Player Matchup

Xbalanque
Xbalanque
 
Xbalanque
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
Black_Governor
He Bo
Level 95
God Stats
4W - 10L
1,317 SR
Queue Stats
178W - 229L
1,433 Elo+
Party 1
Nemesis
Nemesis
Kz-Bobby
Nemesis
Level 84
God Stats
2W - 7L
1,500 SR
Queue Stats
49W - 66L
1,445 Elo+
Party 1
Medusa
Medusa
aiie__LSD
Medusa
Level 86
God Stats
13W - 14L
1,487 SR
Queue Stats
131W - 156L
1,412 Elo+
Party 1
Cerberus
Cerberus
ptifilou_59
Cerberus
Level 66
God Stats
3W - 2L
1,695 SR
Queue Stats
14W - 24L
1,420 Elo+
Party 1
Team Averages
Level 97
1,500 SR
1,442 Elo+

VS

Team Averages
Level 107
1,489 SR
1,463 Elo+
Zeus
Zeus
Grimmjaw728
Zeus
Level 102
God Stats
3W - 3L
1,503 SR
Queue Stats
110W - 145L
1,457 Elo+
Solo
Poseidon
Poseidon
HULK_1973_GR
Poseidon
Level 153
God Stats
79W - 62L
1,492 SR
Queue Stats
640W - 689L
1,441 Elo+
Solo
Bastet
Bastet
JoeHunter28
Bastet
Level 65
God Stats
4W - 2L
1,594 SR
Queue Stats
56W - 73L
1,437 Elo+
Solo
Sylvanus
Sylvanus
Kurumilover69
Sylvanus
Level 107
God Stats
4W - 0L
1,283 SR
Queue Stats
144W - 150L
1,439 Elo+
Party 2
Bellona
Bellona
evilbrianlord
Bellona
Level 109
God Stats
2W - 0L
1,573 SR
Queue Stats
86W - 70L
1,541 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
10
2 / 0 / 1
6,578
506
2,651
4,422
1,270
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

11
3 / 3 / 2
6,173
475
3,148
5,625
3,580
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Nemesis
Kz-Bobby
Nemesis
12
4 / 3 / 2
7,074
544
5,090
8,955
3,638
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Medusa
aiie__LSD
Medusa
11
1 / 3 / 4
6,028
464
7,221
10,258
2,718
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
ptifilou_59
Cerberus
11
1 / 3 / 3
6,329
487
2,614
7,892
4,683
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 3 / 3
7,859
605
6,411
4,649
1,192
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Poseidon
HULK_1973_GR
Poseidon
13
0 / 2 / 2
7,482
576
3,627
5,479
1,549
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bastet
14
5 / 1 / 4
8,157
627
4,250
8,322
2,806
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
Kurumilover69
Sylvanus
11
1 / 3 / 1
6,296
484
3,357
10,927
7,467
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bellona
12
3 / 3 / 4
7,076
544
7,115
11,610
9,977
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
26
11
Kills
12
12
Deaths
12
12
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
 
Xbalanque
2
0
1
2.5
L
3
3
2
1.33
W
3
3
3
1.5
W
Poseidon
HULK_1973_GR
Poseidon
0
2
2
0.5
W
Bastet
5
1
4
7
W
Sylvanus
Kurumilover69
Sylvanus
1
3
1
0.5
L
Nemesis
Kz-Bobby
Nemesis
4
3
2
1.67
L
Medusa
aiie__LSD
Medusa
1
3
4
1
W
Bellona
3
3
4
1.67
L
Cerberus
ptifilou_59
Cerberus
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,724
Damage
24,760
37,152
Taken
40,987
15,889
Mitigated
22,991
12,376
Healing
15,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
 
Xbalanque
2,651
578
0
2,152
4,422
1,270
516
1,583
2,839
0
27,995
L
3,148
380
142
1,689
5,625
3,580
0
1,152
4,445
20,365
0
W
6,411
1,350
0
629
4,649
1,192
48
1,243
3,406
43,989
0
W
Poseidon
HULK_1973_GR
Poseidon
3,627
370
0
1,663
5,479
1,549
1,581
0
5,479
48,374
0
W
Bastet
4,250
1,189
0
5,492
8,322
2,806
94
623
7,699
0
49,708
W
Sylvanus
Kurumilover69
Sylvanus
3,357
861
689
2,731
10,927
7,467
259
1,382
9,545
23,529
10,997
L
Nemesis
Kz-Bobby
Nemesis
5,090
1,675
0
2,419
8,955
3,638
0
3,034
5,863
0
42,764
L
Medusa
aiie__LSD
Medusa
7,221
2,877
285
4,504
10,258
2,718
468
2,061
8,169
0
38,134
W
Bellona
7,115
2,955
0
4,330
11,610
9,977
0
2,514
9,096
0
38,016
L
Cerberus
ptifilou_59
Cerberus
2,614
242
0
1,185
7,892
4,683
0
4,932
2,746
24,309
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,182
Gold Earned
36,870
300
Minions Killed
385
0
Camps Cleared
0
1,191,222
Distance Traveled
1,302,446
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
6,578
506
63
5
0
137,171
4
L
He Bo
6,173
475
33
3
0
255,816
1
W
Zeus
7,859
605
89
7
0
233,094
3
W
Poseidon
7,482
576
111
9
0
266,706
1
W
Bastet
8,157
627
74
6
0
302,570
0
W
Sylvanus
6,296
484
52
4
0
211,268
0
L
Nemesis
7,074
544
70
5
0
303,519
2
L
Medusa
6,028
464
79
6
0
246,333
2
W
Bellona
7,076
544
59
5
0
288,808
2
L
Cerberus
6,329
487
55
4
0
248,383
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role