Player Matchup

Hera
Hera
 
Hera
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
JUSTBOLTONSBRO
Xing Tian
Level 147
God Stats
1W - 2L
1,500 SR
Queue Stats
48W - 45L
1,584 Elo+
Party 1
Izanami
Izanami
ddbryant
Izanami
Level 108
God Stats
37W - 24L
1,684 SR
Queue Stats
45W - 47L
1,568 Elo+
Party 1
Bellona
Bellona
eagles arce1
Bellona
Level 129
God Stats
1W - 3L
1,279 SR
Queue Stats
177W - 160L
1,554 Elo+
Party 2
Baron Samedi
Baron Samedi
x T I2 I S T o
Baron Samedi
Level 145
God Stats
65W - 39L
1,575 SR
Queue Stats
611W - 602L
1,551 Elo+
Party 2
Team Averages
Level 123
1,507 SR
1,552 Elo+

VS

Team Averages
Level 132
1,511 SR
1,568 Elo+
Ne Zha
Ne Zha
DoubleAbomb
Ne Zha
Level 123
God Stats
3W - 9L
1,320 SR
Queue Stats
403W - 389L
1,510 Elo+
Solo
Chronos
Chronos
Easkeruth
Chronos
Level 124
God Stats
7W - 6L
1,610 SR
Queue Stats
101W - 82L
1,602 Elo+
Party 3
Tsukuyomi
Tsukuyomi
PoopDealer7916
Tsukuyomi
Level 143
God Stats
1W - 4L
1,403 SR
Queue Stats
151W - 142L
1,552 Elo+
Party 3
Poseidon
Poseidon
Psalm 102
Poseidon
Level 143
God Stats
13W - 5L
1,760 SR
Queue Stats
180W - 163L
1,595 Elo+
Party 3
Horus
Horus
Rasmuhs
Horus
Level 127
God Stats
10W - 15L
1,465 SR
Queue Stats
149W - 132L
1,579 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
13
2 / 2 / 2
7,626
587
7,246
4,642
1,345
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Xing Tian
JUSTBOLTONSBRO
Xing Tian
11
2 / 2 / 4
6,938
534
6,092
9,781
6,542
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Izanami
ddbryant
Izanami
12
1 / 2 / 2
7,016
540
6,043
7,510
2,202
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Bellona
eagles arce1
Bellona
13
3 / 2 / 2
7,177
552
6,378
8,340
4,253
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baron Samedi
x T I2 I S T o
Baron Samedi
13
2 / 0 / 1
7,265
559
5,217
5,499
3,364
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
13
0 / 3 / 2
7,594
584
3,880
9,603
6,872
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+75
Health

Chronos
Easkeruth
Chronos
12
3 / 2 / 1
7,176
552
7,177
10,853
2,853
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
PoopDealer7916
Tsukuyomi
11
4 / 2 / 2
6,950
535
2,815
8,505
3,030
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Poseidon
Psalm 102
Poseidon
14
1 / 2 / 3
7,791
599
4,057
6,426
2,164
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Horus
Rasmuhs
Horus
10
0 / 1 / 3
6,272
482
4,170
12,110
6,556
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
19
10
Kills
8
8
Deaths
10
11
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
2
2
2
1.5
L
Ne Zha
0
3
2
0.33
L
Chronos
Easkeruth
Chronos
3
2
1
1.75
W
Xing Tian
JUSTBOLTONSBRO
Xing Tian
2
2
4
2
L
Tsukuyomi
PoopDealer7916
Tsukuyomi
4
2
2
2.5
L
Poseidon
Psalm 102
Poseidon
1
2
3
1.25
L
Horus
Rasmuhs
Horus
0
1
3
1.5
W
Izanami
ddbryant
Izanami
1
2
2
1
W
Bellona
eagles arce1
Bellona
3
2
2
2
W
Baron Samedi
x T I2 I S T o
Baron Samedi
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,976
Damage
22,099
35,772
Taken
47,497
17,706
Mitigated
21,475
9,078
Healing
16,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
7,246
1,515
70
1,006
4,642
1,345
0
1,201
3,441
55,205
0
L
Ne Zha
3,880
1,295
0
1,988
9,603
6,872
130
4,554
5,049
0
47,331
L
Chronos
Easkeruth
Chronos
7,177
2,372
0
4,082
10,853
2,853
646
2,706
8,131
49,128
0
W
Xing Tian
JUSTBOLTONSBRO
Xing Tian
6,092
736
0
2,136
9,781
6,542
0
4,824
4,957
17,958
0
L
Tsukuyomi
PoopDealer7916
Tsukuyomi
2,815
989
0
3,554
8,505
3,030
0
2,784
5,621
0
34,742
L
Poseidon
Psalm 102
Poseidon
4,057
477
0
963
6,426
2,164
0
3,840
2,302
60,541
0
L
Horus
Rasmuhs
Horus
4,170
1,410
823
5,541
12,110
6,556
0
4,401
7,663
0
16,872
W
Izanami
ddbryant
Izanami
6,043
3,925
0
2,035
7,510
2,202
0
3,878
3,632
0
53,546
W
Bellona
eagles arce1
Bellona
6,378
1,605
0
1,103
8,340
4,253
0
1,331
7,009
0
44,489
W
Baron Samedi
x T I2 I S T o
Baron Samedi
5,217
336
204
2,524
5,499
3,364
658
0
5,499
45,165
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,022
Gold Earned
35,783
405
Minions Killed
414
0
Camps Cleared
0
1,315,633
Distance Traveled
1,379,257
28
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
7,626
587
122
9
0
272,881
8
L
Ne Zha
7,594
584
106
8
0
269,106
4
L
Chronos
7,176
552
93
7
0
254,448
8
W
Xing Tian
6,938
534
12
1
0
262,139
3
L
Tsukuyomi
6,950
535
66
5
0
325,348
7
L
Poseidon
7,791
599
126
10
0
261,385
7
L
Horus
6,272
482
23
2
0
268,970
2
W
Izanami
7,016
540
114
9
0
231,195
5
W
Bellona
7,177
552
75
6
0
306,131
7
W
Baron Samedi
7,265
559
82
6
0
243,287
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role