Player Matchup

Artio
Artio
AdrianTC7
Artio
Level 90
God Stats
7W - 2L
1,725 SR
Queue Stats
126W - 135L
1,486 Elo+
Party 3
Hou Yi
Hou Yi
Munilla
Hou Yi
Level 24
God Stats
2W - 0L
1,744 SR
Queue Stats
3W - 2L
1,474 Elo+
Party 3
Fenrir
Fenrir
Schmell Me10
Fenrir
Level 21
God Stats
8W - 17L
1,500 SR
Queue Stats
102W - 93L
1,516 Elo+
Party 1
Bellona
Bellona
Toxic Geox
Bellona
Level 64
God Stats
3W - 0L
1,500 SR
Queue Stats
313W - 280L
1,529 Elo+
Party 1
Agni
Agni
indi_05
Agni
Level 102
God Stats
3W - 0L
1,976 SR
Queue Stats
29W - 26L
1,524 Elo+
Party 3
Team Averages
Level 60
1,689 SR
1,506 Elo+

VS

Team Averages
Level 54
1,534 SR
1,380 Elo+
Izanami
Izanami
ARROW_VERDE
Izanami
Level 29
God Stats
1W - 3L
1,393 SR
Queue Stats
357W - 312L
1,436 Elo+
Party 2
Cu Chulainn
Cu Chulainn
AdamR65-_-
Cu Chulainn
Level 59
God Stats
37W - 12L
1,774 SR
Queue Stats
388W - 315L
1,470 Elo+
Party 2
Yemoja
Yemoja
Ayssia
Yemoja
Level 46
God Stats
4W - 5L
1,424 SR
Queue Stats
10W - 23L
1,225 Elo+
Solo
Thoth
Thoth
JamesH6704
Thoth
Level 109
God Stats
2W - 3L
1,384 SR
Queue Stats
6W - 11L
1,352 Elo+
Party 4
Thanatos
Thanatos
aaronkelly4
Thanatos
Level 29
God Stats
2W - 2L
1,696 SR
Queue Stats
92W - 118L
1,417 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
AdrianTC7
Artio
18
4 / 0 / 12
12,392
539
6,253
17,394
29,491
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hou Yi
Munilla
Hou Yi
20
10 / 2 / 3
13,418
583
23,854
14,878
7,043
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
18
8 / 2 / 8
12,057
524
11,154
17,796
7,551
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
Toxic Geox
Bellona
18
7 / 1 / 7
12,275
534
13,809
19,312
27,977
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Agni
indi_05
Agni
20
5 / 4 / 7
12,843
558
15,918
14,065
6,959
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ARROW_VERDE
Izanami
12
0 / 8 / 0
7,940
345
2,758
17,307
1,983
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
AdamR65-_-
Cu Chulainn
18
4 / 9 / 0
11,853
515
19,740
25,398
27,568
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Yemoja
Ayssia
Yemoja
13
0 / 2 / 2
8,926
388
8,071
14,900
8,936
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thoth
13
3 / 6 / 1
8,762
381
6,722
11,336
2,968
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
aaronkelly4
Thanatos
15
2 / 9 / 3
10,030
436
8,697
19,307
8,175
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
15
34
Kills
9
9
Deaths
34
37
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Izanami
ARROW_VERDE
Izanami
0
8
0
0
L
Cu Chulainn
AdamR65-_-
Cu Chulainn
4
9
0
0.44
W
Artio
AdrianTC7
Artio
4
0
12
10
L
Yemoja
Ayssia
Yemoja
0
2
2
0.5
L
Thoth
3
6
1
0.58
W
Hou Yi
Munilla
Hou Yi
10
2
3
5.75
W
Fenrir
8
2
8
6
W
Bellona
Toxic Geox
Bellona
7
1
7
10.5
L
Thanatos
aaronkelly4
Thanatos
2
9
3
0.39
W
Agni
indi_05
Agni
5
4
7
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,988
Damage
45,988
83,445
Taken
88,248
79,021
Mitigated
49,630
27,610
Healing
22,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
ARROW_VERDE
Izanami
2,758
1,459
0
1,707
17,307
1,983
162
4,820
12,487
0
39,307
L
Cu Chulainn
AdamR65-_-
Cu Chulainn
19,740
4,102
0
3,809
25,398
27,568
0
5,561
19,837
8,059
68,966
W
Artio
AdrianTC7
Artio
6,253
423
543
5,464
17,394
29,491
576
3,012
14,085
40,285
6,531
L
Yemoja
Ayssia
Yemoja
8,071
1,053
2,068
2,980
14,900
8,936
27
3,176
11,724
31,445
0
L
Thoth
6,722
117
0
1,308
11,336
2,968
270
3,468
7,868
50,787
0
W
Hou Yi
Munilla
Hou Yi
23,854
12,334
0
7,111
14,878
7,043
8,754
4,093
10,785
0
111,469
W
Fenrir
11,154
4,244
0
3,673
17,796
7,551
1,266
3,964
13,832
0
65,671
W
Bellona
Toxic Geox
Bellona
13,809
3,930
0
6,779
19,312
27,977
969
2,439
16,873
0
69,272
L
Thanatos
aaronkelly4
Thanatos
8,697
2,537
0
10,325
19,307
8,175
0
4,725
14,582
0
54,910
W
Agni
indi_05
Agni
15,918
860
122
3,918
14,065
6,959
1,931
3,963
10,102
111,272
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,985
Gold Earned
47,511
640
Minions Killed
439
0
Camps Cleared
0
2,258,485
Distance Traveled
1,901,042
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,940
345
96
4
0
301,834
0
L
Cu Chulainn
11,853
515
133
6
0
384,108
5
W
Artio
12,392
539
74
3
0
503,725
7
L
Yemoja
8,926
388
38
2
0
418,109
4
L
Thoth
8,762
381
80
3
0
414,938
3
W
Hou Yi
13,418
583
164
7
0
395,103
4
W
Fenrir
12,057
524
84
4
0
481,860
0
W
Bellona
12,275
534
140
6
0
425,124
0
L
Thanatos
10,030
436
92
4
0
382,053
0
W
Agni
12,843
558
178
8
0
452,673
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role