Player Matchup

Jormungandr
Jormungandr
BRIMSTONE222
Jormungandr
Level 107
God Stats
14W - 11L
1,486 SR
Queue Stats
33W - 41L
1,498 Elo+
Party 2
Rama
Rama
BladedPlains36
Rama
Level 138
God Stats
3W - 3L
1,643 SR
Queue Stats
19W - 25L
1,487 Elo+
Solo
Ra
Ra
M0ortalM1ke
Ra
Level 125
God Stats
14W - 24L
1,434 SR
Queue Stats
246W - 289L
1,503 Elo+
Solo
Cu Chulainn
Cu Chulainn
Moneymonkey_08
Cu Chulainn
Level 114
God Stats
13W - 15L
1,313 SR
Queue Stats
149W - 128L
1,529 Elo+
Solo
Thor
Thor
bixrunner10
Thor
Level 160
God Stats
7W - 4L
1,534 SR
Queue Stats
161W - 180L
1,512 Elo+
Party 2
Team Averages
Level 129
1,482 SR
1,506 Elo+

VS

Team Averages
Level 33
1,563 SR
1,478 Elo+
Erlang Shen
Erlang Shen
ASviruss
Erlang Shen
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,348 Elo+
Party 1
Tyr
Tyr
Br3akside
Tyr
Level 68
God Stats
3W - 5L
1,803 SR
Queue Stats
191W - 145L
1,652 Elo+
Party 3
Mulan
Mulan
KhoaiTay1
Mulan
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 7L
1,348 Elo+
Party 1
Bellona
Bellona
TheJaxamillion
Bellona
Level 80
God Stats
15W - 9L
1,514 SR
Queue Stats
189W - 143L
1,694 Elo+
Party 3
Hercules
Hercules
khendeem
Hercules
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,348 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BRIMSTONE222
Jormungandr
17
7 / 3 / 14
9,633
876
15,643
11,199
16,305
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
4 / 1 / 7
9,406
855
5,155
6,822
2,743
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
2 / 1 / 16
9,495
863
14,402
8,815
4,287
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
Moneymonkey_08
Cu Chulainn
16
6 / 2 / 12
9,130
830
11,885
11,055
12,890
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
11 / 2 / 9
10,263
933
11,960
11,959
13,135
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
ASviruss
Erlang Shen
13
1 / 7 / 5
8,058
733
5,090
15,458
14,483
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
4 / 6 / 2
8,326
757
8,655
12,563
10,739
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mulan
KhoaiTay1
Mulan
14
1 / 6 / 3
7,722
702
5,531
11,833
11,503
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
1 / 5 / 6
8,640
785
10,470
15,154
9,023
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hercules
khendeem
Hercules
14
1 / 6 / 2
8,024
729
5,501
14,834
15,269
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
26
30
Kills
8
9
Deaths
30
58
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
ASviruss
Erlang Shen
1
7
5
0.5
W
Jormungandr
BRIMSTONE222
Jormungandr
7
3
14
4.67
W
4
1
7
7.5
L
4
6
2
0.83
L
Mulan
KhoaiTay1
Mulan
1
6
3
0.42
W
2
1
16
10
W
Cu Chulainn
Moneymonkey_08
Cu Chulainn
6
2
12
6
L
1
5
6
0.8
W
11
2
9
7.75
L
Hercules
khendeem
Hercules
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,045
Damage
35,247
49,850
Taken
69,842
49,360
Mitigated
61,017
11,871
Healing
14,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
ASviruss
Erlang Shen
5,090
2,455
1,243
3,116
15,458
14,483
0
6,457
8,651
0
11,343
W
Jormungandr
BRIMSTONE222
Jormungandr
15,643
5,641
0
40
11,199
16,305
100
230
10,597
27,994
0
W
5,155
4,615
0
2,328
6,822
2,743
549
0
6,758
0
35,586
L
8,655
1,619
0
1,488
12,563
10,739
0
5,389
6,803
0
18,928
L
Mulan
KhoaiTay1
Mulan
5,531
809
254
1,203
11,833
11,503
0
5,755
5,713
894
16,894
W
14,402
2,088
1,097
3,453
8,815
4,287
1,896
54
8,580
36,786
0
W
Cu Chulainn
Moneymonkey_08
Cu Chulainn
11,885
2,306
0
2,191
11,055
12,890
205
0
10,669
5,005
20,586
L
10,470
5,279
1,218
1,502
15,154
9,023
0
6,190
8,613
0
25,231
W
11,960
1,465
0
2,762
11,959
13,135
0
25
11,626
0
27,662
L
Hercules
khendeem
Hercules
5,501
2,167
124
4,485
14,834
15,269
0
8,339
6,169
0
18,527

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,927
Gold Earned
40,770
228
Minions Killed
136
0
Camps Cleared
0
1,067,079
Distance Traveled
1,158,684
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
8,058
733
20
2
0
234,326
2
W
Jormungandr
9,633
876
25
2
0
222,378
0
W
Rama
9,406
855
65
6
0
201,343
1
L
Tyr
8,326
757
31
3
0
239,432
2
L
Mulan
7,722
702
24
2
0
214,276
1
W
Ra
9,495
863
67
6
0
238,941
0
W
Cu Chulainn
9,130
830
27
2
0
199,055
0
L
Bellona
8,640
785
34
3
0
250,358
1
W
Thor
10,263
933
44
4
0
205,362
2
L
Hercules
8,024
729
27
2
0
220,292
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role