Player Matchup

Loki
Loki
Roma Aldrova
Loki
Level 108
God Stats
7W - 7L
1,541 SR
Queue Stats
129W - 141L
1,408 Elo+
Solo
Ymir
Ymir
Tenkai13
Ymir
Level 108
God Stats
14W - 9L
1,577 SR
Queue Stats
168W - 166L
1,413 Elo+
Solo
Cu Chulainn
Cu Chulainn
TitanSh4rk
Cu Chulainn
Level 125
God Stats
3W - 4L
1,149 SR
Queue Stats
561W - 571L
1,440 Elo+
Solo
Heimdallr
Heimdallr
alsobral
Heimdallr
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 28L
1,266 Elo+
Party 1
Hera
Hera
kaue_enrico0723
Hera
Level 59
God Stats
10W - 19L
1,331 SR
Queue Stats
101W - 174L
1,393 Elo+
Party 1
Team Averages
Level 86
1,420 SR
1,384 Elo+

VS

Team Averages
Level 92
1,489 SR
1,466 Elo+
Bellona
Bellona
 
Bellona
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
SardinhaH
Loki
Level 53
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Vulcan
Vulcan
Soares-Kvra
Vulcan
Level 99
God Stats
38W - 47L
1,410 SR
Queue Stats
515W - 633L
1,424 Elo+
Solo
Danzaburou
Danzaburou
genusdroyd
Danzaburou
Level 109
God Stats
100W - 94L
1,500 SR
Queue Stats
216W - 243L
1,460 Elo+
Solo
Scylla
Scylla
hauterSPN
Scylla
Level 119
God Stats
12W - 13L
1,536 SR
Queue Stats
300W - 306L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 3 / 0
6,062
606
4,134
6,712
2,090
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ymir
8
0 / 1 / 2
5,117
512
1,687
5,352
3,262
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cu Chulainn
TitanSh4rk
Cu Chulainn
10
1 / 4 / 0
5,475
548
3,944
8,530
4,870
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Heimdallr
alsobral
Heimdallr
8
0 / 3 / 3
4,741
474
1,406
4,517
1,668
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
0 / 1 / 3
4,982
498
3,408
3,729
1,142
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
12
7 / 0 / 1
7,293
729
9,199
7,895
7,142
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Loki
8
1 / 4 / 0
4,984
498
307
6,956
1,649
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Vulcan
9
0 / 2 / 2
5,511
551
3,879
4,143
1,216
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
genusdroyd
Danzaburou
10
3 / 1 / 1
6,064
606
2,767
3,727
1,510
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Scylla
hauterSPN
Scylla
9
1 / 0 / 3
5,315
532
2,156
3,652
1,234
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
19
5
Kills
12
12
Deaths
7
8
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
7
0
1
7.5
L
4
3
0
1.33
W
Loki
1
4
0
0.25
W
Vulcan
0
2
2
0.5
L
Ymir
0
1
2
1
L
Cu Chulainn
TitanSh4rk
Cu Chulainn
1
4
0
0.25
L
Heimdallr
alsobral
Heimdallr
0
3
3
0.5
W
Danzaburou
genusdroyd
Danzaburou
3
1
1
3.5
W
Scylla
hauterSPN
Scylla
1
0
3
2.5
L
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,579
Damage
18,308
28,840
Taken
26,373
13,032
Mitigated
12,751
5,555
Healing
7,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
9,199
4,566
0
3,251
7,895
7,142
0
1,823
6,072
0
44,503
L
4,134
699
0
2,533
6,712
2,090
0
1,492
5,220
0
35,544
W
Loki
307
122
0
1,050
6,956
1,649
206
775
6,079
0
21,054
W
Vulcan
3,879
1,668
80
1,310
4,143
1,216
381
1,384
2,689
30,284
0
L
Ymir
1,687
550
0
1,480
5,352
3,262
0
801
4,551
14,816
0
L
Cu Chulainn
TitanSh4rk
Cu Chulainn
3,944
854
0
895
8,530
4,870
0
366
8,164
3,805
23,864
L
Heimdallr
alsobral
Heimdallr
1,406
170
0
647
4,517
1,668
0
1,450
3,067
0
22,568
W
Danzaburou
genusdroyd
Danzaburou
2,767
760
0
502
3,727
1,510
150
735
2,952
0
29,001
W
Scylla
hauterSPN
Scylla
2,156
143
0
1,015
3,652
1,234
224
982
2,572
16,121
0
L
3,408
635
0
0
3,729
1,142
396
1,926
1,803
27,679
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,377
Gold Earned
29,167
248
Minions Killed
303
0
Camps Cleared
0
1,027,319
Distance Traveled
1,050,756
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
7,293
729
101
10
0
234,611
4
L
Loki
6,062
606
59
6
0
225,626
0
W
Loki
4,984
498
39
4
0
207,790
2
W
Vulcan
5,511
551
69
7
0
185,344
3
L
Ymir
5,117
512
23
2
0
197,515
0
L
Cu Chulainn
5,475
548
69
7
0
201,941
2
L
Heimdallr
4,741
474
49
5
0
189,765
0
W
Danzaburou
6,064
606
67
7
0
192,105
2
W
Scylla
5,315
532
27
3
0
230,906
1
L
Hera
4,982
498
48
5
0
212,472
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role