Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
BlackPrince01
Nu Wa
Level 125
God Stats
3W - 5L
1,494 SR
Queue Stats
365W - 392L
1,471 Elo+
Solo
Aphrodite
Aphrodite
COL JOSETOBI
Aphrodite
Level 121
God Stats
2W - 1L
1,704 SR
Queue Stats
54W - 54L
1,514 Elo+
Solo
Neith
Neith
LleafyJr
Neith
Level 107
God Stats
7W - 5L
1,826 SR
Queue Stats
251W - 241L
1,477 Elo+
Solo
Cliodhna
Cliodhna
SQUUAD--KiLL3R
Cliodhna
Level 121
God Stats
7W - 6L
1,461 SR
Queue Stats
91W - 111L
1,515 Elo+
Solo
Team Averages
Level 120
1,597 SR
1,496 Elo+

VS

Team Averages
Level 106
1,548 SR
1,483 Elo+
Shiva
Shiva
Coolen V
Shiva
Level 89
God Stats
6W - 9L
1,686 SR
Queue Stats
165W - 152L
1,458 Elo+
Party 1
Hercules
Hercules
FcoJavier93
Hercules
Level 125
God Stats
4W - 3L
1,750 SR
Queue Stats
149W - 151L
1,446 Elo+
Solo
Ullr
Ullr
Search-Shot
Ullr
Level 122
God Stats
10W - 15L
1,536 SR
Queue Stats
510W - 536L
1,501 Elo+
Solo
Terra
Terra
pending44
Terra
Level 69
God Stats
2W - 4L
1,269 SR
Queue Stats
318W - 341L
1,505 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
predators 4
Morgan Le Fay
Level 126
God Stats
1W - 4L
1,500 SR
Queue Stats
138W - 121L
1,505 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
6
2 / 2 / 1
4,146
829
2,867
4,211
1,672
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

6
1 / 3 / 0
3,630
726
1,763
2,345
642
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Aphrodite
COL JOSETOBI
Aphrodite
6
0 / 0 / 3
3,715
743
1,513
1,826
913
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Neith
LleafyJr
Neith
6
2 / 0 / 0
3,657
731
2,854
1,725
521
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cliodhna
5
0 / 1 / 1
3,460
692
1,036
2,190
510
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Coolen V
Shiva
6
2 / 1 / 2
3,801
760
1,397
3,739
1,177
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Hercules
FcoJavier93
Hercules
5
1 / 2 / 0
3,335
667
718
3,785
2,139
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Talisman

Talisman

+75
Health
+15
Magical Protection

4
0 / 1 / 0
2,759
552
716
1,922
323
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Terra
pending44
Terra
4
0 / 1 / 0
2,814
563
747
3,625
1,486
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Morgan Le Fay
predators 4
Morgan Le Fay
7
3 / 0 / 2
4,069
814
2,742
3,229
851
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
10
5
Kills
6
6
Deaths
5
5
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
2
2
1
1.25
W
1
3
0
0.33
W
Aphrodite
COL JOSETOBI
Aphrodite
0
0
3
1.5
L
Shiva
Coolen V
Shiva
2
1
2
3
L
Hercules
FcoJavier93
Hercules
1
2
0
0.5
W
Neith
LleafyJr
Neith
2
0
0
2
W
Cliodhna
0
1
1
0.5
L
0
1
0
0
L
Terra
pending44
Terra
0
1
0
0
L
Morgan Le Fay
predators 4
Morgan Le Fay
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,033
Damage
6,320
12,297
Taken
16,300
4,258
Mitigated
5,976
4,279
Healing
5,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
2,867
1,457
0
750
4,211
1,672
0
600
3,513
15,919
0
W
1,763
331
0
0
2,345
642
0
1,749
596
11,924
0
W
Aphrodite
COL JOSETOBI
Aphrodite
1,513
493
713
1,577
1,826
913
195
131
1,695
9,196
0
L
Shiva
Coolen V
Shiva
1,397
338
256
692
3,739
1,177
0
1,230
2,443
0
13,661
L
Hercules
FcoJavier93
Hercules
718
217
0
1,063
3,785
2,139
0
1,635
2,112
0
11,596
W
Neith
LleafyJr
Neith
2,854
1,536
0
471
1,725
521
389
616
1,109
0
21,325
W
Cliodhna
1,036
158
0
768
2,190
510
0
393
1,797
0
9,532
L
716
342
0
0
1,922
323
0
636
1,248
0
7,202
L
Terra
pending44
Terra
747
331
283
1,650
3,625
1,486
0
933
2,654
3,221
0
L
Morgan Le Fay
predators 4
Morgan Le Fay
2,742
365
0
1,192
3,229
851
0
1,397
1,700
16,584
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,608
Gold Earned
16,778
147
Minions Killed
101
0
Camps Cleared
0
475,677
Distance Traveled
486,372
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
4,146
829
32
6
0
95,188
2
W
Nu Wa
3,630
726
24
5
0
89,186
0
W
Aphrodite
3,715
743
19
4
0
90,791
1
L
Shiva
3,801
760
32
6
0
117,026
0
L
Hercules
3,335
667
17
3
0
102,161
2
W
Neith
3,657
731
40
8
0
89,322
0
W
Cliodhna
3,460
692
32
6
0
111,190
1
L
Ullr
2,759
552
15
3
0
62,479
0
L
Terra
2,814
563
6
1
0
100,455
1
L
Morgan Le Fay
4,069
814
31
6
0
104,251
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role