Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Anam2025
Cthulhu
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
160W - 190L
1,578 Elo+
Party 1
Awilix
Awilix
SigmaJudas
Awilix
Level 127
God Stats
1W - 2L
1,768 SR
Queue Stats
186W - 214L
1,540 Elo+
Party 1
Hou Yi
Hou Yi
SmallestOof
Hou Yi
Level 81
God Stats
1W - 1L
1,709 SR
Queue Stats
94W - 84L
1,518 Elo+
Party 1
Baron Samedi
Baron Samedi
UmbralKingAldric
Baron Samedi
Level 121
God Stats
4W - 5L
1,695 SR
Queue Stats
161W - 174L
1,590 Elo+
Party 1
Team Averages
Level 111
1,634 SR
1,545 Elo+

VS

Team Averages
Level 94
1,570 SR
1,572 Elo+
Baron Samedi
Baron Samedi
M9stro
Baron Samedi
Level 151
God Stats
10W - 4L
1,694 SR
Queue Stats
349W - 329L
1,542 Elo+
Solo
Sylvanus
Sylvanus
SNSP
Sylvanus
Level 63
God Stats
2W - 1L
1,500 SR
Queue Stats
28W - 21L
1,669 Elo+
Solo
Izanami
Izanami
d0inkmeister
Izanami
Level 113
God Stats
5W - 4L
1,684 SR
Queue Stats
101W - 97L
1,574 Elo+
Solo
Gilgamesh
Gilgamesh
xFusionKarma
Gilgamesh
Level 59
God Stats
3W - 2L
1,577 SR
Queue Stats
5W - 4L
1,618 Elo+
Solo
Hera
Hera
youtubedstroyzz
Hera
Level 82
God Stats
3W - 1L
1,395 SR
Queue Stats
170W - 160L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
14
0 / 2 / 3
8,763
438
4,092
14,697
6,159
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cthulhu
Anam2025
Cthulhu
14
1 / 5 / 5
8,864
443
7,955
17,377
14,021
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Awilix
SigmaJudas
Awilix
17
5 / 7 / 2
10,181
509
12,330
16,089
4,101
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Hou Yi
14
0 / 5 / 0
8,480
424
6,889
13,923
2,489
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
UmbralKingAldric
Baron Samedi
16
6 / 6 / 3
10,406
520
23,822
17,010
5,858
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
M9stro
Baron Samedi
16
5 / 5 / 6
9,992
500
13,971
15,142
7,205
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
SNSP
Sylvanus
15
3 / 0 / 13
10,381
519
9,958
20,884
21,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
d0inkmeister
Izanami
19
10 / 2 / 4
12,052
603
17,867
16,780
5,997
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gilgamesh
xFusionKarma
Gilgamesh
18
5 / 4 / 7
10,640
532
9,759
21,223
9,807
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

18
2 / 1 / 2
11,225
561
6,837
7,852
4,621
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
57
12
Kills
25
25
Deaths
12
13
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
0
2
3
0.75
L
Cthulhu
Anam2025
Cthulhu
1
5
5
0.7
W
Baron Samedi
M9stro
Baron Samedi
5
5
6
1.6
W
Sylvanus
SNSP
Sylvanus
3
0
13
9.5
L
Awilix
SigmaJudas
Awilix
5
7
2
0.86
L
Hou Yi
0
5
0
0
L
Baron Samedi
UmbralKingAldric
Baron Samedi
6
6
3
1.25
W
Izanami
d0inkmeister
Izanami
10
2
4
6
W
Gilgamesh
xFusionKarma
Gilgamesh
5
4
7
2.13
W
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,088
Damage
58,392
79,096
Taken
81,881
32,628
Mitigated
48,671
24,353
Healing
33,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
4,092
559
0
4,860
14,697
6,159
255
3,917
10,780
0
52,502
L
Cthulhu
Anam2025
Cthulhu
7,955
506
463
2,299
17,377
14,021
0
8,403
8,974
31,459
0
W
Baron Samedi
M9stro
Baron Samedi
13,971
803
2,772
4,308
15,142
7,205
0
8,873
6,269
63,711
0
W
Sylvanus
SNSP
Sylvanus
9,958
1,857
3,428
7,082
20,884
21,041
0
9,434
11,450
23,065
2,147
L
Awilix
SigmaJudas
Awilix
12,330
5,054
0
3,619
16,089
4,101
0
6,177
9,912
0
69,941
L
Hou Yi
6,889
3,500
0
4,529
13,923
2,489
1,454
2,938
10,985
0
63,870
L
Baron Samedi
UmbralKingAldric
Baron Samedi
23,822
1,034
2,361
6,222
17,010
5,858
554
8,423
8,587
70,516
0
W
Izanami
d0inkmeister
Izanami
17,867
12,124
0
7,224
16,780
5,997
0
5,213
11,567
0
111,643
W
Gilgamesh
xFusionKarma
Gilgamesh
9,759
2,747
171
6,789
21,223
9,807
0
6,430
14,793
0
75,585
W
6,837
1,926
224
1,758
7,852
4,621
1,811
1,827
6,025
69,981
8,250

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,694
Gold Earned
54,290
474
Minions Killed
581
0
Camps Cleared
0
1,849,212
Distance Traveled
1,856,006
25
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
8,763
438
99
5
0
386,777
7
L
Cthulhu
8,864
443
35
2
0
385,807
4
W
Baron Samedi
9,992
500
85
4
0
345,227
5
W
Sylvanus
10,381
519
30
2
0
387,128
7
L
Awilix
10,181
509
121
6
0
391,048
3
L
Hou Yi
8,480
424
111
6
0
360,498
5
L
Baron Samedi
10,406
520
108
5
0
325,082
6
W
Izanami
12,052
603
174
9
0
361,642
6
W
Gilgamesh
10,640
532
124
6
0
402,710
3
W
Hera
11,225
561
168
8
0
359,299
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role