Player Matchup

Charybdis
Charybdis
Silver IV
ADC Patrick
Charybdis
Silver IV
Level 106
God Stats
13W - 7L
1,516 SR
Queue Stats
52W - 48L
884 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver IV
BajanxDictator
Cu Chulainn
Silver IV
Level 108
God Stats
4W - 7L
1,441 SR
Queue Stats
81W - 106L
793 MMR
Solo
Athena
Athena
Silver II
GhostNappa5
Athena
Silver II
Level 154
God Stats
3W - 3L
1,500 SR
Queue Stats
218W - 207L
867 MMR
Solo
Agni
Agni
Silver IV
TTV_V8slasher
Agni
Silver IV
Level 102
God Stats
3W - 2L
1,690 SR
Queue Stats
186W - 184L
800 MMR
Solo
Pele
Pele
Silver III
a64ozFarva
Pele
Silver III
Level 124
God Stats
19W - 15L
1,680 SR
Queue Stats
110W - 117L
873 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 119
1,565 SR
843 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 138
1,507 SR
982 MMR
Neith
Neith
Silver IV
 
Neith
Silver IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ravana
Ravana
Silver IV
MrDUP
Ravana
Silver IV
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
183W - 198L
851 MMR
Solo
Bellona
Bellona
Silver IV
Soakatoa
Bellona
Silver IV
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 29L
970 MMR
Party 1
Ra
Ra
Silver IV
Trippiebape2
Ra
Silver IV
Level 144
God Stats
33W - 28L
1,515 SR
Queue Stats
342W - 358L
755 MMR
Solo
Chaac
Chaac
Silver IV
soakahtoa
Chaac
Silver IV
Level 127
God Stats
5W - 9L
1,522 SR
Queue Stats
27W - 36L
832 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
ADC Patrick
Charybdis
13
5 / 2 / 1
7,965
569
9,711
9,865
3,035
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
BajanxDictator
Cu Chulainn
14
1 / 2 / 4
8,538
610
4,355
8,781
5,570
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Athena
12
2 / 0 / 9
8,055
575
4,183
10,314
10,629
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

13
3 / 3 / 1
7,987
571
5,085
6,498
2,152
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
7 / 1 / 6
9,392
671
5,959
9,829
4,102
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
GilgameshCliodhnaBastetMedusaLoki

VS

Bans
AtlasShivaArachneAchillesApollo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
10
1 / 6 / 1
6,356
454
4,996
9,695
2,007
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ravana
MrDUP
Ravana
13
2 / 3 / 1
7,577
541
3,775
6,191
1,885
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
Soakatoa
Bellona
9
1 / 3 / 2
6,470
462
2,296
6,740
5,675
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
3 / 3 / 3
7,465
533
7,472
9,638
2,752
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
soakahtoa
Chaac
10
1 / 3 / 1
6,603
472
6,898
11,393
6,697
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
16
18
Kills
8
8
Deaths
18
21
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
6
1
0.25
W
Charybdis
ADC Patrick
Charybdis
5
2
1
2.75
W
Cu Chulainn
BajanxDictator
Cu Chulainn
1
2
4
1.5
W
Athena
2
0
9
6.5
L
Ravana
MrDUP
Ravana
2
3
1
0.83
L
Bellona
Soakatoa
Bellona
1
3
2
0.67
W
3
3
1
1.17
L
3
3
3
1.5
W
7
1
6
10
L
Chaac
soakahtoa
Chaac
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,293
Damage
25,437
45,287
Taken
43,657
25,488
Mitigated
19,016
13,140
Healing
11,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
4,996
2,279
33
2,524
9,695
2,007
536
2,681
7,014
0
28,217
W
Charybdis
ADC Patrick
Charybdis
9,711
5,731
0
3,884
9,865
3,035
564
1,001
8,864
0
59,732
W
Cu Chulainn
BajanxDictator
Cu Chulainn
4,355
592
0
1,477
8,781
5,570
365
0
8,781
7,390
48,980
W
Athena
4,183
1,301
121
2,571
10,314
10,629
217
1,331
8,983
16,417
0
L
Ravana
MrDUP
Ravana
3,775
1,140
0
922
6,191
1,885
790
738
5,453
0
41,870
L
Bellona
Soakatoa
Bellona
2,296
819
0
1,580
6,740
5,675
0
306
6,434
0
26,566
W
5,085
300
0
770
6,498
2,152
616
2,745
3,753
46,752
0
L
7,472
562
148
2,593
9,638
2,752
0
3,106
6,532
50,821
0
W
5,959
1,098
0
4,317
9,829
4,102
560
2,395
7,434
0
54,583
L
Chaac
soakahtoa
Chaac
6,898
1,985
0
4,185
11,393
6,697
0
2,753
8,640
0
35,232

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,937
Gold Earned
34,471
444
Minions Killed
353
0
Camps Cleared
0
1,428,436
Distance Traveled
1,209,659
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,356
454
55
4
0
228,935
0
W
Charybdis
7,965
569
97
7
0
259,941
1
W
Cu Chulainn
8,538
610
125
9
0
292,160
3
W
Athena
8,055
575
19
1
0
308,166
3
L
Ravana
7,577
541
92
7
0
256,606
0
L
Bellona
6,470
462
69
5
0
181,135
0
W
Agni
7,987
571
98
7
0
272,964
6
L
Ra
7,465
533
72
5
0
280,224
2
W
Pele
9,392
671
105
8
0
295,205
0
L
Chaac
6,603
472
65
5
0
262,759
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role