410,453
0
L
Hou Yi
10,758
489
162
7
0
355,103
8
W
Pele
13,477
613
176
8
0
470,644
0
L
Poseidon
9,301
423
76
3
0
340,361
0
W
Jing Wei
12,241
556
110
5
0
402,893
5
W
Chaac
12,424
565
101
5
0
426,596
6
W
Sylvanus
10,846
493
70
3
0
380,849
8
L
Mercury
12,290
559
142
6
0
467,898
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role