Player Matchup

Horus
Horus
BeeFy93
Horus
Level 122
God Stats
20W - 14L
1,539 SR
Queue Stats
27W - 24L
1,528 Elo+
Party 2
Hou Yi
Hou Yi
DiegoTALKS
Hou Yi
Level 157
God Stats
6W - 3L
1,502 SR
Queue Stats
201W - 199L
1,509 Elo+
Solo
Bellona
Bellona
IEpsilon G
Bellona
Level 107
God Stats
8W - 4L
1,570 SR
Queue Stats
228W - 212L
1,561 Elo+
Solo
Sol
Sol
Uhbsurd
Sol
Level 129
God Stats
10W - 4L
1,692 SR
Queue Stats
28W - 24L
1,528 Elo+
Party 2
Mercury
Mercury
chanstayslit
Mercury
Level 101
God Stats
8W - 7L
1,284 SR
Queue Stats
28W - 25L
1,528 Elo+
Party 2
Team Averages
Level 123
1,517 SR
1,530 Elo+

VS

Team Averages
Level 111
1,608 SR
1,558 Elo+
Geb
Geb
ArchmageJTL
Geb
Level 136
God Stats
4W - 3L
1,828 SR
Queue Stats
354W - 367L
1,532 Elo+
Solo
Camazotz
Camazotz
Gosspel
Camazotz
Level 67
God Stats
1W - 8L
1,100 SR
Queue Stats
75W - 72L
1,516 Elo+
Party 1
He Bo
He Bo
Mr_Eggboy
He Bo
Level 125
God Stats
2W - 1L
1,849 SR
Queue Stats
31W - 32L
1,517 Elo+
Party 1
Chiron
Chiron
l Oblivion l
Chiron
Level 155
God Stats
20W - 10L
1,602 SR
Queue Stats
295W - 291L
1,587 Elo+
Solo
Discordia
Discordia
ochnoc
Discordia
Level 72
God Stats
3W - 3L
1,662 SR
Queue Stats
168W - 159L
1,636 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
BeeFy93
Horus
14
2 / 2 / 10
10,444
497
5,740
19,970
22,554
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hou Yi
DiegoTALKS
Hou Yi
19
6 / 0 / 4
12,561
598
10,866
18,421
7,541
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bellona
IEpsilon G
Bellona
16
3 / 3 / 4
11,207
534
12,267
21,474
21,285
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sol
18
4 / 2 / 8
12,009
572
22,842
17,960
7,362
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mercury
chanstayslit
Mercury
19
11 / 3 / 2
12,871
613
11,453
16,858
7,670
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 2
8,061
384
6,762
23,540
19,761
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Camazotz
Gosspel
Camazotz
16
2 / 5 / 4
9,783
466
11,170
26,513
15,848
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

He Bo
Mr_Eggboy
He Bo
16
5 / 9 / 3
10,508
500
11,239
14,836
3,979
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chiron
6
0 / 2 / 0
6,185
295
4,371
4,120
657
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Discordia
ochnoc
Discordia
15
2 / 5 / 4
9,476
451
16,476
11,261
3,626
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
22
26
Kills
9
10
Deaths
27
28
Assists
13
Player
Kills
Deaths
Assists
KDA
L
0
6
2
0.17
W
Horus
BeeFy93
Horus
2
2
10
3.5
W
Hou Yi
DiegoTALKS
Hou Yi
6
0
4
8
L
Camazotz
Gosspel
Camazotz
2
5
4
0.8
W
Bellona
IEpsilon G
Bellona
3
3
4
1.67
L
He Bo
Mr_Eggboy
He Bo
5
9
3
0.72
W
Sol
4
2
8
4
W
Mercury
chanstayslit
Mercury
11
3
2
4
L
Chiron
0
2
0
0
L
Discordia
ochnoc
Discordia
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,168
Damage
50,018
94,683
Taken
80,270
66,412
Mitigated
43,871
31,750
Healing
16,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,762
555
0
1,905
23,540
19,761
0
3,716
19,709
38,101
0
W
Horus
BeeFy93
Horus
5,740
3,016
2,217
5,458
19,970
22,554
267
6,746
13,117
0
27,333
W
Hou Yi
DiegoTALKS
Hou Yi
10,866
5,896
0
7,521
18,421
7,541
7,198
4,851
13,448
0
98,177
L
Camazotz
Gosspel
Camazotz
11,170
2,768
0
8,656
26,513
15,848
0
9,397
16,818
0
56,377
W
Bellona
IEpsilon G
Bellona
12,267
5,923
0
5,748
21,474
21,285
1,809
7,230
13,727
0
71,177
L
He Bo
Mr_Eggboy
He Bo
11,239
431
0
3,027
14,836
3,979
0
5,560
9,018
57,055
0
W
Sol
22,842
9,185
0
10,136
17,960
7,362
5,709
8,620
9,196
101,900
0
W
Mercury
chanstayslit
Mercury
11,453
6,381
0
670
16,858
7,670
1,162
7,030
9,726
0
90,095
L
Chiron
4,371
1,945
219
2,102
4,120
657
0
0
4,120
0
20,349
L
Discordia
ochnoc
Discordia
16,476
667
0
942
11,261
3,626
0
3,338
7,763
66,425
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,092
Gold Earned
44,013
557
Minions Killed
386
0
Camps Cleared
0
2,042,591
Distance Traveled
1,616,136
19
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
8,061
384
52
2
0
382,770
1
W
Horus
10,444
497
34
2
0
427,831
0
W
Hou Yi
12,561
598
140
7
0
336,739
5
L
Camazotz
9,783
466
111
5
0
369,315
0
W
Bellona
11,207
534
112
5
0
398,568
6
L
He Bo
10,508
500
86
4
0
376,815
0
W
Sol
12,009
572
134
6
0
397,552
3
W
Mercury
12,871
613
137
7
0
481,901
5
L
Chiron
6,185
295
37
2
0
109,644
1
L
Discordia
9,476
451
100
5
0
377,592
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role