Player Matchup

Neith
Neith
 
Neith
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
KND_Chacall-YT
Scylla
Level 86
God Stats
10W - 26L
1,289 SR
Queue Stats
385W - 423L
1,290 Elo+
Party 1
Artio
Artio
MandyyM
Artio
Level 54
God Stats
67W - 85L
1,482 SR
Queue Stats
185W - 255L
1,356 Elo+
Solo
Bellona
Bellona
NeusLiant
Bellona
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,479 Elo+
Solo
Awilix
Awilix
XxNoToRiUs_Boy_
Awilix
Level 83
God Stats
30W - 30L
1,454 SR
Queue Stats
563W - 576L
1,353 Elo+
Party 1
Team Averages
Level 75
1,445 SR
1,396 Elo+

VS

Team Averages
Level 60
1,420 SR
1,305 Elo+
Shiva
Shiva
Ryunosuke7G62
Shiva
Level 68
God Stats
2W - 2L
1,262 SR
Queue Stats
14W - 21L
1,229 Elo+
Solo
Chaac
Chaac
THXtofeedme
Chaac
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 12L
1,275 Elo+
Party 2
Cliodhna
Cliodhna
ZerXesS
Cliodhna
Level 66
God Stats
8W - 6L
1,507 SR
Queue Stats
15W - 16L
1,445 Elo+
Solo
Ah Puch
Ah Puch
ZzMr_CL3ANxX
Ah Puch
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 55L
1,330 Elo+
Party 2
Neith
Neith
iiNoodleKawaii
Neith
Level 45
God Stats
4W - 8L
1,331 SR
Queue Stats
61W - 63L
1,247 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
0 / 5 / 2
7,721
483
4,028
12,667
5,091
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
1 / 6 / 3
7,209
451
5,397
9,029
2,333
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artio
MandyyM
Artio
9
1 / 4 / 0
6,360
398
1,528
12,312
7,553
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Bellona
NeusLiant
Bellona
12
1 / 2 / 1
7,065
442
5,099
9,262
5,042
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
5 / 3 / 1
8,301
519
8,817
12,276
3,869
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 6
7,399
462
4,422
10,308
8,325
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

14
5 / 2 / 3
8,673
542
13,035
14,327
11,965
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cliodhna
ZerXesS
Cliodhna
13
2 / 3 / 5
7,857
491
5,716
12,908
4,347
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ah Puch
ZzMr_CL3ANxX
Ah Puch
13
6 / 2 / 6
8,786
549
15,544
8,389
2,676
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

12
3 / 0 / 1
7,632
477
2,566
3,149
1,144
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
40
8
Kills
19
20
Deaths
8
7
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
5
2
0.2
L
1
6
3
0.42
L
Artio
MandyyM
Artio
1
4
0
0.25
L
Bellona
NeusLiant
Bellona
1
2
1
0.75
W
3
1
6
6
W
5
2
3
3.25
L
5
3
1
1.83
W
Cliodhna
ZerXesS
Cliodhna
2
3
5
1.5
W
Ah Puch
ZzMr_CL3ANxX
Ah Puch
6
2
6
4.5
W
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,869
Damage
41,283
55,546
Taken
49,081
23,888
Mitigated
28,457
17,362
Healing
16,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
4,028
1,074
0
3,848
12,667
5,091
546
1,807
10,860
0
48,306
L
5,397
530
0
2,303
9,029
2,333
0
4,913
4,116
30,395
0
L
Artio
MandyyM
Artio
1,528
0
812
3,281
12,312
7,553
0
4,470
7,842
10,737
0
L
Bellona
NeusLiant
Bellona
5,099
1,494
0
2,407
9,262
5,042
0
1,048
8,214
0
42,396
W
4,422
924
196
1,872
10,308
8,325
220
1,648
8,572
0
24,512
W
13,035
1,483
0
4,564
14,327
11,965
282
1,405
12,804
0
48,606
L
8,817
2,924
0
4,711
12,276
3,869
0
3,306
8,970
0
52,108
W
Cliodhna
ZerXesS
Cliodhna
5,716
862
0
4,788
12,908
4,347
0
820
12,034
0
46,847
W
Ah Puch
ZzMr_CL3ANxX
Ah Puch
15,544
1,060
0
2,174
8,389
2,676
1,356
2,398
5,819
47,336
0
W
2,566
430
426
2,159
3,149
1,144
1,308
222
2,927
0
37,331

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,656
Gold Earned
40,347
363
Minions Killed
327
0
Camps Cleared
0
1,430,170
Distance Traveled
1,485,907
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,721
483
101
6
0
229,547
6
L
Scylla
7,209
451
64
4
0
292,149
0
L
Artio
6,360
398
26
2
0
265,327
1
L
Bellona
7,065
442
88
6
0
290,611
3
W
Shiva
7,399
462
31
2
0
313,081
0
W
Chaac
8,673
542
91
6
0
301,574
1
L
Awilix
8,301
519
84
5
0
352,536
0
W
Cliodhna
7,857
491
67
4
0
313,366
3
W
Ah Puch
8,786
549
65
4
0
288,431
2
W
Neith
7,632
477
73
5
0
269,455
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role