Player Matchup

Fenrir
Fenrir
Fionliss4174
Fenrir
Level 135
God Stats
103W - 117L
1,501 SR
Queue Stats
313W - 394L
1,415 Elo+
Party 3
Ymir
Ymir
PapiCap0ne
Ymir
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 9L
1,500 Elo+
Party 3
Baron Samedi
Baron Samedi
Soju Gin
Baron Samedi
Level 26
God Stats
2W - 7L
1,158 SR
Queue Stats
82W - 101L
1,342 Elo+
Party 4
Ravana
Ravana
Tempered-Carnage
Ravana
Level 34
God Stats
0W - 2L
1,500 SR
Queue Stats
28W - 55L
1,402 Elo+
Solo
Skadi
Skadi
xA Premier
Skadi
Level 66
God Stats
3W - 4L
1,158 SR
Queue Stats
7W - 9L
1,382 Elo+
Party 4
Team Averages
Level 54
1,363 SR
1,408 Elo+

VS

Team Averages
Level 86
1,511 SR
1,383 Elo+
Artemis
Artemis
Alexxtentress
Artemis
Level 147
God Stats
1W - 2L
1,484 SR
Queue Stats
126W - 121L
1,382 Elo+
Party 1
Arachne
Arachne
DonKeedic001
Arachne
Level 137
God Stats
2W - 1L
1,539 SR
Queue Stats
162W - 169L
1,510 Elo+
Party 2
Khepri
Khepri
PresidentofIGN
Khepri
Level 16
God Stats
4W - 2L
1,745 SR
Queue Stats
15W - 16L
1,457 Elo+
Party 2
Cliodhna
Cliodhna
Shawkyy
Cliodhna
Level 105
God Stats
5W - 2L
1,287 SR
Queue Stats
144W - 152L
1,233 Elo+
Party 1
Zeus
Zeus
SmueIy
Zeus
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 20L
1,333 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
8
2 / 2 / 3
5,660
472
2,347
5,897
1,858
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

7
0 / 6 / 4
4,794
400
1,900
8,778
2,844
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Baron Samedi
Soju Gin
Baron Samedi
11
3 / 2 / 1
6,391
533
3,882
6,378
2,789
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 5 / 0
6,403
534
2,328
8,219
2,914
Heavy Mace

Heavy Mace

+30
Physical Power

Skadi
9
4 / 3 / 1
5,989
499
7,638
7,112
2,061
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
11
7 / 2 / 2
7,397
616
9,436
6,833
1,546
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Arachne
DonKeedic001
Arachne
12
6 / 0 / 2
7,259
605
8,450
7,146
2,800
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
0 / 3 / 3
5,813
484
2,089
8,365
4,393
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cliodhna
Shawkyy
Cliodhna
13
5 / 1 / 3
7,721
643
5,581
5,650
2,222
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Zeus
SmueIy
Zeus
10
0 / 4 / 1
5,937
495
1,568
6,620
1,884
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
29
10
Kills
18
18
Deaths
10
9
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Artemis
7
2
2
4
W
Arachne
DonKeedic001
Arachne
6
0
2
7
L
Fenrir
2
2
3
1.75
L
0
6
4
0.33
W
0
3
3
0.5
W
Cliodhna
Shawkyy
Cliodhna
5
1
3
6.5
W
Zeus
SmueIy
Zeus
0
4
1
0.13
L
Baron Samedi
Soju Gin
Baron Samedi
3
2
1
1.75
L
1
5
0
0.2
L
Skadi
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,095
Damage
27,124
36,384
Taken
34,614
12,466
Mitigated
12,845
4,838
Healing
14,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
9,436
4,521
0
4,399
6,833
1,546
832
1,048
5,785
0
36,574
W
Arachne
DonKeedic001
Arachne
8,450
5,570
0
3,750
7,146
2,800
0
368
6,710
0
40,604
L
Fenrir
2,347
601
0
634
5,897
1,858
0
51
5,846
0
20,821
L
1,900
913
0
0
8,778
2,844
0
1,322
7,456
4,251
0
W
2,089
367
25
2,090
8,365
4,393
342
852
7,513
15,410
0
W
Cliodhna
Shawkyy
Cliodhna
5,581
553
0
2,366
5,650
2,222
1,382
357
5,215
0
36,753
W
Zeus
SmueIy
Zeus
1,568
465
0
1,430
6,620
1,884
0
2,824
3,609
31,076
0
L
Baron Samedi
Soju Gin
Baron Samedi
3,882
84
0
1,426
6,378
2,789
308
1,517
4,861
28,901
0
L
2,328
227
0
834
8,219
2,914
149
0
8,219
0
35,044
L
Skadi
7,638
3,482
0
1,944
7,112
2,061
210
767
6,345
0
36,455

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,237
Gold Earned
34,127
245
Minions Killed
287
0
Camps Cleared
0
1,062,339
Distance Traveled
1,179,875
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
7,397
616
68
6
0
191,089
0
W
Arachne
7,259
605
62
5
0
290,073
1
L
Fenrir
5,660
472
41
3
0
207,602
1
L
Ymir
4,794
400
5
0
0
231,955
0
W
Khepri
5,813
484
19
2
0
220,788
0
W
Cliodhna
7,721
643
81
7
0
276,358
5
W
Zeus
5,937
495
57
5
0
201,567
3
L
Baron Samedi
6,391
533
69
6
0
217,816
0
L
Ravana
6,403
534
73
6
0
182,219
3
L
Skadi
5,989
499
57
5
0
222,747
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role