Player Matchup

Loki
Loki
Gold IV
LooseGoose10468
Loki
Gold IV
Level 87
God Stats
4W - 5L
1,877 SR
Queue Stats
40W - 33L
1,595 MMR
Solo
Medusa
Medusa
Silver II
PatrickSwirls
Medusa
Silver II
Level 128
God Stats
13W - 12L
1,619 SR
Queue Stats
36W - 26L
1,583 MMR
Party 1
Nike
Nike
Gold II
SCHiR4LDiN4T0R
Nike
Gold II
Level 148
God Stats
97W - 89L
1,546 SR
Queue Stats
144W - 131L
1,606 MMR
Party 1
Ganesha
Ganesha
Silver II
bossCobra135329
Ganesha
Silver II
Level 129
God Stats
8W - 11L
1,612 SR
Queue Stats
27W - 27L
1,651 MMR
Solo
Hades
Hades
Gold II
drem063
Hades
Gold II
Level 147
God Stats
71W - 71L
1,569 SR
Queue Stats
193W - 193L
1,658 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 128
1,645 SR
1,619 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 135
1,573 SR
1,627 MMR
Heimdallr
Heimdallr
Gold V
CantHateNate
Heimdallr
Gold V
Level 160
God Stats
3W - 1L
1,695 SR
Queue Stats
74W - 42L
1,647 MMR
Solo
Nu Wa
Nu Wa
Gold IV
CxP NopeHat
Nu Wa
Gold IV
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 31L
1,595 MMR
Solo
Achilles
Achilles
Gold II
DoonieMan1
Achilles
Gold II
Level 107
God Stats
4W - 2L
1,526 SR
Queue Stats
257W - 253L
1,594 MMR
Solo
Bastet
Bastet
Gold IV
NiNjaCheEsE125
Bastet
Gold IV
Level 114
God Stats
2W - 0L
1,671 SR
Queue Stats
20W - 18L
1,650 MMR
Solo
Sobek
Sobek
Gold II
franklindo23
Sobek
Gold II
Level 153
God Stats
14W - 20L
1,474 SR
Queue Stats
411W - 423L
1,649 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 5 / 4
12,618
467
14,824
22,914
7,540
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
2 / 5 / 3
12,750
472
14,591
23,237
6,531
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
7 / 3 / 4
14,681
544
20,820
25,491
31,750
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

16
0 / 8 / 8
10,525
390
8,161
24,337
28,975
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Hades
drem063
Hades
18
5 / 5 / 3
12,286
455
20,524
21,588
13,713
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
AtlasAgniArtioSet

VS

Bans
CliodhnaGilgameshEsetShiva
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
CantHateNate
Heimdallr
20
11 / 3 / 7
16,589
614
24,407
24,172
12,826
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
5 / 4 / 11
15,073
558
25,065
16,908
6,614
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
DoonieMan1
Achilles
20
4 / 6 / 11
15,633
579
13,708
29,549
42,455
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
4 / 3 / 12
15,421
571
21,283
25,504
11,272
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
2 / 1 / 17
14,780
547
9,861
23,107
40,194
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
84
17
Kills
26
26
Deaths
17
22
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
CantHateNate
Heimdallr
11
3
7
4.83
W
5
4
11
2.63
W
Achilles
DoonieMan1
Achilles
4
6
11
1.58
L
3
5
4
1
W
4
3
12
3.33
L
2
5
3
0.7
L
7
3
4
3
L
0
8
8
0.5
L
Hades
drem063
Hades
5
5
3
1.3
W
2
1
17
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,920
Damage
94,324
117,567
Taken
119,240
88,509
Mitigated
113,361
21,809
Healing
47,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
CantHateNate
Heimdallr
24,407
16,414
0
13,387
24,172
12,826
8,636
5,238
18,934
0
156,831
W
25,065
3,718
420
4,218
16,908
6,614
3,279
7,517
9,391
138,270
0
W
Achilles
DoonieMan1
Achilles
13,708
2,741
0
7,996
29,549
42,455
1,372
3,854
25,695
11,094
73,597
L
14,824
4,519
0
426
22,914
7,540
0
8,119
14,721
0
119,767
W
21,283
4,608
0
10,588
25,504
11,272
1,255
6,917
18,587
0
140,057
L
14,591
6,339
0
4,607
23,237
6,531
0
5,271
17,966
0
111,223
L
20,820
1,632
0
4,250
25,491
31,750
121
6,594
18,897
319
120,941
L
8,161
496
0
2,051
24,337
28,975
0
7,458
16,879
23,354
0
L
Hades
drem063
Hades
20,524
1,186
879
9,596
21,588
13,713
205
8,930
12,658
105,370
0
W
9,861
718
3,941
6,820
23,107
40,194
300
7,171
15,936
30,066
9,632

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,860
Gold Earned
77,496
761
Minions Killed
752
0
Camps Cleared
0
2,697,115
Distance Traveled
2,644,441
36
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
16,589
614
189
7
0
529,172
6
W
Nu Wa
15,073
558
183
7
0
475,601
1
W
Achilles
15,633
579
153
6
0
498,461
4
L
Loki
12,618
467
168
6
0
582,398
1
W
Bastet
15,421
571
168
6
0
575,447
4
L
Medusa
12,750
472
186
7
0
555,953
10
L
Nike
14,681
544
202
7
0
572,719
5
L
Ganesha
10,525
390
13
0
0
533,714
12
L
Hades
12,286
455
192
7
0
452,331
8
W
Sobek
14,780
547
59
2
0
565,760
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role