Player Matchup

Arachne
Arachne
 
Arachne
Level 54
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anhur
Anhur
BrocketLauncher
Anhur
Level 127
God Stats
8W - 7L
1,426 SR
Queue Stats
95W - 90L
1,513 Elo+
Solo
Ares
Ares
Natnanny
Ares
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 12L
1,698 Elo+
Party 2
Agni
Agni
flickinsect
Agni
Level 4
God Stats
10W - 18L
1,803 SR
Queue Stats
20W - 26L
1,769 Elo+
Party 2
Thoth
Thoth
josscan003
Thoth
Level 153
God Stats
44W - 59L
1,490 SR
Queue Stats
479W - 504L
1,447 Elo+
Solo
Team Averages
Level 72
1,544 SR
1,585 Elo+

VS

Team Averages
Level 77
1,641 SR
1,495 Elo+
Merlin
Merlin
Babawabbit
Merlin
Level 84
God Stats
1W - 2L
1,274 SR
Queue Stats
172W - 191L
1,498 Elo+
Solo
Osiris
Osiris
BoiledGatorade
Osiris
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 44L
1,503 Elo+
Party 1
Medusa
Medusa
EpicFncyPantsx
Medusa
Level 58
God Stats
5W - 6L
1,639 SR
Queue Stats
89W - 82L
1,481 Elo+
Party 1
Artemis
Artemis
KuzenboSimp
Artemis
Level 26
God Stats
2W - 0L
1,900 SR
Queue Stats
198W - 145L
1,481 Elo+
Party 1
Ratatoskr
Ratatoskr
NBAboss22
Ratatoskr
Level 149
God Stats
5W - 0L
1,893 SR
Queue Stats
70W - 68L
1,513 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
10
0 / 2 / 3
5,569
557
3,580
7,928
2,071
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
2 / 2 / 1
5,382
538
3,166
5,723
1,287
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ares
6
0 / 6 / 0
4,316
432
1,006
7,538
2,893
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
2 / 4 / 0
5,827
583
3,481
5,097
1,229
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thoth
9
2 / 4 / 0
5,724
572
3,940
5,125
1,322
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Babawabbit
Merlin
10
1 / 2 / 4
5,777
578
2,579
5,008
1,500
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
4 / 2 / 0
6,107
611
4,960
8,244
3,650
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
4 / 2 / 4
6,217
622
6,254
5,142
1,530
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Artemis
KuzenboSimp
Artemis
10
4 / 1 / 3
6,303
630
4,050
5,056
2,099
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ratatoskr
NBAboss22
Ratatoskr
11
5 / 0 / 2
6,455
646
3,540
6,269
1,741
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
31
6
Kills
18
18
Deaths
7
4
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
0
2
3
0.75
W
Merlin
Babawabbit
Merlin
1
2
4
1.5
W
4
2
0
2
L
2
2
1
1.25
W
4
2
4
3
W
Artemis
KuzenboSimp
Artemis
4
1
3
5.5
W
Ratatoskr
NBAboss22
Ratatoskr
5
0
2
6
L
Ares
0
6
0
0
L
2
4
0
0.5
L
Thoth
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,173
Damage
21,383
31,411
Taken
29,719
8,802
Mitigated
10,520
4,756
Healing
8,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
3,580
3,124
0
1,276
7,928
2,071
0
51
7,837
0
32,931
W
Merlin
Babawabbit
Merlin
2,579
86
0
2,854
5,008
1,500
240
3,365
1,643
24,103
0
W
4,960
1,337
0
3,584
8,244
3,650
468
2,963
5,281
0
30,038
L
3,166
862
0
1,508
5,723
1,287
0
120
5,601
0
22,345
W
6,254
3,376
281
1,161
5,142
1,530
1,095
485
4,657
0
30,936
W
Artemis
KuzenboSimp
Artemis
4,050
1,370
360
750
5,056
2,099
494
569
4,487
0
21,685
W
Ratatoskr
NBAboss22
Ratatoskr
3,540
462
0
0
6,269
1,741
0
1,045
5,224
0
36,605
L
Ares
1,006
240
0
383
7,538
2,893
0
322
7,178
4,376
0
L
3,481
209
0
885
5,097
1,229
964
144
4,909
26,017
0
L
Thoth
3,940
310
0
704
5,125
1,322
224
1,498
3,307
29,726
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,818
Gold Earned
30,859
241
Minions Killed
266
0
Camps Cleared
0
978,242
Distance Traveled
1,041,841
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
5,569
557
68
7
0
233,999
2
W
Merlin
5,777
578
46
5
0
190,368
3
W
Osiris
6,107
611
63
6
0
227,581
6
L
Anhur
5,382
538
43
4
0
180,787
3
W
Medusa
6,217
622
59
6
0
192,882
0
W
Artemis
6,303
630
36
4
0
186,794
3
W
Ratatoskr
6,455
646
62
6
0
244,216
0
L
Ares
4,316
432
8
1
0
202,373
2
L
Agni
5,827
583
59
6
0
189,364
2
L
Thoth
5,724
572
63
6
0
171,719
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role