Player Matchup

Zhong Kui
Zhong Kui
ActuallySteezing
Zhong Kui
Level 88
God Stats
1W - 0L
1,697 SR
Queue Stats
7W - 8L
1,451 Elo+
Party 1
King Arthur
King Arthur
FireMage0813
King Arthur
Level 114
God Stats
1W - 0L
1,738 SR
Queue Stats
10W - 9L
1,531 Elo+
Party 1
Ymir
Ymir
Ka1eb1126
Ymir
Level 129
God Stats
2W - 1L
1,604 SR
Queue Stats
150W - 174L
1,405 Elo+
Party 2
Ra
Ra
Kelly1053
Ra
Level 61
God Stats
2W - 2L
1,200 SR
Queue Stats
37W - 42L
1,425 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ch45e15
Ah Muzen Cab
Level 140
God Stats
1W - 1L
1,754 SR
Queue Stats
190W - 222L
1,440 Elo+
Party 2
Team Averages
Level 106
1,599 SR
1,450 Elo+

VS

Team Averages
Level 114
1,443 SR
1,458 Elo+
Bacchus
Bacchus
BlackJackSzn
Bacchus
Level 64
God Stats
23W - 17L
1,655 SR
Queue Stats
356W - 364L
1,445 Elo+
Solo
Ymir
Ymir
HULK_1973_GR
Ymir
Level 153
God Stats
68W - 83L
1,367 SR
Queue Stats
640W - 689L
1,451 Elo+
Solo
Camazotz
Camazotz
JiveSo
Camazotz
Level 103
God Stats
1W - 5L
1,500 SR
Queue Stats
493W - 500L
1,453 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Sage19175
Ah Muzen Cab
Level 89
God Stats
2W - 1L
1,500 SR
Queue Stats
281W - 298L
1,470 Elo+
Solo
Achilles
Achilles
xI3 o vv s e r
Achilles
Level 159
God Stats
5W - 6L
1,192 SR
Queue Stats
369W - 364L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
11
1 / 0 / 2
6,063
606
2,240
5,132
2,866
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
FireMage0813
King Arthur
11
4 / 1 / 2
6,425
643
3,136
5,246
2,265
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ymir
9
1 / 0 / 5
5,955
596
2,011
6,860
2,742
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

11
3 / 1 / 1
6,265
627
3,293
3,992
1,070
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ah Muzen Cab
ch45e15
Ah Muzen Cab
10
4 / 2 / 2
5,581
558
6,140
8,118
1,839
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BlackJackSzn
Bacchus
10
0 / 4 / 0
5,621
562
1,881
5,655
3,102
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
0 / 4 / 1
4,698
470
2,026
7,500
3,375
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Camazotz
JiveSo
Camazotz
9
1 / 1 / 1
5,324
532
1,593
4,048
1,437
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ah Muzen Cab
Sage19175
Ah Muzen Cab
8
1 / 2 / 0
4,872
487
6,054
5,091
1,434
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Achilles
9
2 / 2 / 0
5,822
582
4,147
7,562
2,366
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
6
13
Kills
4
4
Deaths
13
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
1
0
2
2
L
Bacchus
BlackJackSzn
Bacchus
0
4
0
0
W
King Arthur
FireMage0813
King Arthur
4
1
2
5
L
0
4
1
0.13
L
Camazotz
JiveSo
Camazotz
1
1
1
1.5
W
Ymir
1
0
5
3.5
W
3
1
1
3.5
L
Ah Muzen Cab
Sage19175
Ah Muzen Cab
1
2
0
0.5
W
Ah Muzen Cab
ch45e15
Ah Muzen Cab
4
2
2
2.5
L
Achilles
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,820
Damage
15,701
29,348
Taken
29,856
10,782
Mitigated
11,714
14,134
Healing
7,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
2,240
620
0
3,941
5,132
2,866
179
514
4,618
28,252
0
L
Bacchus
BlackJackSzn
Bacchus
1,881
245
0
220
5,655
3,102
0
808
4,847
25,283
0
W
King Arthur
FireMage0813
King Arthur
3,136
546
0
825
5,246
2,265
405
1,367
3,879
0
32,580
L
2,026
231
0
2,083
7,500
3,375
0
1,585
5,915
16,829
0
L
Camazotz
JiveSo
Camazotz
1,593
228
0
1,186
4,048
1,437
0
1,882
2,166
0
25,446
W
Ymir
2,011
199
1,599
3,107
6,860
2,742
81
1,401
5,459
10,298
0
W
3,293
476
198
1,333
3,992
1,070
211
0
3,992
40,146
0
L
Ah Muzen Cab
Sage19175
Ah Muzen Cab
6,054
2,083
0
1,483
5,091
1,434
0
1,151
3,940
0
24,657
W
Ah Muzen Cab
ch45e15
Ah Muzen Cab
6,140
2,899
0
3,131
8,118
1,839
430
625
7,493
0
26,768
L
Achilles
4,147
1,892
0
2,502
7,562
2,366
0
2,118
5,444
0
25,984

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,289
Gold Earned
26,337
291
Minions Killed
247
0
Camps Cleared
0
980,711
Distance Traveled
942,148
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
6,063
606
73
7
0
200,646
2
L
Bacchus
5,621
562
57
6
0
177,116
1
W
King Arthur
6,425
643
70
7
0
191,377
0
L
Ymir
4,698
470
23
2
0
142,228
1
L
Camazotz
5,324
532
53
5
0
190,581
1
W
Ymir
5,955
596
22
2
0
197,635
2
W
Ra
6,265
627
77
8
0
219,492
1
L
Ah Muzen Cab
4,872
487
67
7
0
206,186
1
W
Ah Muzen Cab
5,581
558
49
5
0
171,561
3
L
Achilles
5,822
582
47
5
0
226,037
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role