Player Matchup

Bacchus
Bacchus
Gold II
Rainbow_Lich
Bacchus
Gold II
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
172W - 158L
1,727 MMR
Solo
He Bo
He Bo
Platinum III
RiSe Hectic
He Bo
Platinum III
Level 160
God Stats
1W - 0L
1,537 SR
Queue Stats
207W - 195L
1,749 MMR
Solo
Gilgamesh
Gilgamesh
Platinum IV
SadOogieBoogie
Gilgamesh
Platinum IV
Level 155
God Stats
4W - 5L
1,248 SR
Queue Stats
106W - 99L
1,749 MMR
Solo
Hachiman
Hachiman
Gold I
wimpy25
Hachiman
Gold I
Level 153
God Stats
25W - 17L
1,556 SR
Queue Stats
251W - 256L
1,728 MMR
Solo
Chiron
Chiron
Platinum I
xXxZubydooxXx
Chiron
Platinum I
Level 152
God Stats
8W - 7L
1,423 SR
Queue Stats
356W - 348L
1,776 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 149
1,453 SR
1,746 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 114
1,499 SR
1,746 MMR
Horus
Horus
Platinum IV
Jinxz VI
Horus
Platinum IV
Level 89
God Stats
16W - 17L
1,581 SR
Queue Stats
81W - 69L
1,746 MMR
Solo
Discordia
Discordia
Gold IV
Nevius08
Discordia
Gold IV
Level 128
God Stats
8W - 7L
1,807 SR
Queue Stats
17W - 19L
1,678 MMR
Party 2
Loki
Loki
Platinum IV
This AKM
Loki
Platinum IV
Level 51
God Stats
1W - 3L
1,283 SR
Queue Stats
103W - 97L
1,724 MMR
Party 1
Charybdis
Charybdis
Platinum IV
ZionCut
Charybdis
Platinum IV
Level 146
God Stats
6W - 6L
1,605 SR
Queue Stats
140W - 142L
1,806 MMR
Party 1
Artio
Artio
Gold II
iiNinjutsu
Artio
Gold II
Level 158
God Stats
3W - 4L
1,217 SR
Queue Stats
49W - 41L
1,776 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Rainbow_Lich
Bacchus
18
5 / 1 / 17
12,806
610
8,863
18,963
27,143
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
12 / 3 / 5
13,499
643
16,836
13,946
4,102
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
SadOogieBoogie
Gilgamesh
20
4 / 2 / 8
13,894
662
14,306
23,481
16,804
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hachiman
wimpy25
Hachiman
19
3 / 5 / 8
12,938
616
12,048
20,499
5,623
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
16 / 1 / 6
14,651
698
28,875
16,304
6,768
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
ShivaCliodhnaBastet

VS

Bans
ArachneAtlasGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Jinxz VI
Horus
17
5 / 9 / 3
10,620
506
15,854
22,658
9,613
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Discordia
Nevius08
Discordia
14
1 / 8 / 1
8,849
421
9,211
16,265
3,977
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
15
1 / 8 / 2
9,618
458
8,720
25,509
7,701
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Charybdis
ZionCut
Charybdis
13
3 / 6 / 2
9,066
432
6,870
15,852
4,079
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Artio
15
2 / 9 / 0
9,757
465
5,644
25,241
15,585
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
20
40
Kills
12
12
Deaths
40
44
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Horus
Jinxz VI
Horus
5
9
3
0.72
L
Discordia
Nevius08
Discordia
1
8
1
0.19
W
Bacchus
Rainbow_Lich
Bacchus
5
1
17
13.5
W
12
3
5
4.83
W
Gilgamesh
SadOogieBoogie
Gilgamesh
4
2
8
4
L
Loki
1
8
2
0.25
L
Charybdis
ZionCut
Charybdis
3
6
2
0.67
L
Artio
2
9
0
0.22
W
Hachiman
wimpy25
Hachiman
3
5
8
1.4
W
16
1
6
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,928
Damage
46,299
93,193
Taken
105,525
60,440
Mitigated
40,955
39,014
Healing
11,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
Jinxz VI
Horus
15,854
7,623
531
1,603
22,658
9,613
264
4,886
17,772
0
58,911
L
Discordia
Nevius08
Discordia
9,211
221
0
245
16,265
3,977
0
4,303
11,962
54,327
0
W
Bacchus
Rainbow_Lich
Bacchus
8,863
1,430
2,528
5,698
18,963
27,143
152
4,028
14,935
33,698
0
W
16,836
523
0
4,429
13,946
4,102
1,956
1,406
11,665
94,479
0
W
Gilgamesh
SadOogieBoogie
Gilgamesh
14,306
4,114
0
9,230
23,481
16,804
1,961
7,323
15,183
2,336
90,108
L
Loki
8,720
1,648
0
905
25,509
7,701
0
5,891
19,618
0
74,467
L
Charybdis
ZionCut
Charybdis
6,870
3,201
0
3,527
15,852
4,079
0
3,367
12,485
0
52,987
L
Artio
5,644
762
0
5,064
25,241
15,585
0
7,804
17,437
57,573
0
W
Hachiman
wimpy25
Hachiman
12,048
6,787
0
9,795
20,499
5,623
1,028
2,428
18,071
0
114,223
W
28,875
11,516
1,091
6,243
16,304
6,768
11,430
2,750
13,554
0
114,498

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,788
Gold Earned
47,910
693
Minions Killed
519
0
Camps Cleared
0
2,069,118
Distance Traveled
1,680,123
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
10,620
506
91
4
0
384,521
1
L
Discordia
8,849
421
91
4
0
370,979
4
W
Bacchus
12,806
610
35
2
0
425,376
4
W
He Bo
13,499
643
139
7
0
439,677
0
W
Gilgamesh
13,894
662
160
8
0
414,129
2
L
Loki
9,618
458
115
5
0
387,012
3
L
Charybdis
9,066
432
91
4
0
255,728
2
L
Artio
9,757
465
131
6
0
281,883
2
W
Hachiman
12,938
616
180
9
0
393,008
2
W
Chiron
14,651
698
179
9
0
396,928
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role