Player Matchup

Shiva
Shiva
Filthy Pleasure
Shiva
Level 160
God Stats
4W - 7L
1,439 SR
Queue Stats
185W - 196L
1,596 Elo+
Party 1
Cu Chulainn
Cu Chulainn
George BBW Bush
Cu Chulainn
Level 148
God Stats
1W - 2L
1,511 SR
Queue Stats
146W - 154L
1,620 Elo+
Party 1
Thoth
Thoth
Itadørii
Thoth
Level 149
God Stats
4W - 6L
1,665 SR
Queue Stats
34W - 38L
1,581 Elo+
Party 1
Tyr
Tyr
demonicwizard04
Tyr
Level 159
God Stats
4W - 6L
2,082 SR
Queue Stats
269W - 268L
1,628 Elo+
Party 1
Thor
Thor
thesilverfox253
Thor
Level 146
God Stats
6W - 6L
1,541 SR
Queue Stats
228W - 250L
1,613 Elo+
Party 1
Team Averages
Level 152
1,647 SR
1,607 Elo+

VS

Team Averages
Level 135
1,559 SR
1,566 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Ioooptime
Fenrir
Level 134
God Stats
2W - 2L
1,592 SR
Queue Stats
104W - 111L
1,614 Elo+
Party 2
Sol
Sol
JingWeiBae
Sol
Level 111
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 16L
1,526 Elo+
Solo
Camazotz
Camazotz
ippyfork
Camazotz
Level 147
God Stats
2W - 0L
1,500 SR
Queue Stats
71W - 104L
1,557 Elo+
Solo
Erlang Shen
Erlang Shen
riv9r
Erlang Shen
Level 122
God Stats
12W - 9L
1,702 SR
Queue Stats
498W - 420L
1,633 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 4 / 5
10,337
544
15,830
17,098
16,700
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cu Chulainn
George BBW Bush
Cu Chulainn
14
1 / 7 / 5
8,908
469
7,249
18,560
9,756
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thoth
Itadørii
Thoth
16
3 / 4 / 2
9,574
504
10,429
8,857
2,579
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

15
6 / 5 / 5
10,116
532
13,103
19,664
11,799
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

16
6 / 6 / 4
9,926
522
11,512
15,534
5,094
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
18
3 / 2 / 9
10,877
572
15,126
11,034
4,698
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
Ioooptime
Fenrir
17
7 / 4 / 3
10,796
568
9,595
15,569
5,583
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
5 / 4 / 5
11,810
622
13,496
14,036
4,053
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Camazotz
ippyfork
Camazotz
17
7 / 3 / 3
10,681
562
11,595
23,660
14,369
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Erlang Shen
riv9r
Erlang Shen
14
4 / 5 / 11
9,629
507
7,774
16,253
18,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
57
18
Kills
26
26
Deaths
18
21
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
3
2
9
3.75
L
2
4
5
1.13
L
Cu Chulainn
George BBW Bush
Cu Chulainn
1
7
5
0.5
W
Fenrir
Ioooptime
Fenrir
7
4
3
2.13
L
Thoth
Itadørii
Thoth
3
4
2
1
W
5
4
5
1.88
L
6
5
5
1.7
W
Camazotz
ippyfork
Camazotz
7
3
3
2.83
W
Erlang Shen
riv9r
Erlang Shen
4
5
11
1.9
L
6
6
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,123
Damage
57,586
79,713
Taken
80,552
45,928
Mitigated
47,137
15,830
Healing
26,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
15,126
1,350
47
2,365
11,034
4,698
228
2,253
8,781
89,440
0
L
15,830
5,752
345
3,769
17,098
16,700
254
4,651
11,945
0
72,945
L
Cu Chulainn
George BBW Bush
Cu Chulainn
7,249
974
0
1,807
18,560
9,756
0
6,727
11,833
0
45,979
W
Fenrir
Ioooptime
Fenrir
9,595
3,052
0
2,529
15,569
5,583
0
2,431
13,138
0
80,212
L
Thoth
Itadørii
Thoth
10,429
474
0
970
8,857
2,579
0
2,054
6,687
64,328
0
W
13,496
2,628
0
6,835
14,036
4,053
596
0
14,036
90,121
4,516
L
13,103
2,147
1
4,838
19,664
11,799
525
10,025
9,596
0
64,080
W
Camazotz
ippyfork
Camazotz
11,595
3,988
0
11,840
23,660
14,369
0
1,749
21,911
0
52,571
W
Erlang Shen
riv9r
Erlang Shen
7,774
3,130
0
2,603
16,253
18,434
0
3,996
12,257
0
31,420
L
11,512
4,952
0
4,100
15,534
5,094
0
4,954
10,393
0
68,403

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,861
Gold Earned
53,793
558
Minions Killed
529
0
Camps Cleared
0
1,760,522
Distance Traveled
1,808,558
17
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
10,877
572
149
8
0
365,106
5
L
Shiva
10,337
544
133
7
0
362,118
2
L
Cu Chulainn
8,908
469
66
3
0
353,418
8
W
Fenrir
10,796
568
106
6
0
380,879
5
L
Thoth
9,574
504
134
7
0
315,286
1
W
Sol
11,810
622
150
8
0
358,752
2
L
Tyr
10,116
532
110
6
0
371,149
4
W
Camazotz
10,681
562
91
5
0
344,994
7
W
Erlang Shen
9,629
507
33
2
0
358,827
4
L
Thor
9,926
522
115
6
0
358,551
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role