Player Matchup

Ravana
Ravana
Daddehboi
Ravana
Level 45
God Stats
2W - 0L
1,500 SR
Queue Stats
219W - 261L
1,341 Elo+
Party 2
Izanami
Izanami
MommehLynn
Izanami
Level 27
God Stats
20W - 26L
1,330 SR
Queue Stats
266W - 293L
1,335 Elo+
Party 2
Discordia
Discordia
moroniluis
Discordia
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
218W - 212L
1,334 Elo+
Solo
Cerberus
Cerberus
pokemon-orgulhos
Cerberus
Level 120
God Stats
452W - 453L
1,569 SR
Queue Stats
975W - 1,061L
1,523 Elo+
Solo
Poseidon
Poseidon
workzonebegins
Poseidon
Level 109
God Stats
6W - 9L
1,329 SR
Queue Stats
13W - 21L
1,287 Elo+
Solo
Team Averages
Level 77
1,446 SR
1,364 Elo+

VS

Team Averages
Level 53
1,561 SR
1,447 Elo+
Gilgamesh
Gilgamesh
Crazy Snacks
Gilgamesh
Level 29
God Stats
2W - 3L
1,754 SR
Queue Stats
38W - 45L
1,434 Elo+
Party 1
Janus
Janus
Mito0628
Janus
Level 48
God Stats
0W - 2L
1,310 SR
Queue Stats
2W - 4L
1,534 Elo+
Solo
Nu Wa
Nu Wa
Penquala
Nu Wa
Level 52
God Stats
1W - 1L
1,662 SR
Queue Stats
25W - 20L
1,496 Elo+
Solo
Jormungandr
Jormungandr
SniffaWilly
Jormungandr
Level 96
God Stats
0W - 1L
1,653 SR
Queue Stats
103W - 77L
1,507 Elo+
Party 1
Fenrir
Fenrir
deadman615
Fenrir
Level 40
God Stats
1W - 2L
1,424 SR
Queue Stats
82W - 114L
1,262 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Daddehboi
Ravana
19
9 / 4 / 15
13,784
1,149
15,801
11,782
5,456
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Izanami
MommehLynn
Izanami
18
0 / 0 / 12
11,572
964
10,061
5,451
2,271
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Discordia
moroniluis
Discordia
19
6 / 3 / 16
13,090
1,091
14,560
8,670
3,234
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
2 / 0 / 14
12,494
1,041
5,509
8,906
16,195
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Poseidon
20
13 / 4 / 13
14,788
1,232
24,073
11,065
4,345
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Team 1 Tickets

243

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Crazy Snacks
Gilgamesh
15
0 / 0 / 0
9,907
826
0
0
0
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Janus
Mito0628
Janus
17
1 / 11 / 4
11,851
988
8,755
19,172
7,341
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Nu Wa
Penquala
Nu Wa
19
3 / 8 / 5
13,608
1,134
13,394
15,916
14,978
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Jormungandr
SniffaWilly
Jormungandr
18
6 / 1 / 4
14,525
1,210
16,387
27,136
33,857
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Fenrir
deadman615
Fenrir
16
1 / 10 / 4
11,114
926
1,598
13,660
4,333

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
28
30
Kills
11
11
Deaths
30
70
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Crazy Snacks
Gilgamesh
0
0
0
0
W
Ravana
Daddehboi
Ravana
9
4
15
4.13
L
Janus
Mito0628
Janus
1
11
4
0.27
W
Izanami
MommehLynn
Izanami
0
0
12
6
L
Nu Wa
Penquala
Nu Wa
3
8
5
0.69
L
Jormungandr
SniffaWilly
Jormungandr
6
1
4
8
L
Fenrir
deadman615
Fenrir
1
10
4
0.3
W
Discordia
moroniluis
Discordia
6
3
16
4.67
W
2
0
14
9
W
Poseidon
13
4
13
4.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,004
Damage
40,134
45,874
Taken
75,884
31,501
Mitigated
60,509
7,013
Healing
3,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Crazy Snacks
Gilgamesh
0
0
0
0
0
0
0
0
0
0
0
W
Ravana
Daddehboi
Ravana
15,801
4,191
0
2,082
11,782
5,456
0
9,917
1,865
0
27,516
L
Janus
Mito0628
Janus
8,755
1,174
242
941
19,172
7,341
0
11,800
7,225
33,208
0
W
Izanami
MommehLynn
Izanami
10,061
6,203
0
1,013
5,451
2,271
0
5,047
404
0
48,012
L
Nu Wa
Penquala
Nu Wa
13,394
5,258
0
531
15,916
14,978
0
11,755
4,154
39,855
0
L
Jormungandr
SniffaWilly
Jormungandr
16,387
3,832
0
1,972
27,136
33,857
0
12,054
14,744
50,528
0
L
Fenrir
deadman615
Fenrir
1,598
97
0
27
13,660
4,333
0
7,095
6,294
0
2,400
W
Discordia
moroniluis
Discordia
14,560
1,458
0
978
8,670
3,234
0
8,037
633
36,962
0
W
5,509
45
48
1,061
8,906
16,195
0
6,278
2,628
38,929
0
W
Poseidon
24,073
5,976
0
1,831
11,065
4,345
0
9,257
1,808
60,198
1,808

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,728
Gold Earned
61,005
323
Minions Killed
175
10
Camps Cleared
3
1,116,846
Distance Traveled
663,515
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
9,907
826
0
0
0
9,212
0
W
Ravana
13,784
1,149
19
2
6
222,804
1
L
Janus
11,851
988
60
5
1
152,593
0
W
Izanami
11,572
964
86
7
2
209,453
0
L
Nu Wa
13,608
1,134
43
4
1
182,969
0
L
Jormungandr
14,525
1,210
71
6
1
217,683
0
L
Fenrir
11,114
926
1
0
0
101,058
0
W
Discordia
13,090
1,091
38
3
0
199,006
1
W
Cerberus
12,494
1,041
73
6
0
286,357
1
W
Poseidon
14,788
1,232
107
9
2
199,226
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role