Player Matchup

King Arthur
King Arthur
DadadaffyDuck
King Arthur
Level 124
God Stats
11W - 6L
1,706 SR
Queue Stats
480W - 329L
1,637 Elo+
Party 1
Hachiman
Hachiman
SmilyDrop974790
Hachiman
Level 154
God Stats
9W - 15L
1,763 SR
Queue Stats
1,028W - 762L
1,686 Elo+
Party 1
Ah Puch
Ah Puch
concertedM0neyX
Ah Puch
Level 109
God Stats
61W - 28L
1,835 SR
Queue Stats
791W - 641L
1,627 Elo+
Party 1
Team Averages
Level 129
1,768 SR
1,650 Elo+

VS

Team Averages
Level 95
1,450 SR
1,471 Elo+
Pele
Pele
MightyPotato98
Pele
Level 82
God Stats
3W - 1L
1,319 SR
Queue Stats
107W - 137L
1,515 Elo+
Solo
Zeus
Zeus
The_kits_titts
Zeus
Level 95
God Stats
3W - 1L
1,530 SR
Queue Stats
40W - 45L
1,448 Elo+
Party 2
Ganesha
Ganesha
caeseyd
Ganesha
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 45L
1,448 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DadadaffyDuck
King Arthur
13
4 / 5 / 4
8,806
677
7,923
12,988
5,781
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hachiman
14
4 / 5 / 4
9,449
727
9,785
14,418
4,725
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
2 / 4 / 5
8,092
622
7,082
12,418
9,697
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 5 / 6
9,935
764
6,616
11,444
4,137
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
9 / 3 / 4
10,540
811
16,599
5,723
1,987
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ganesha
caeseyd
Ganesha
14
0 / 2 / 13
9,823
756
9,074
19,644
19,690
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
37
10
Kills
14
14
Deaths
10
13
Assists
23
Player
Kills
Deaths
Assists
KDA
L
King Arthur
DadadaffyDuck
King Arthur
4
5
4
1.2
W
5
5
6
1.6
L
Hachiman
4
5
4
1.2
W
9
3
4
3.67
W
Ganesha
caeseyd
Ganesha
0
2
13
3.25
L
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,790
Damage
32,289
39,824
Taken
36,811
20,203
Mitigated
25,814
7,048
Healing
7,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
DadadaffyDuck
King Arthur
7,923
462
0
3,362
12,988
5,781
0
7,211
5,777
0
25,940
W
6,616
905
0
1,804
11,444
4,137
53
1,685
9,439
0
31,651
L
Hachiman
9,785
5,482
0
2,170
14,418
4,725
386
11,009
3,409
0
31,022
W
16,599
2,990
0
484
5,723
1,987
498
1,972
3,467
37,244
0
W
Ganesha
caeseyd
Ganesha
9,074
1,259
289
5,351
19,644
19,690
115
2,999
16,306
26,153
0
L
7,082
230
0
1,516
12,418
9,697
0
8,078
4,340
19,477
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,347
Gold Earned
30,298
121
Minions Killed
151
7
Camps Cleared
5
647,873
Distance Traveled
735,787
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,806
677
37
3
3
236,744
1
W
Pele
9,935
764
66
5
3
249,244
3
L
Hachiman
9,449
727
56
4
2
208,819
1
W
Zeus
10,540
811
76
6
1
223,533
0
W
Ganesha
9,823
756
9
1
1
263,010
1
L
Ah Puch
8,092
622
28
2
2
202,310
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role