Player Matchup

Merlin
Merlin
 
Merlin
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Irosnside
Sylvanus
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
229W - 228L
1,529 Elo+
Party 1
Da Ji
Da Ji
Rosairo
Da Ji
Level 105
God Stats
6W - 8L
1,444 SR
Queue Stats
94W - 91L
1,513 Elo+
Party 1
Cernunnos
Cernunnos
Ryan118
Cernunnos
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 82L
1,403 Elo+
Party 1
Sun Wukong
Sun Wukong
cybersoldier9
Sun Wukong
Level 28
God Stats
0W - 3L
1,324 SR
Queue Stats
69W - 87L
1,384 Elo+
Party 1
Team Averages
Level 54
1,454 SR
1,466 Elo+

VS

Team Averages
Level 71
1,549 SR
1,506 Elo+
Fafnir
Fafnir
HarunoSasuke
Fafnir
Level 97
God Stats
3W - 0L
1,500 SR
Queue Stats
447W - 351L
1,538 Elo+
Party 2
Freya
Freya
TatsuFullbuster
Freya
Level 48
God Stats
14W - 7L
1,516 SR
Queue Stats
190W - 166L
1,510 Elo+
Party 2
Ao Kuang
Ao Kuang
WINKYMEATANG
Ao Kuang
Level 57
God Stats
10W - 17L
1,417 SR
Queue Stats
212W - 241L
1,378 Elo+
Solo
Bellona
Bellona
amir_baftijaj
Bellona
Level 27
God Stats
16W - 16L
1,672 SR
Queue Stats
220W - 199L
1,555 Elo+
Party 2
Heimdallr
Heimdallr
orewashirohigeda
Heimdallr
Level 128
God Stats
16W - 9L
1,640 SR
Queue Stats
163W - 136L
1,549 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
13
3 / 7 / 2
7,970
498
12,735
10,521
4,074
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
Irosnside
Sylvanus
11
2 / 7 / 4
7,765
485
6,092
18,312
15,329
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Da Ji
Rosairo
Da Ji
13
7 / 5 / 2
8,718
545
10,957
15,491
6,449
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cernunnos
Ryan118
Cernunnos
12
1 / 7 / 5
7,378
461
7,299
14,039
3,884
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sun Wukong
cybersoldier9
Sun Wukong
11
0 / 1 / 3
6,981
436
2,337
9,880
5,649
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
14
7 / 1 / 10
9,780
611
7,265
12,779
17,803
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

14
3 / 2 / 6
8,640
540
8,181
12,754
4,448
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ao Kuang
WINKYMEATANG
Ao Kuang
15
5 / 5 / 3
9,204
575
9,293
16,420
6,747
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bellona
16
2 / 0 / 4
9,534
596
5,752
8,481
8,364
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Heimdallr
15
10 / 5 / 7
9,924
620
21,202
13,190
4,871
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
57
13
Kills
27
27
Deaths
13
16
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
3
7
2
0.57
W
Fafnir
7
1
10
12
L
Sylvanus
Irosnside
Sylvanus
2
7
4
0.57
L
Da Ji
Rosairo
Da Ji
7
5
2
1.6
L
Cernunnos
Ryan118
Cernunnos
1
7
5
0.5
W
3
2
6
3
W
Ao Kuang
WINKYMEATANG
Ao Kuang
5
5
3
1.3
W
Bellona
2
0
4
4
L
Sun Wukong
cybersoldier9
Sun Wukong
0
1
3
1.5
W
Heimdallr
10
5
7
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,420
Damage
51,693
68,243
Taken
63,624
35,385
Mitigated
42,233
17,489
Healing
25,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
12,735
1,979
0
500
10,521
4,074
0
6,620
3,901
42,104
0
W
Fafnir
7,265
1,871
0
2,752
12,779
17,803
26
4,730
8,049
22,239
0
L
Sylvanus
Irosnside
Sylvanus
6,092
1,545
1,934
4,065
18,312
15,329
0
5,341
12,971
20,987
0
L
Da Ji
Rosairo
Da Ji
10,957
3,280
0
4,417
15,491
6,449
0
6,751
8,740
0
44,952
L
Cernunnos
Ryan118
Cernunnos
7,299
4,033
0
4,079
14,039
3,884
0
2,827
11,207
0
34,779
W
8,181
2,545
0
6,854
12,754
4,448
620
5,041
7,677
44,562
0
W
Ao Kuang
WINKYMEATANG
Ao Kuang
9,293
1,825
0
8,160
16,420
6,747
0
3,373
13,011
53,677
4,069
W
Bellona
5,752
1,263
0
3,247
8,481
8,364
980
1,488
6,743
0
61,105
L
Sun Wukong
cybersoldier9
Sun Wukong
2,337
199
0
2,494
9,880
5,649
201
2,805
7,075
0
31,838
W
Heimdallr
21,202
10,104
0
4,874
13,190
4,871
976
4,195
8,959
0
71,923

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,812
Gold Earned
47,082
283
Minions Killed
461
0
Camps Cleared
0
1,483,308
Distance Traveled
1,505,001
3
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,970
498
68
4
0
247,663
0
W
Fafnir
9,780
611
31
2
0
305,054
8
L
Sylvanus
7,765
485
23
1
0
275,713
0
L
Da Ji
8,718
545
78
5
0
344,604
2
L
Cernunnos
7,378
461
53
3
0
315,639
1
W
Freya
8,640
540
89
6
0
255,875
6
W
Ao Kuang
9,204
575
96
6
0
313,995
5
W
Bellona
9,534
596
144
9
0
340,785
4
L
Sun Wukong
6,981
436
61
4
0
299,689
0
W
Heimdallr
9,924
620
101
6
0
289,292
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role