Player Matchup

Medusa
Medusa
ketz_lp
Medusa
Level 62
God Stats
5W - 4L
1,679 SR
Queue Stats
51W - 81L
1,355 Elo+
Party 1
Kuzenbo
Kuzenbo
rafish86
Kuzenbo
Level 28
God Stats
1W - 3L
1,500 SR
Queue Stats
9W - 25L
1,234 Elo+
Party 1
Agni
Agni
raulespinarodri
Agni
Level 16
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 34L
1,234 Elo+
Party 1
Team Averages
Level 35
1,560 SR
1,274 Elo+

VS

Team Averages
Level 75
1,397 SR
1,217 Elo+
Neith
Neith
Borniii1992
Neith
Level 17
God Stats
1W - 10L
951 SR
Queue Stats
3W - 10L
1,169 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Briggsor
Cu Chulainn
Level 121
God Stats
1W - 2L
1,740 SR
Queue Stats
11W - 19L
1,296 Elo+
Party 2
Baron Samedi
Baron Samedi
RagnarLotbrok189
Baron Samedi
Level 87
God Stats
1W - 2L
1,500 SR
Queue Stats
7W - 20L
1,187 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
ketz_lp
Medusa
20
14 / 2 / 2
16,480
824
24,945
16,496
7,644
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Kuzenbo
rafish86
Kuzenbo
18
2 / 6 / 9
14,335
717
10,511
19,222
30,078
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
0 / 9 / 8
12,251
613
6,160
13,463
4,754
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 4 / 9
12,674
634
5,135
12,258
3,907
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cu Chulainn
Briggsor
Cu Chulainn
17
6 / 5 / 10
13,799
690
13,761
17,744
8,465
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
RagnarLotbrok189
Baron Samedi
18
9 / 7 / 7
13,811
691
18,408
18,117
12,977
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
43
16
Kills
17
17
Deaths
16
19
Assists
26
Player
Kills
Deaths
Assists
KDA
L
2
4
9
1.63
L
Cu Chulainn
Briggsor
Cu Chulainn
6
5
10
2.2
L
Baron Samedi
RagnarLotbrok189
Baron Samedi
9
7
7
1.79
W
Medusa
ketz_lp
Medusa
14
2
2
7.5
W
Kuzenbo
rafish86
Kuzenbo
2
6
9
1.08
W
0
9
8
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,616
Damage
37,304
49,181
Taken
48,119
42,476
Mitigated
25,349
12,796
Healing
12,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,135
2,476
486
1,766
12,258
3,907
0
4,587
7,671
0
34,837
L
Cu Chulainn
Briggsor
Cu Chulainn
13,761
3,893
362
2,975
17,744
8,465
1,858
6,692
11,052
0
34,364
L
Baron Samedi
RagnarLotbrok189
Baron Samedi
18,408
1,295
1,368
5,447
18,117
12,977
971
5,906
12,211
52,443
0
W
Medusa
ketz_lp
Medusa
24,945
11,589
0
8,487
16,496
7,644
1,568
5,778
10,718
0
113,295
W
Kuzenbo
rafish86
Kuzenbo
10,511
3,521
0
2,972
19,222
30,078
1,002
6,051
13,171
26,752
0
W
6,160
482
528
809
13,463
4,754
504
8,101
5,362
45,382
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,066
Gold Earned
40,284
237
Minions Killed
186
11
Camps Cleared
3
988,303
Distance Traveled
903,634
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
12,674
634
64
3
0
295,177
1
L
Cu Chulainn
13,799
690
43
2
3
316,138
1
L
Baron Samedi
13,811
691
79
4
0
292,319
1
W
Medusa
16,480
824
149
7
6
352,720
2
W
Kuzenbo
14,335
717
22
1
0
332,172
0
W
Agni
12,251
613
66
3
5
303,411
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role