Player Matchup

Chaac
Chaac
JackHancho
Chaac
Level 109
God Stats
4W - 1L
1,500 SR
Queue Stats
26W - 21L
1,451 Elo+
Party 1
Hou Yi
Hou Yi
McFlyNugget
Hou Yi
Level 81
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 15L
1,443 Elo+
Party 2
Mercury
Mercury
MrAutomatic7
Mercury
Level 118
God Stats
2W - 1L
1,272 SR
Queue Stats
97W - 77L
1,493 Elo+
Party 1
Hel
Hel
Tmoney7256
Hel
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
101W - 93L
1,538 Elo+
Party 1
Aphrodite
Aphrodite
UnrealOG
Aphrodite
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 14L
1,443 Elo+
Party 2
Team Averages
Level 118
1,454 SR
1,474 Elo+

VS

Team Averages
Level 82
1,500 SR
1,458 Elo+
Da Ji
Da Ji
Böhrt
Da Ji
Level 104
God Stats
7W - 12L
1,486 SR
Queue Stats
457W - 476L
1,443 Elo+
Solo
Neith
Neith
GhosttxDragon
Neith
Level 86
God Stats
14W - 12L
1,539 SR
Queue Stats
320W - 308L
1,491 Elo+
Solo
Ymir
Ymir
TaffiVamp
Ymir
Level 62
God Stats
11W - 7L
1,582 SR
Queue Stats
131W - 169L
1,448 Elo+
Solo
Bacchus
Bacchus
Xcoolerh20x
Bacchus
Level 91
God Stats
12W - 10L
1,420 SR
Queue Stats
695W - 681L
1,481 Elo+
Party 3
Kukulkan
Kukulkan
dorvil
Kukulkan
Level 65
God Stats
17W - 17L
1,470 SR
Queue Stats
235W - 241L
1,428 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
19
4 / 3 / 13
14,225
527
16,523
32,917
23,486
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hou Yi
20
8 / 2 / 10
14,345
531
17,874
24,310
8,583
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mercury
MrAutomatic7
Mercury
20
9 / 4 / 9
16,167
599
17,558
26,997
11,325
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
9 / 3 / 11
14,887
551
23,341
26,088
10,811
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Aphrodite
UnrealOG
Aphrodite
19
2 / 6 / 13
12,903
478
14,421
26,341
18,326
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Böhrt
Da Ji
19
3 / 5 / 6
11,757
435
14,665
24,002
10,106
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

18
6 / 8 / 4
12,585
466
14,885
21,452
6,611
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ymir
18
3 / 4 / 5
11,870
440
14,323
25,960
19,891
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bacchus
Xcoolerh20x
Bacchus
17
2 / 8 / 11
11,098
411
16,609
31,097
42,932
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Kukulkan
dorvil
Kukulkan
20
4 / 7 / 2
12,620
467
31,966
14,189
4,707
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
46
32
Kills
18
18
Deaths
32
56
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Da Ji
Böhrt
Da Ji
3
5
6
1.2
L
6
8
4
1
W
Chaac
4
3
13
3.5
W
Hou Yi
8
2
10
6.5
W
Mercury
MrAutomatic7
Mercury
9
4
9
3.38
L
Ymir
3
4
5
1.38
W
9
3
11
4.83
W
Aphrodite
UnrealOG
Aphrodite
2
6
13
1.42
L
Bacchus
Xcoolerh20x
Bacchus
2
8
11
0.94
L
Kukulkan
dorvil
Kukulkan
4
7
2
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,717
Damage
92,448
136,653
Taken
116,700
72,531
Mitigated
84,247
75,085
Healing
15,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
Böhrt
Da Ji
14,665
1,558
0
6,468
24,002
10,106
0
8,721
15,281
0
88,590
L
14,885
6,034
0
2,918
21,452
6,611
556
6,126
15,326
0
83,648
W
Chaac
16,523
3,076
0
9,604
32,917
23,486
3,118
17,890
14,644
4,526
70,868
W
Hou Yi
17,874
9,356
0
7,173
24,310
8,583
3,849
12,932
10,917
0
81,945
W
Mercury
MrAutomatic7
Mercury
17,558
9,765
0
2,568
26,997
11,325
1,908
8,049
18,695
0
158,751
L
Ymir
14,323
1,927
18
1,535
25,960
19,891
0
10,110
15,850
53,474
0
W
23,341
582
13,700
15,210
26,088
10,811
1,929
10,214
15,420
98,544
0
W
Aphrodite
UnrealOG
Aphrodite
14,421
3,365
12,750
14,080
26,341
18,326
795
15,241
10,451
58,712
0
L
Bacchus
Xcoolerh20x
Bacchus
16,609
1,409
365
2,424
31,097
42,932
108
14,281
16,816
35,015
0
L
Kukulkan
dorvil
Kukulkan
31,966
694
0
1,682
14,189
4,707
392
4,802
9,387
107,208
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,527
Gold Earned
59,930
629
Minions Killed
516
0
Camps Cleared
0
2,699,419
Distance Traveled
2,327,875
13
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
11,757
435
132
5
0
506,157
0
L
Neith
12,585
466
123
5
0
402,117
1
W
Chaac
14,225
527
120
4
0
494,917
0
W
Hou Yi
14,345
531
90
3
0
531,220
4
W
Mercury
16,167
599
187
7
0
617,071
1
L
Ymir
11,870
440
65
2
0
486,653
6
W
Hel
14,887
551
146
5
0
538,870
7
W
Aphrodite
12,903
478
86
3
0
517,341
1
L
Bacchus
11,098
411
30
1
0
466,764
4
L
Kukulkan
12,620
467
166
6
0
466,184
14

Distance Traveled

Minion Kills by Role

Gold Earned by Role