Player Matchup

Chronos
Chronos
JXH33
Chronos
Level 87
God Stats
1W - 0L
1,303 SR
Queue Stats
24W - 18L
1,816 Elo+
Solo
Zhong Kui
Zhong Kui
MyNinjaskWay
Zhong Kui
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 9L
1,559 Elo+
Party 1
Amaterasu
Amaterasu
Solekillerx
Amaterasu
Level 140
God Stats
2W - 1L
1,666 SR
Queue Stats
94W - 72L
1,507 Elo+
Party 1
Odin
Odin
Tsumaran
Odin
Level 112
God Stats
2W - 1L
1,890 SR
Queue Stats
11W - 10L
1,530 Elo+
Party 1
Achilles
Achilles
freshlemonde
Achilles
Level 125
God Stats
3W - 2L
1,715 SR
Queue Stats
101W - 83L
1,497 Elo+
Party 1
Team Averages
Level 116
1,615 SR
1,582 Elo+

VS

Team Averages
Level 134
1,581 SR
1,517 Elo+
King Arthur
King Arthur
BrawnyBiscuit88
King Arthur
Level 146
God Stats
3W - 2L
1,936 SR
Queue Stats
193W - 203L
1,561 Elo+
Solo
Cabrakan
Cabrakan
Browneteer
Cabrakan
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
134W - 124L
1,324 Elo+
Solo
Chiron
Chiron
KingLava
Chiron
Level 118
God Stats
1W - 1L
1,500 SR
Queue Stats
47W - 55L
1,545 Elo+
Solo
Scylla
Scylla
SgtPepperWalrus
Scylla
Level 160
God Stats
2W - 2L
1,470 SR
Queue Stats
78W - 81L
1,538 Elo+
Solo
Odin
Odin
XIIParaDoXII
Odin
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
293W - 283L
1,617 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
JXH33
Chronos
20
10 / 4 / 13
13,570
848
27,508
20,198
9,680
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Zhong Kui
MyNinjaskWay
Zhong Kui
18
4 / 8 / 13
11,810
738
16,482
15,443
9,839
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Amaterasu
Solekillerx
Amaterasu
17
0 / 4 / 15
10,430
652
7,406
17,889
25,769
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Odin
20
5 / 3 / 18
11,864
742
8,251
15,199
18,263
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Achilles
freshlemonde
Achilles
19
7 / 5 / 13
12,360
773
16,280
24,092
28,946
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BrawnyBiscuit88
King Arthur
18
3 / 8 / 12
10,966
685
13,855
20,179
24,662
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cabrakan
Browneteer
Cabrakan
19
9 / 6 / 11
11,698
731
18,120
18,877
22,609
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chiron
KingLava
Chiron
18
4 / 4 / 14
11,097
694
22,139
13,820
6,213
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

20
6 / 2 / 10
12,104
757
15,333
13,791
6,115
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
2 / 6 / 20
11,695
731
8,933
18,137
18,547
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
91
26
Kills
24
24
Deaths
26
72
Assists
67
Player
Kills
Deaths
Assists
KDA
L
King Arthur
BrawnyBiscuit88
King Arthur
3
8
12
1.13
L
Cabrakan
Browneteer
Cabrakan
9
6
11
2.42
W
Chronos
JXH33
Chronos
10
4
13
4.13
L
Chiron
KingLava
Chiron
4
4
14
2.75
W
Zhong Kui
MyNinjaskWay
Zhong Kui
4
8
13
1.31
L
6
2
10
5.5
W
Amaterasu
Solekillerx
Amaterasu
0
4
15
1.88
W
Odin
5
3
18
4.67
L
2
6
20
2
W
Achilles
freshlemonde
Achilles
7
5
13
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,927
Damage
78,380
92,821
Taken
84,804
92,497
Mitigated
78,146
34,307
Healing
17,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
BrawnyBiscuit88
King Arthur
13,855
1,108
580
1,051
20,179
24,662
216
10,204
9,676
0
37,460
L
Cabrakan
Browneteer
Cabrakan
18,120
1,782
16
1,184
18,877
22,609
168
10,887
7,393
24,207
0
W
Chronos
JXH33
Chronos
27,508
9,360
1,490
5,647
20,198
9,680
1,362
6,882
13,316
59,132
0
L
Chiron
KingLava
Chiron
22,139
8,516
3,474
2,902
13,820
6,213
422
5,492
7,822
0
36,264
W
Zhong Kui
MyNinjaskWay
Zhong Kui
16,482
2,430
2,885
3,127
15,443
9,839
2,601
7,421
8,022
28,352
0
L
15,333
954
2,483
3,635
13,791
6,115
239
5,408
8,120
42,193
0
W
Amaterasu
Solekillerx
Amaterasu
7,406
1,207
2,205
3,198
17,889
25,769
204
4,714
13,175
0
16,668
W
Odin
8,251
1,713
3,079
4,027
15,199
18,263
666
5,365
9,834
0
20,522
L
8,933
1,798
604
1,299
18,137
18,547
253
10,996
6,573
0
14,685
W
Achilles
freshlemonde
Achilles
16,280
4,613
1,898
6,751
24,092
28,946
751
9,071
15,021
0
30,746

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,034
Gold Earned
57,560
169
Minions Killed
164
0
Camps Cleared
0
1,612,440
Distance Traveled
1,447,578
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
10,966
685
39
2
0
266,815
0
L
Cabrakan
11,698
731
15
1
0
301,460
1
W
Chronos
13,570
848
63
4
0
321,285
5
L
Chiron
11,097
694
35
2
0
276,425
1
W
Zhong Kui
11,810
738
37
2
0
279,204
0
L
Scylla
12,104
757
57
4
0
312,146
1
W
Amaterasu
10,430
652
27
2
0
340,151
1
W
Odin
11,864
742
24
2
0
362,052
1
L
Odin
11,695
731
18
1
0
290,732
1
W
Achilles
12,360
773
18
1
0
309,748
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role