Player Matchup

Medusa
Medusa
AxelT1765
Medusa
Level 74
God Stats
5W - 3L
1,431 SR
Queue Stats
123W - 138L
1,433 Elo+
Solo
Poseidon
Poseidon
NST MoDJo
Poseidon
Level 83
God Stats
24W - 37L
1,364 SR
Queue Stats
66W - 127L
1,237 Elo+
Solo
Shiva
Shiva
Ryunosuke7G62
Shiva
Level 68
God Stats
2W - 2L
1,341 SR
Queue Stats
14W - 21L
1,292 Elo+
Solo
Cliodhna
Cliodhna
ZerXesS
Cliodhna
Level 66
God Stats
8W - 6L
1,524 SR
Queue Stats
15W - 16L
1,460 Elo+
Solo
Ymir
Ymir
itaquebr
Ymir
Level 65
God Stats
10W - 14L
1,284 SR
Queue Stats
323W - 295L
1,504 Elo+
Solo
Team Averages
Level 71
1,389 SR
1,385 Elo+

VS

Team Averages
Level 87
1,525 SR
1,533 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
 
Freya
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
 
Neith
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
DeltaReturns
Arachne
Level 31
God Stats
7W - 1L
1,872 SR
Queue Stats
152W - 48L
1,762 Elo+
Solo
Xing Tian
Xing Tian
Sacrano
Xing Tian
Level 112
God Stats
3W - 9L
1,253 SR
Queue Stats
191W - 218L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
AxelT1765
Medusa
7
0 / 3 / 0
4,769
434
3,557
5,236
1,387
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Poseidon
NST MoDJo
Poseidon
8
0 / 3 / 1
5,382
489
2,349
3,998
1,045
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

7
1 / 3 / 1
4,871
443
2,830
6,363
3,023
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cliodhna
ZerXesS
Cliodhna
10
1 / 5 / 0
5,965
542
2,354
10,553
3,128
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ymir
10
2 / 3 / 1
5,704
519
2,976
6,796
4,066
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
11
2 / 0 / 4
6,462
587
3,282
3,405
1,030
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Freya
 
Freya
10
1 / 1 / 2
5,953
541
3,254
6,021
2,203
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
 
Neith
7
0 / 1 / 1
5,327
484
1,114
1,735
502
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Arachne
DeltaReturns
Arachne
13
14 / 1 / 1
8,332
757
13,033
8,550
3,866
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Xing Tian
Sacrano
Xing Tian
8
0 / 1 / 5
5,636
512
1,696
8,243
4,531
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
30
4
Kills
17
17
Deaths
4
3
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
2
0
4
4
W
Freya
 
Freya
1
1
2
2
W
Neith
 
Neith
0
1
1
0.5
L
Medusa
AxelT1765
Medusa
0
3
0
0
W
Arachne
DeltaReturns
Arachne
14
1
1
14.5
L
Poseidon
NST MoDJo
Poseidon
0
3
1
0.17
L
1
3
1
0.5
W
Xing Tian
Sacrano
Xing Tian
0
1
5
2.5
L
Cliodhna
ZerXesS
Cliodhna
1
5
0
0.2
L
Ymir
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,066
Damage
22,379
32,946
Taken
27,954
12,649
Mitigated
12,132
6,497
Healing
9,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
3,282
600
0
630
3,405
1,030
584
645
2,760
39,729
0
W
Freya
 
Freya
3,254
973
0
3,087
6,021
2,203
0
417
5,604
28,594
6,697
W
Neith
 
Neith
1,114
652
0
729
1,735
502
0
1,101
634
0
18,111
L
Medusa
AxelT1765
Medusa
3,557
1,295
0
1,087
5,236
1,387
705
2,051
3,185
0
22,836
W
Arachne
DeltaReturns
Arachne
13,033
9,231
0
4,176
8,550
3,866
776
975
7,575
0
49,227
L
Poseidon
NST MoDJo
Poseidon
2,349
238
0
16
3,998
1,045
0
1,246
2,752
25,585
0
L
2,830
460
293
810
6,363
3,023
0
1,833
4,530
0
10,939
W
Xing Tian
Sacrano
Xing Tian
1,696
147
145
907
8,243
4,531
0
2,187
6,056
11,827
0
L
Cliodhna
ZerXesS
Cliodhna
2,354
326
0
3,516
10,553
3,128
0
706
9,847
0
29,338
L
Ymir
2,976
1,678
0
775
6,796
4,066
591
2,068
4,728
24,762
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,691
Gold Earned
31,710
224
Minions Killed
269
0
Camps Cleared
0
991,747
Distance Traveled
930,384
19
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
6,462
587
61
6
0
174,672
3
W
Freya
5,953
541
67
6
0
194,706
0
W
Neith
5,327
484
39
4
0
82,242
3
L
Medusa
4,769
434
40
4
0
176,384
1
W
Arachne
8,332
757
85
8
0
249,982
0
L
Poseidon
5,382
489
52
5
0
198,099
4
L
Shiva
4,871
443
20
2
0
227,159
4
W
Xing Tian
5,636
512
17
2
0
228,782
6
L
Cliodhna
5,965
542
68
6
0
213,343
3
L
Ymir
5,704
519
44
4
0
176,762
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role