Player Matchup

Khepri
Khepri
HealedCheetah16
Khepri
Level 87
God Stats
2W - 2L
1,351 SR
Queue Stats
36W - 42L
1,480 Elo+
Solo
Pele
Pele
Kinokoo4807
Pele
Level 24
God Stats
5W - 3L
1,840 SR
Queue Stats
155W - 113L
1,629 Elo+
Party 1
Neith
Neith
LX SPID3Y
Neith
Level 157
God Stats
123W - 107L
1,525 SR
Queue Stats
225W - 188L
1,528 Elo+
Party 1
Nu Wa
Nu Wa
NatureVixenx
Nu Wa
Level 87
God Stats
39W - 39L
1,520 SR
Queue Stats
164W - 142L
1,524 Elo+
Party 1
Horus
Horus
yashlnoki
Horus
Level 157
God Stats
17W - 8L
1,826 SR
Queue Stats
271W - 222L
1,562 Elo+
Party 1
Team Averages
Level 102
1,612 SR
1,545 Elo+

VS

Team Averages
Level 109
1,519 SR
1,245 Elo+
Kali
Kali
BigBoyAngie
Kali
Level 49
God Stats
8W - 10L
1,566 SR
Queue Stats
29W - 37L
1,492 Elo+
Party 2
Kuzenbo
Kuzenbo
Solekillerx
Kuzenbo
Level 140
God Stats
4W - 4L
1,820 SR
Queue Stats
94W - 83L
1,107 Elo+
Party 2
Chaac
Chaac
Tsumaran
Chaac
Level 112
God Stats
0W - 4L
1,222 SR
Queue Stats
1W - 8L
1,107 Elo+
Party 2
Charybdis
Charybdis
Woollie22
Charybdis
Level 117
God Stats
1W - 5L
1,170 SR
Queue Stats
34W - 32L
1,409 Elo+
Solo
Ah Puch
Ah Puch
freshlemonde
Ah Puch
Level 125
God Stats
1W - 2L
1,816 SR
Queue Stats
112W - 108L
1,107 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 3 / 20
11,376
758
7,903
23,189
29,230
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

20
11 / 1 / 8
12,501
833
19,828
19,736
20,655
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Neith
LX SPID3Y
Neith
20
8 / 3 / 12
12,449
830
20,540
20,198
8,883
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

19
4 / 1 / 13
11,572
771
19,389
6,596
3,297
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Horus
yashlnoki
Horus
18
3 / 1 / 15
10,719
715
8,183
19,769
25,424
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 7 / 6
9,052
603
4,292
13,727
5,919
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kuzenbo
Solekillerx
Kuzenbo
17
0 / 4 / 4
10,765
718
8,740
18,028
30,233
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chaac
Tsumaran
Chaac
16
1 / 5 / 3
9,596
640
12,721
21,565
21,826
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charybdis
Woollie22
Charybdis
17
1 / 7 / 5
10,719
715
9,285
15,143
8,030
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ah Puch
freshlemonde
Ah Puch
19
7 / 4 / 2
11,988
799
35,265
17,495
8,193
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
29
27
Kills
9
9
Deaths
27
68
Assists
20
Player
Kills
Deaths
Assists
KDA
L
0
7
6
0.43
W
1
3
20
3.67
W
11
1
8
15
W
Neith
LX SPID3Y
Neith
8
3
12
4.67
W
4
1
13
10.5
L
Kuzenbo
Solekillerx
Kuzenbo
0
4
4
0.5
L
Chaac
Tsumaran
Chaac
1
5
3
0.5
L
Charybdis
Woollie22
Charybdis
1
7
5
0.5
L
Ah Puch
freshlemonde
Ah Puch
7
4
2
2
W
Horus
yashlnoki
Horus
3
1
15
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,843
Damage
70,303
89,488
Taken
85,958
87,489
Mitigated
74,201
31,904
Healing
12,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,292
1,293
122
1,319
13,727
5,919
122
3,991
9,736
0
12,925
W
7,903
1,035
847
4,520
23,189
29,230
253
11,300
11,889
16,762
0
W
19,828
5,238
0
6,600
19,736
20,655
1,557
11,330
8,406
0
48,054
W
Neith
LX SPID3Y
Neith
20,540
10,074
0
5,138
20,198
8,883
4,168
11,046
9,152
0
58,715
W
19,389
5,903
219
1,973
6,596
3,297
1,042
3,130
3,466
53,274
0
L
Kuzenbo
Solekillerx
Kuzenbo
8,740
2,803
0
1,934
18,028
30,233
192
8,129
9,899
20,892
0
L
Chaac
Tsumaran
Chaac
12,721
791
0
5,250
21,565
21,826
496
7,511
14,054
7,786
38,999
L
Charybdis
Woollie22
Charybdis
9,285
4,690
0
2,859
15,143
8,030
462
4,209
10,934
0
39,552
L
Ah Puch
freshlemonde
Ah Puch
35,265
2,861
0
1,216
17,495
8,193
894
3,452
14,043
83,171
0
W
Horus
yashlnoki
Horus
8,183
3,960
5,751
6,856
19,769
25,424
403
9,563
10,206
0
18,990

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,617
Gold Earned
52,120
267
Minions Killed
260
0
Camps Cleared
0
1,560,623
Distance Traveled
1,321,800
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
9,052
603
13
1
0
213,952
0
W
Khepri
11,376
758
17
1
0
317,998
1
W
Pele
12,501
833
66
4
0
345,166
2
W
Neith
12,449
830
87
6
0
284,079
0
W
Nu Wa
11,572
771
69
5
0
295,545
4
L
Kuzenbo
10,765
718
21
1
0
292,981
1
L
Chaac
9,596
640
61
4
0
293,030
1
L
Charybdis
10,719
715
65
4
0
245,685
1
L
Ah Puch
11,988
799
100
7
0
276,152
3
W
Horus
10,719
715
28
2
0
317,835
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role