Player Matchup

Sylvanus
Sylvanus
CryZinator
Sylvanus
Level 100
God Stats
15W - 10L
1,792 SR
Queue Stats
339W - 219L
1,652 Elo+
Party 1
Chronos
Chronos
HARD2HITME
Chronos
Level 143
God Stats
5W - 13L
1,498 SR
Queue Stats
399W - 426L
1,488 Elo+
Solo
Hou Yi
Hou Yi
LbcMomo
Hou Yi
Level 29
God Stats
8W - 4L
1,612 SR
Queue Stats
169W - 69L
1,642 Elo+
Party 1
Bellona
Bellona
NaturesEyes
Bellona
Level 47
God Stats
10W - 3L
1,830 SR
Queue Stats
161W - 79L
1,715 Elo+
Party 1
He Bo
He Bo
StygianOrchid
He Bo
Level 127
God Stats
8W - 2L
1,833 SR
Queue Stats
347W - 269L
1,647 Elo+
Party 1
Team Averages
Level 89
1,713 SR
1,629 Elo+

VS

Team Averages
Level 63
1,533 SR
1,543 Elo+
Bakasura
Bakasura
Babananaaaaa
Bakasura
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 12L
1,649 Elo+
Party 3
Poseidon
Poseidon
BrysenJones
Poseidon
Level 88
God Stats
9W - 9L
1,608 SR
Queue Stats
174W - 149L
1,570 Elo+
Party 2
Sun Wukong
Sun Wukong
Ginmanatea
Sun Wukong
Level 44
God Stats
3W - 10L
1,301 SR
Queue Stats
6W - 16L
1,371 Elo+
Solo
Scylla
Scylla
Kizone
Scylla
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,598 Elo+
Party 3
Izanami
Izanami
hsutes
Izanami
Level 47
God Stats
19W - 8L
1,755 SR
Queue Stats
148W - 157L
1,526 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
CryZinator
Sylvanus
10
1 / 0 / 11
6,125
613
4,459
8,245
5,500
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chronos
HARD2HITME
Chronos
10
3 / 2 / 4
6,011
601
2,244
5,965
1,802
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hou Yi
LbcMomo
Hou Yi
11
4 / 0 / 4
6,376
638
4,354
3,667
1,248
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
NaturesEyes
Bellona
14
8 / 1 / 2
7,781
778
5,791
5,757
4,284
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

11
7 / 4 / 5
6,570
657
6,203
6,714
2,112
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Babananaaaaa
Bakasura
11
1 / 5 / 0
6,141
614
4,030
8,445
3,422
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Poseidon
BrysenJones
Poseidon
9
1 / 7 / 3
5,654
565
3,860
7,496
1,895
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
Ginmanatea
Sun Wukong
7
0 / 3 / 0
4,614
461
2,460
6,819
3,303
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Mace

Mace

+10
Physical Power

Scylla
Kizone
Scylla
9
4 / 4 / 1
5,797
580
3,871
4,822
1,299
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
hsutes
Izanami
7
0 / 4 / 0
4,680
468
1,725
4,620
571
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
10
23
Kills
6
7
Deaths
23
26
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Bakasura
Babananaaaaa
Bakasura
1
5
0
0.2
L
Poseidon
BrysenJones
Poseidon
1
7
3
0.36
W
Sylvanus
CryZinator
Sylvanus
1
0
11
6.5
L
Sun Wukong
Ginmanatea
Sun Wukong
0
3
0
0
W
Chronos
HARD2HITME
Chronos
3
2
4
2.5
L
Scylla
Kizone
Scylla
4
4
1
1.13
W
Hou Yi
LbcMomo
Hou Yi
4
0
4
6
W
Bellona
NaturesEyes
Bellona
8
1
2
9
W
7
4
5
2.38
L
Izanami
hsutes
Izanami
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,051
Damage
15,946
30,348
Taken
32,202
14,946
Mitigated
10,490
11,902
Healing
5,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
Babananaaaaa
Bakasura
4,030
2,262
0
2,152
8,445
3,422
0
1,052
7,393
0
32,587
L
Poseidon
BrysenJones
Poseidon
3,860
461
0
1,427
7,496
1,895
0
3,973
3,523
26,862
0
W
Sylvanus
CryZinator
Sylvanus
4,459
1,176
1,421
3,688
8,245
5,500
139
1,171
6,647
16,445
3,285
L
Sun Wukong
Ginmanatea
Sun Wukong
2,460
439
0
528
6,819
3,303
0
3,022
3,797
0
13,243
W
Chronos
HARD2HITME
Chronos
2,244
606
0
1,617
5,965
1,802
1,478
3,823
2,142
20,964
0
L
Scylla
Kizone
Scylla
3,871
350
0
258
4,822
1,299
0
3,046
1,776
23,818
0
W
Hou Yi
LbcMomo
Hou Yi
4,354
1,646
0
1,550
3,667
1,248
54
0
3,667
0
35,369
W
Bellona
NaturesEyes
Bellona
5,791
1,586
0
2,106
5,757
4,284
0
167
5,120
0
45,607
W
6,203
684
0
1,520
6,714
2,112
0
2,570
3,979
32,444
0
L
Izanami
hsutes
Izanami
1,725
945
0
656
4,620
571
0
1,397
3,223
0
19,859

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,863
Gold Earned
26,886
300
Minions Killed
270
0
Camps Cleared
0
970,897
Distance Traveled
1,019,737
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
6,141
614
101
10
0
237,270
7
L
Poseidon
5,654
565
53
5
0
193,212
2
W
Sylvanus
6,125
613
26
3
0
171,290
2
L
Sun Wukong
4,614
461
22
2
0
191,999
1
W
Chronos
6,011
601
49
5
0
198,936
3
L
Scylla
5,797
580
47
5
0
199,889
1
W
Hou Yi
6,376
638
70
7
0
186,141
1
W
Bellona
7,781
778
99
10
0
207,013
1
W
He Bo
6,570
657
56
6
0
207,517
0
L
Izanami
4,680
468
47
5
0
197,367
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role