Player Matchup

Thor
Thor
HalfGenie68
Thor
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,540 Elo+
Solo
Pele
Pele
Murderlock2001
Pele
Level 38
God Stats
0W - 1L
1,469 SR
Queue Stats
16W - 23L
1,406 Elo+
Party 1
Thoth
Thoth
X1 Ghost 1X9388
Thoth
Level 62
God Stats
0W - 2L
1,468 SR
Queue Stats
14W - 17L
1,363 Elo+
Party 1
Zeus
Zeus
X1 Zomb1e 1X
Zeus
Level 18
God Stats
0W - 1L
1,379 SR
Queue Stats
6W - 10L
1,500 Elo+
Party 1
Cabrakan
Cabrakan
X1 snaga 1X
Cabrakan
Level 69
God Stats
0W - 1L
1,690 SR
Queue Stats
7W - 15L
1,180 Elo+
Party 1
Team Averages
Level 43
1,501 SR
1,398 Elo+

VS

Team Averages
Level 76
1,574 SR
1,423 Elo+
Neith
Neith
AberrantWolf389
Neith
Level 34
God Stats
6W - 11L
1,426 SR
Queue Stats
571W - 643L
1,528 Elo+
Solo
Merlin
Merlin
Cope4life12
Merlin
Level 87
God Stats
3W - 4L
1,455 SR
Queue Stats
133W - 190L
1,335 Elo+
Party 2
Olorun
Olorun
S4CHARLITRON
Olorun
Level 21
God Stats
6W - 9L
1,458 SR
Queue Stats
28W - 22L
1,519 Elo+
Solo
Xing Tian
Xing Tian
TitoBocina
Xing Tian
Level 108
God Stats
3W - 1L
1,761 SR
Queue Stats
44W - 60L
1,314 Elo+
Solo
Nike
Nike
YuckyLobster
Nike
Level 129
God Stats
4W - 1L
1,769 SR
Queue Stats
135W - 151L
1,417 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 6 / 7
7,726
702
5,528
10,285
3,515
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 6 / 6
7,699
700
4,760
12,078
4,827
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

16
4 / 2 / 4
8,868
806
10,128
8,484
2,686
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
2 / 6 / 4
7,591
690
7,215
8,745
2,958
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cabrakan
X1 snaga 1X
Cabrakan
13
3 / 4 / 2
7,948
723
3,856
15,497
16,296
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 0 / 8
9,814
892
9,905
6,016
2,625
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Merlin
14
3 / 1 / 11
8,640
785
9,251
5,271
1,174
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Olorun
17
5 / 2 / 13
9,769
888
8,869
10,404
3,118
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Xing Tian
TitoBocina
Xing Tian
16
3 / 4 / 8
8,953
814
4,453
13,707
9,637
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

16
7 / 4 / 11
9,448
859
10,716
9,799
7,561
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
75
11
Kills
24
24
Deaths
11
23
Assists
51
Player
Kills
Deaths
Assists
KDA
W
6
0
8
10
W
Merlin
3
1
11
8.5
L
1
6
7
0.75
L
1
6
6
0.67
W
Olorun
5
2
13
5.75
W
Xing Tian
TitoBocina
Xing Tian
3
4
8
1.75
L
4
2
4
3
L
2
6
4
0.67
L
Cabrakan
X1 snaga 1X
Cabrakan
3
4
2
1
W
7
4
11
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,487
Damage
43,194
55,089
Taken
45,197
30,282
Mitigated
24,115
8,513
Healing
11,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,905
2,599
0
2,273
6,016
2,625
2,171
1,564
4,350
0
39,778
W
Merlin
9,251
389
0
628
5,271
1,174
676
4,007
968
16,716
0
L
5,528
1,263
0
82
10,285
3,515
0
4,795
5,439
0
14,327
L
4,760
363
0
970
12,078
4,827
0
3,501
8,577
0
22,694
W
Olorun
8,869
5,455
453
4,800
10,404
3,118
2,365
5,569
4,506
35,960
0
W
Xing Tian
TitoBocina
Xing Tian
4,453
210
0
1,385
13,707
9,637
322
4,734
8,443
19,888
0
L
10,128
192
0
1,987
8,484
2,686
0
4,088
4,396
38,062
0
L
7,215
744
0
1,546
8,745
2,958
0
3,124
5,601
24,188
0
L
Cabrakan
X1 snaga 1X
Cabrakan
3,856
973
349
3,579
15,497
16,296
0
6,987
8,433
11,996
0
W
10,716
1,881
867
1,166
9,799
7,561
382
3,726
5,731
0
25,285

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,832
Gold Earned
46,624
161
Minions Killed
208
0
Camps Cleared
0
1,033,186
Distance Traveled
1,096,566
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,814
892
69
6
0
220,598
0
W
Merlin
8,640
785
22
2
0
204,490
0
L
Thor
7,726
702
20
2
0
197,989
1
L
Pele
7,699
700
33
3
0
222,979
1
W
Olorun
9,769
888
65
6
0
210,970
2
W
Xing Tian
8,953
814
26
2
0
232,693
2
L
Thoth
8,868
806
59
5
0
205,798
1
L
Zeus
7,591
690
28
3
0
189,187
0
L
Cabrakan
7,948
723
21
2
0
217,233
0
W
Nike
9,448
859
26
2
0
227,815
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role