Player Matchup

Vulcan
Vulcan
Jakieboi343
Vulcan
Level 53
God Stats
2W - 1L
1,695 SR
Queue Stats
19W - 31L
1,312 Elo+
Solo
Ares
Ares
brad_smito
Ares
Level 85
God Stats
38W - 43L
1,346 SR
Queue Stats
181W - 174L
1,489 Elo+
Party 1
Chiron
Chiron
ponoby07
Chiron
Level 125
God Stats
2W - 4L
1,195 SR
Queue Stats
99W - 107L
1,484 Elo+
Party 1
Team Averages
Level 88
1,412 SR
1,428 Elo+

VS

Team Averages
Level 86
1,507 SR
1,594 Elo+
Ymir
Ymir
ImKayos21
Ymir
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 8L
1,605 Elo+
Party 2
Ne Zha
Ne Zha
IoN_X_ReVoLtS
Ne Zha
Level 68
God Stats
1W - 2L
1,520 SR
Queue Stats
11W - 10L
1,570 Elo+
Party 2
Geb
Geb
ZiZi_Krispies
Geb
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 8L
1,605 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
12
1 / 4 / 2
8,818
588
7,044
7,344
2,725
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
1 / 3 / 3
9,804
654
9,611
15,927
16,985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chiron
ponoby07
Chiron
14
2 / 5 / 2
9,698
647
12,486
16,005
5,865
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
16
7 / 1 / 4
10,962
731
11,371
15,965
7,720
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
3 / 1 / 8
10,909
727
14,711
13,683
11,317
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

14
2 / 2 / 9
10,720
715
7,022
16,742
13,714
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
33
4
Kills
12
12
Deaths
4
7
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Ymir
7
1
4
9
W
3
1
8
7
L
Vulcan
1
4
2
0.5
W
2
2
9
3.25
L
1
3
3
0.83
L
Chiron
ponoby07
Chiron
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,141
Damage
33,104
39,276
Taken
46,390
25,575
Mitigated
32,751
7,935
Healing
13,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
11,371
1,935
0
4,235
15,965
7,720
1,696
7,176
8,789
47,138
0
W
14,711
3,417
986
4,920
13,683
11,317
1,094
5,458
7,955
0
41,722
L
Vulcan
7,044
2,724
0
372
7,344
2,725
0
4,924
2,420
25,207
0
W
7,022
643
0
3,045
16,742
13,714
322
4,969
10,516
27,906
0
L
9,611
71
0
2,757
15,927
16,985
0
6,318
9,609
18,172
0
L
Chiron
ponoby07
Chiron
12,486
2,973
782
4,024
16,005
5,865
0
7,391
8,614
0
43,738

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,320
Gold Earned
32,591
120
Minions Killed
141
5
Camps Cleared
7
711,699
Distance Traveled
861,774
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,962
731
74
5
4
282,236
4
W
Ne Zha
10,909
727
38
3
2
289,620
2
L
Vulcan
8,818
588
50
3
1
209,531
2
W
Geb
10,720
715
29
2
1
289,918
4
L
Ares
9,804
654
11
1
1
240,976
5
L
Chiron
9,698
647
59
4
3
261,192
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role