Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
 
Izanami
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
Ioheen
Cerberus
Level 64
God Stats
3W - 0L
1,914 SR
Queue Stats
80W - 89L
1,495 Elo+
Solo
Rama
Rama
XxXMarianoXxX
Rama
Level 72
God Stats
1W - 0L
1,557 SR
Queue Stats
18W - 19L
1,465 Elo+
Solo
Thoth
Thoth
sSilencePleasee
Thoth
Level 54
God Stats
1W - 0L
1,563 SR
Queue Stats
4W - 3L
1,263 Elo+
Solo
Team Averages
Level 90
1,607 SR
1,445 Elo+

VS

Team Averages
Level 99
1,546 SR
1,537 Elo+
Thor
Thor
 
Thor
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Gelnew2143
Cerberus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,481 Elo+
Solo
Izanami
Izanami
Kyrke
Izanami
Level 150
God Stats
0W - 2L
1,529 SR
Queue Stats
71W - 60L
1,531 Elo+
Solo
Janus
Janus
Loan022
Janus
Level 108
God Stats
16W - 20L
1,663 SR
Queue Stats
157W - 204L
1,469 Elo+
Solo
Baron Samedi
Baron Samedi
iNeeeH
Baron Samedi
Level 76
God Stats
6W - 3L
1,539 SR
Queue Stats
10W - 5L
1,704 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
15
4 / 2 / 13
8,836
884
10,607
5,060
1,535
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
 
Izanami
15
7 / 0 / 5
8,533
853
7,880
6,157
2,505
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cerberus
Ioheen
Cerberus
15
2 / 0 / 12
8,298
830
6,436
10,279
7,616
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

16
5 / 1 / 6
9,229
923
7,909
9,008
3,150
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
9 / 5 / 4
9,357
936
11,700
9,026
2,477
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
16
6 / 3 / 0
8,668
867
7,397
11,010
3,252
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cerberus
Gelnew2143
Cerberus
12
0 / 8 / 1
6,620
662
3,643
13,109
5,783
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
Kyrke
Izanami
15
1 / 4 / 3
7,784
778
7,066
9,916
2,263
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
Loan022
Janus
9
0 / 3 / 1
5,954
595
915
3,858
716
Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
iNeeeH
Baron Samedi
12
0 / 9 / 2
6,594
659
3,839
10,199
3,370
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
14
27
Kills
7
8
Deaths
27
40
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
4
2
13
5.25
W
Izanami
 
Izanami
7
0
5
9.5
L
Thor
 
Thor
6
3
0
2
L
Cerberus
Gelnew2143
Cerberus
0
8
1
0.06
W
Cerberus
Ioheen
Cerberus
2
0
12
8
L
Izanami
Kyrke
Izanami
1
4
3
0.63
L
Janus
Loan022
Janus
0
3
1
0.17
W
5
1
6
8
L
Baron Samedi
iNeeeH
Baron Samedi
0
9
2
0.11
W
9
5
4
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,532
Damage
22,860
39,530
Taken
48,092
17,283
Mitigated
15,384
10,375
Healing
4,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
10,607
1,368
0
500
5,060
1,535
496
848
4,212
22,425
0
W
Izanami
 
Izanami
7,880
5,233
0
1,726
6,157
2,505
2,786
2,049
4,108
0
32,368
L
Thor
 
Thor
7,397
1,766
0
1,520
11,010
3,252
0
6,929
3,815
0
23,831
L
Cerberus
Gelnew2143
Cerberus
3,643
487
0
1,653
13,109
5,783
0
4,262
8,755
13,993
0
W
Cerberus
Ioheen
Cerberus
6,436
353
0
2,643
10,279
7,616
33
3,324
6,955
23,580
0
L
Izanami
Kyrke
Izanami
7,066
3,007
0
422
9,916
2,263
0
7,266
2,510
0
32,569
L
Janus
Loan022
Janus
915
237
0
54
3,858
716
0
2,479
1,251
2,523
0
W
7,909
6,869
0
4,488
9,008
3,150
707
1,715
7,293
0
37,962
L
Baron Samedi
iNeeeH
Baron Samedi
3,839
380
151
797
10,199
3,370
0
6,985
3,018
9,304
0
W
11,700
205
87
931
9,026
2,477
1,287
461
8,565
32,561
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,253
Gold Earned
35,620
273
Minions Killed
154
0
Camps Cleared
0
1,010,767
Distance Traveled
684,915
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,836
884
37
4
0
184,598
1
W
Izanami
8,533
853
47
5
0
203,023
1
L
Thor
8,668
867
43
4
0
203,855
1
L
Cerberus
6,620
662
39
4
0
124,923
3
W
Cerberus
8,298
830
53
5
0
213,287
4
L
Izanami
7,784
778
62
6
0
172,686
1
L
Janus
5,954
595
1
0
0
30,703
1
W
Rama
9,229
923
74
7
0
200,991
2
L
Baron Samedi
6,594
659
9
1
0
152,748
0
W
Thoth
9,357
936
62
6
0
208,868
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role