Player Matchup

Susano
Susano
Blvck-Panther
Susano
Level 129
God Stats
4W - 4L
1,650 SR
Queue Stats
134W - 131L
1,501 Elo+
Party 4
Gilgamesh
Gilgamesh
Cris_alh
Gilgamesh
Level 69
God Stats
5W - 7L
1,529 SR
Queue Stats
91W - 99L
1,505 Elo+
Party 1
Hou Yi
Hou Yi
VeapZz
Hou Yi
Level 121
God Stats
12W - 21L
966 SR
Queue Stats
421W - 415L
1,517 Elo+
Party 4
Atlas
Atlas
XXXXvictimaXXXX
Atlas
Level 53
God Stats
5W - 10L
1,230 SR
Queue Stats
44W - 47L
1,492 Elo+
Party 1
Nu Wa
Nu Wa
king_alvaro28
Nu Wa
Level 65
God Stats
20W - 12L
1,676 SR
Queue Stats
95W - 100L
1,515 Elo+
Party 1
Team Averages
Level 87
1,410 SR
1,506 Elo+

VS

Team Averages
Level 83
1,529 SR
1,481 Elo+
Fenrir
Fenrir
 
Fenrir
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Agni
Agni
DEUS1903
Agni
Level 155
God Stats
4W - 5L
1,433 SR
Queue Stats
172W - 157L
1,504 Elo+
Party 3
Atlas
Atlas
ILikeTurtles146
Atlas
Level 21
God Stats
3W - 1L
1,487 SR
Queue Stats
28W - 23L
1,588 Elo+
Party 2
He Bo
He Bo
Wadude_
He Bo
Level 46
God Stats
4W - 5L
1,725 SR
Queue Stats
644W - 645L
1,423 Elo+
Party 2
Xbalanque
Xbalanque
bmfcynic__
Xbalanque
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 46L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 1
5,255
526
2,722
5,591
1,548
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Gilgamesh
Cris_alh
Gilgamesh
9
3 / 2 / 0
5,691
569
3,816
7,223
3,424
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hou Yi
VeapZz
Hou Yi
8
0 / 1 / 0
4,372
437
1,381
4,126
846
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

6
0 / 4 / 0
4,346
435
3,259
9,661
3,713
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
0 / 5 / 1
4,958
496
4,709
6,027
1,710
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
12
8 / 0 / 2
6,934
693
4,899
7,264
2,567
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Agni
12
3 / 0 / 6
6,611
661
4,028
3,936
1,085
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
2 / 1 / 3
5,714
571
4,503
8,219
4,652
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

He Bo
Wadude_
He Bo
9
0 / 3 / 1
5,253
525
2,790
6,441
3,866
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Xbalanque
bmfcynic__
Xbalanque
10
1 / 0 / 3
5,523
552
5,764
4,648
1,371
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
29
4
Kills
14
14
Deaths
4
2
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
8
0
2
9
L
1
2
1
0.75
L
Gilgamesh
Cris_alh
Gilgamesh
3
2
0
1.5
W
Agni
3
0
6
6
W
2
1
3
3.5
L
Hou Yi
VeapZz
Hou Yi
0
1
0
0
W
He Bo
Wadude_
He Bo
0
3
1
0.17
L
0
4
0
0
W
Xbalanque
bmfcynic__
Xbalanque
1
0
3
2.5
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,887
Damage
21,984
32,628
Taken
30,508
11,241
Mitigated
13,541
7,054
Healing
9,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
4,899
638
0
2,932
7,264
2,567
0
993
6,247
0
29,023
L
2,722
536
0
1,884
5,591
1,548
0
835
4,686
0
24,542
L
Gilgamesh
Cris_alh
Gilgamesh
3,816
845
0
1,147
7,223
3,424
0
3,389
3,834
0
17,462
W
Agni
4,028
307
0
1,083
3,936
1,085
39
1,119
2,817
35,797
0
W
4,503
2,016
0
2,217
8,219
4,652
111
3,415
4,705
17,086
0
L
Hou Yi
VeapZz
Hou Yi
1,381
540
0
1,641
4,126
846
0
414
3,712
0
21,067
W
He Bo
Wadude_
He Bo
2,790
648
0
2,604
6,441
3,866
0
310
5,787
19,565
0
L
3,259
1,299
97
1,781
9,661
3,713
0
3,344
6,219
10,038
0
W
Xbalanque
bmfcynic__
Xbalanque
5,764
2,342
0
1,081
4,648
1,371
897
2,131
2,517
0
33,818
L
4,709
1,003
0
504
6,027
1,710
56
2,901
2,856
30,235
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,622
Gold Earned
30,035
186
Minions Killed
263
0
Camps Cleared
0
894,548
Distance Traveled
1,000,767
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,934
693
58
6
0
235,809
1
L
Susano
5,255
526
49
5
0
235,177
2
L
Gilgamesh
5,691
569
44
4
0
190,211
1
W
Agni
6,611
661
79
8
0
210,399
4
W
Atlas
5,714
571
27
3
0
205,834
2
L
Hou Yi
4,372
437
32
3
0
126,806
1
W
He Bo
5,253
525
36
4
0
165,406
3
L
Atlas
4,346
435
12
1
0
166,150
0
W
Xbalanque
5,523
552
63
6
0
183,319
0
L
Nu Wa
4,958
496
49
5
0
176,204
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role