Player Matchup

Ullr
Ullr
ArchersPride
Ullr
Level 155
God Stats
0W - 1L
1,270 SR
Queue Stats
7W - 10L
1,469 Elo+
Party 1
Guan Yu
Guan Yu
BudAbbott
Guan Yu
Level 106
God Stats
2W - 2L
1,403 SR
Queue Stats
110W - 100L
1,615 Elo+
Party 2
Fenrir
Fenrir
DTMungBean
Fenrir
Level 65
God Stats
1W - 2L
1,500 SR
Queue Stats
15W - 26L
1,280 Elo+
Party 2
Ganesha
Ganesha
StormiBegley
Ganesha
Level 86
God Stats
15W - 9L
1,638 SR
Queue Stats
40W - 34L
1,522 Elo+
Solo
Sol
Sol
SvmuraiBlvck
Sol
Level 109
God Stats
0W - 1L
1,553 SR
Queue Stats
12W - 8L
1,527 Elo+
Party 1
Team Averages
Level 104
1,473 SR
1,483 Elo+

VS

Team Averages
Level 105
1,492 SR
1,484 Elo+
Cabrakan
Cabrakan
Papa Majada
Cabrakan
Level 104
God Stats
5W - 3L
1,554 SR
Queue Stats
81W - 111L
1,463 Elo+
Party 3
Artemis
Artemis
PixelPouch
Artemis
Level 113
God Stats
8W - 5L
1,500 SR
Queue Stats
240W - 248L
1,514 Elo+
Solo
Shiva
Shiva
Sorullos
Shiva
Level 142
God Stats
24W - 18L
1,613 SR
Queue Stats
134W - 161L
1,550 Elo+
Party 3
Eset
Eset
XxTu_MamaxX
Eset
Level 107
God Stats
1W - 1L
1,296 SR
Queue Stats
37W - 43L
1,405 Elo+
Solo
Olorun
Olorun
ambertrichome
Olorun
Level 58
God Stats
6W - 7L
1,495 SR
Queue Stats
186W - 218L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 3 / 3
12,458
733
13,043
15,379
7,289
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Guan Yu
BudAbbott
Guan Yu
18
2 / 6 / 7
11,239
661
12,613
23,150
22,251
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
DTMungBean
Fenrir
16
4 / 8 / 1
10,643
626
7,966
22,122
14,483
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ganesha
StormiBegley
Ganesha
18
1 / 6 / 8
12,169
716
12,080
26,506
32,680
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

17
0 / 6 / 6
10,564
621
16,069
14,869
5,452
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Papa Majada
Cabrakan
19
4 / 1 / 18
13,208
777
8,438
15,968
24,116
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Artemis
PixelPouch
Artemis
20
7 / 2 / 18
13,256
780
27,024
11,761
5,111
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Shiva
Sorullos
Shiva
20
10 / 3 / 13
13,688
805
23,122
24,083
21,356
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
5 / 4 / 17
12,192
717
16,036
15,652
6,575
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
3 / 1 / 15
13,223
778
13,692
10,820
5,221
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
110
11
Kills
29
29
Deaths
11
25
Assists
81
Player
Kills
Deaths
Assists
KDA
L
4
3
3
1.83
L
Guan Yu
BudAbbott
Guan Yu
2
6
7
0.92
L
Fenrir
DTMungBean
Fenrir
4
8
1
0.56
W
Cabrakan
Papa Majada
Cabrakan
4
1
18
13
W
Artemis
PixelPouch
Artemis
7
2
18
8
W
Shiva
Sorullos
Shiva
10
3
13
5.5
L
Ganesha
StormiBegley
Ganesha
1
6
8
0.83
L
0
6
6
0.5
W
5
4
17
3.38
W
3
1
15
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,771
Damage
88,312
102,026
Taken
78,284
82,155
Mitigated
62,379
16,903
Healing
27,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,043
6,321
0
1,134
15,379
7,289
667
5,297
9,976
0
67,107
L
Guan Yu
BudAbbott
Guan Yu
12,613
975
3,029
4,587
23,150
22,251
0
8,810
13,964
0
24,889
L
Fenrir
DTMungBean
Fenrir
7,966
1,236
0
1,098
22,122
14,483
0
10,843
11,038
0
20,070
W
Cabrakan
Papa Majada
Cabrakan
8,438
1,234
769
1,871
15,968
24,116
500
5,619
9,909
14,569
0
W
Artemis
PixelPouch
Artemis
27,024
14,813
0
0
11,761
5,111
5,407
3,130
8,444
0
67,468
W
Shiva
Sorullos
Shiva
23,122
4,271
3,998
8,767
24,083
21,356
361
10,104
13,585
0
59,302
L
Ganesha
StormiBegley
Ganesha
12,080
130
0
2,350
26,506
32,680
17
7,117
19,191
42,779
0
L
16,069
3,848
0
4,705
14,869
5,452
0
4,912
9,691
55,206
0
W
16,036
529
2,687
3,771
15,652
6,575
611
6,678
8,608
33,258
0
W
13,692
9,032
2,001
3,873
10,820
5,221
4,066
2,618
8,133
69,916
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,073
Gold Earned
65,567
309
Minions Killed
312
0
Camps Cleared
0
1,581,670
Distance Traveled
1,728,948
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
12,458
733
140
8
0
307,826
2
L
Guan Yu
11,239
661
38
2
0
339,763
4
L
Fenrir
10,643
626
30
2
0
320,808
3
W
Cabrakan
13,208
777
12
1
0
316,207
3
W
Artemis
13,256
780
65
4
0
328,540
1
W
Shiva
13,688
805
74
4
0
375,925
2
L
Ganesha
12,169
716
15
1
0
330,221
2
L
Sol
10,564
621
86
5
0
283,052
0
W
Eset
12,192
717
52
3
0
357,223
3
W
Olorun
13,223
778
109
6
0
351,053
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role