Player Matchup

Merlin
Merlin
Adrift Soul
Merlin
Level 156
God Stats
2W - 7L
1,662 SR
Queue Stats
168W - 154L
1,587 Elo+
Party 1
Vamana
Vamana
El Jankee
Vamana
Level 149
God Stats
0W - 2L
1,518 SR
Queue Stats
68W - 68L
1,542 Elo+
Party 1
Danzaburou
Danzaburou
PrBOUNTYHUNTERx
Danzaburou
Level 149
God Stats
0W - 2L
1,375 SR
Queue Stats
44W - 51L
1,527 Elo+
Party 1
Fenrir
Fenrir
limonada_vegana6
Fenrir
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,807 Elo+
Solo
Terra
Terra
o MistGun o
Terra
Level 152
God Stats
0W - 2L
1,500 SR
Queue Stats
152W - 137L
1,586 Elo+
Party 1
Team Averages
Level 124
1,511 SR
1,610 Elo+

VS

Team Averages
Level 99
1,570 SR
1,596 Elo+
Persephone
Persephone
Prince7487
Persephone
Level 81
God Stats
16W - 13L
1,667 SR
Queue Stats
207W - 171L
1,636 Elo+
Party 2
Odin
Odin
TotalMinerOdin
Odin
Level 106
God Stats
43W - 40L
1,606 SR
Queue Stats
76W - 60L
1,649 Elo+
Party 2
Set
Set
Wiked Mouse
Set
Level 160
God Stats
19W - 32L
1,508 SR
Queue Stats
1,265W - 1,229L
1,569 Elo+
Solo
Jormungandr
Jormungandr
pinkfloydperson
Jormungandr
Level 65
God Stats
16W - 19L
1,569 SR
Queue Stats
116W - 134L
1,546 Elo+
Party 2
Medusa
Medusa
smohkr
Medusa
Level 81
God Stats
5W - 5L
1,500 SR
Queue Stats
153W - 138L
1,579 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
14
4 / 1 / 0
7,926
793
10,003
5,514
1,716
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Vamana
El Jankee
Vamana
12
0 / 3 / 4
6,642
664
6,335
11,829
5,436
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Danzaburou
PrBOUNTYHUNTERx
Danzaburou
13
1 / 2 / 2
7,403
740
4,326
7,677
2,349
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

12
0 / 7 / 2
6,615
662
2,030
10,686
4,847
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

12
0 / 2 / 4
6,952
695
2,891
8,536
8,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Prince7487
Persephone
15
6 / 2 / 5
8,573
857
10,772
6,188
2,737
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
1 / 1 / 3
6,729
673
2,941
6,405
5,582
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

16
4 / 0 / 3
8,440
844
6,211
8,216
3,767
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jormungandr
pinkfloydperson
Jormungandr
13
1 / 3 / 9
7,458
746
5,884
11,313
10,079
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
smohkr
Medusa
15
3 / 0 / 6
7,973
797
9,941
5,239
2,201
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
41
5
Kills
15
15
Deaths
6
12
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Merlin
4
1
0
4
L
Vamana
El Jankee
Vamana
0
3
4
0.67
L
Danzaburou
PrBOUNTYHUNTERx
Danzaburou
1
2
2
1
W
Persephone
Prince7487
Persephone
6
2
5
4.25
W
1
1
3
2.5
W
4
0
3
5.5
L
0
7
2
0.14
L
0
2
4
1
W
Jormungandr
pinkfloydperson
Jormungandr
1
3
9
1.83
W
Medusa
smohkr
Medusa
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,585
Damage
35,749
44,242
Taken
37,361
22,597
Mitigated
24,366
12,374
Healing
11,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
10,003
400
0
742
5,514
1,716
59
3,565
1,911
36,955
0
L
Vamana
El Jankee
Vamana
6,335
2,151
72
3,565
11,829
5,436
0
5,798
5,961
0
16,773
L
Danzaburou
PrBOUNTYHUNTERx
Danzaburou
4,326
1,700
0
943
7,677
2,349
130
1,642
6,007
0
27,054
W
Persephone
Prince7487
Persephone
10,772
432
0
962
6,188
2,737
100
2,002
4,152
40,491
0
W
2,941
502
659
861
6,405
5,582
0
1,641
4,729
0
7,295
W
6,211
2,655
0
4,562
8,216
3,767
1,062
3,320
4,863
0
37,110
L
2,030
921
0
1,140
10,686
4,847
0
3,227
7,389
0
6,245
L
2,891
426
2,643
3,269
8,536
8,249
0
2,424
6,018
4,970
0
W
Jormungandr
pinkfloydperson
Jormungandr
5,884
1,397
378
1,407
11,313
10,079
29
3,637
7,606
10,727
0
W
Medusa
smohkr
Medusa
9,941
4,852
0
2,221
5,239
2,201
689
2,292
2,947
0
33,706

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,538
Gold Earned
39,173
160
Minions Killed
207
0
Camps Cleared
0
858,494
Distance Traveled
993,466
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,926
793
62
6
0
177,561
1
L
Vamana
6,642
664
21
2
0
190,068
0
L
Danzaburou
7,403
740
58
6
0
178,565
0
W
Persephone
8,573
857
42
4
0
173,798
1
W
Odin
6,729
673
15
2
0
193,738
0
W
Set
8,440
844
86
9
0
215,445
3
L
Fenrir
6,615
662
13
1
0
159,491
0
L
Terra
6,952
695
6
1
0
152,809
1
W
Jormungandr
7,458
746
10
1
0
192,683
1
W
Medusa
7,973
797
54
5
0
217,802
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role