Player Matchup

Thoth
Thoth
DinStyle
Thoth
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
211W - 226L
1,493 Elo+
Solo
Nox
Nox
Fanistu
Nox
Level 136
God Stats
29W - 24L
1,569 SR
Queue Stats
154W - 135L
1,499 Elo+
Solo
Nu Wa
Nu Wa
KODAMESHKH
Nu Wa
Level 106
God Stats
649W - 626L
1,543 SR
Queue Stats
1,160W - 1,232L
1,507 Elo+
Solo
Shiva
Shiva
Lee0ne
Shiva
Level 129
God Stats
1W - 3L
1,917 SR
Queue Stats
39W - 25L
1,510 Elo+
Solo
Chernobog
Chernobog
PGTedCZ
Chernobog
Level 30
God Stats
0W - 3L
1,500 SR
Queue Stats
4W - 7L
1,500 Elo+
Solo
Team Averages
Level 102
1,606 SR
1,502 Elo+

VS

Team Averages
Level 29
1,437 SR
1,325 Elo+
Horus
Horus
Belghouch
Horus
Level 47
God Stats
8W - 4L
1,329 SR
Queue Stats
18W - 16L
1,176 Elo+
Party 1
Thor
Thor
Harnapazade
Thor
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 23L
1,382 Elo+
Party 2
Atlas
Atlas
ThunderLotuS
Atlas
Level 39
God Stats
5W - 3L
1,588 SR
Queue Stats
34W - 37L
1,457 Elo+
Party 2
Ullr
Ullr
davidcoru
Ullr
Level 18
God Stats
2W - 5L
1,374 SR
Queue Stats
135W - 97L
1,130 Elo+
Party 1
Ah Puch
Ah Puch
zChusi
Ah Puch
Level 28
God Stats
2W - 2L
1,397 SR
Queue Stats
184W - 120L
1,480 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
DinStyle
Thoth
15
1 / 4 / 5
9,286
1,032
10,367
9,888
3,059
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nox
15
1 / 3 / 5
9,638
1,071
11,869
11,490
3,670
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Nu Wa
15
1 / 5 / 7
9,328
1,036
12,509
9,996
2,426
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shiva
Lee0ne
Shiva
15
6 / 2 / 2
10,438
1,160
12,219
9,529
9,904
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chernobog
PGTedCZ
Chernobog
15
2 / 6 / 4
9,554
1,062
6,932
13,118
4,356
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

202

VS

Team 2 Tickets

264

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Belghouch
Horus
16
0 / 1 / 15
9,927
1,103
4,998
12,467
12,468
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
4 / 4 / 9
10,288
1,143
7,601
12,943
4,844
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
3 / 2 / 14
11,002
1,222
8,323
17,618
18,798
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ullr
16
6 / 4 / 10
10,916
1,213
11,960
9,064
3,712
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ah Puch
zChusi
Ah Puch
17
7 / 0 / 11
11,532
1,281
17,961
6,242
1,922
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
79
11
Kills
20
20
Deaths
11
23
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Horus
Belghouch
Horus
0
1
15
7.5
L
Thoth
DinStyle
Thoth
1
4
5
0.88
L
Nox
1
3
5
1.17
W
4
4
9
2.13
L
Nu Wa
1
5
7
0.9
L
Shiva
Lee0ne
Shiva
6
2
2
3.5
L
Chernobog
PGTedCZ
Chernobog
2
6
4
0.67
W
3
2
14
5
W
Ullr
6
4
10
2.75
W
Ah Puch
zChusi
Ah Puch
7
0
11
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,896
Damage
50,843
54,021
Taken
58,334
23,415
Mitigated
41,744
2,546
Healing
16,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
Belghouch
Horus
4,998
2,349
5,620
6,003
12,467
12,468
0
6,880
5,408
0
12,127
L
Thoth
DinStyle
Thoth
10,367
1,336
0
0
9,888
3,059
0
5,138
4,750
22,224
0
L
Nox
11,869
654
0
79
11,490
3,670
0
5,639
5,851
32,868
0
W
7,601
635
0
210
12,943
4,844
0
8,175
4,635
0
22,842
L
Nu Wa
12,509
2,478
0
0
9,996
2,426
0
6,903
3,093
23,426
0
L
Shiva
Lee0ne
Shiva
12,219
1,874
102
793
9,529
9,904
0
5,132
4,397
0
18,880
L
Chernobog
PGTedCZ
Chernobog
6,932
4,605
0
1,572
13,118
4,356
0
3,472
9,646
0
32,388
W
8,323
3,422
0
1,216
17,618
18,798
0
10,137
7,261
18,066
0
W
Ullr
11,960
4,743
0
72
9,064
3,712
0
4,878
4,151
0
38,242
W
Ah Puch
zChusi
Ah Puch
17,961
746
0
2,996
6,242
1,922
0
4,675
1,509
41,532
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,244
Gold Earned
53,665
174
Minions Killed
181
8
Camps Cleared
7
808,521
Distance Traveled
939,099
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
9,927
1,103
17
2
2
201,148
0
L
Thoth
9,286
1,032
32
4
2
162,949
0
L
Nox
9,638
1,071
61
7
3
191,378
1
W
Thor
10,288
1,143
33
4
1
185,225
0
L
Nu Wa
9,328
1,036
11
1
0
167,164
2
L
Shiva
10,438
1,160
14
2
3
143,556
1
L
Chernobog
9,554
1,062
56
6
0
143,474
2
W
Atlas
11,002
1,222
9
1
0
196,081
0
W
Ullr
10,916
1,213
74
8
0
169,429
0
W
Ah Puch
11,532
1,281
48
5
4
187,216
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role