Player Matchup

Osiris
Osiris
Alkhadeem
Osiris
Level 41
God Stats
10W - 20L
1,184 SR
Queue Stats
663W - 732L
1,421 Elo+
Party 1
Khepri
Khepri
FredMickens
Khepri
Level 148
God Stats
2W - 4L
1,422 SR
Queue Stats
208W - 232L
1,509 Elo+
Party 1
Mercury
Mercury
SigmaJudas
Mercury
Level 127
God Stats
2W - 2L
1,500 SR
Queue Stats
186W - 214L
1,530 Elo+
Party 3
Hou Yi
Hou Yi
SmallestOof
Hou Yi
Level 81
God Stats
1W - 1L
1,500 SR
Queue Stats
94W - 84L
1,506 Elo+
Party 3
Tiamat
Tiamat
UmbralKingAldric
Tiamat
Level 121
God Stats
2W - 0L
1,767 SR
Queue Stats
161W - 174L
1,581 Elo+
Party 3
Team Averages
Level 104
1,475 SR
1,509 Elo+

VS

Team Averages
Level 51
1,470 SR
1,534 Elo+
Hercules
Hercules
CrackaSnipa12
Hercules
Level 48
God Stats
27W - 19L
1,616 SR
Queue Stats
62W - 43L
1,448 Elo+
Party 2
Bastet
Bastet
IEatRats
Bastet
Level 6
God Stats
1W - 3L
1,498 SR
Queue Stats
4W - 3L
1,594 Elo+
Party 2
Hachiman
Hachiman
TYRESS07
Hachiman
Level 103
God Stats
23W - 44L
1,281 SR
Queue Stats
640W - 647L
1,477 Elo+
Solo
Discordia
Discordia
basaarbovo
Discordia
Level 96
God Stats
12W - 17L
1,455 SR
Queue Stats
441W - 411L
1,492 Elo+
Party 2
Ares
Ares
chokuritsu
Ares
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 6L
1,662 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Alkhadeem
Osiris
12
0 / 2 / 3
6,918
461
6,252
13,745
9,860
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Khepri
11
1 / 1 / 4
6,894
460
2,702
5,679
2,830
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Mercury
SigmaJudas
Mercury
16
5 / 2 / 6
8,791
586
10,025
11,703
4,021
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hou Yi
14
1 / 2 / 3
7,860
524
3,716
8,080
2,560
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
6 / 2 / 3
8,100
540
9,393
9,785
5,771
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
CrackaSnipa12
Hercules
12
3 / 1 / 2
7,748
517
4,360
10,295
5,114
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bastet
IEatRats
Bastet
12
2 / 4 / 0
7,295
486
7,486
11,482
4,198
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hachiman
TYRESS07
Hachiman
14
2 / 1 / 2
7,929
529
5,834
9,155
2,963
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Discordia
basaarbovo
Discordia
12
0 / 5 / 1
6,675
445
5,380
7,876
2,529
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
2 / 2 / 0
7,817
521
9,589
11,390
15,107
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
14
13
Kills
9
9
Deaths
13
19
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Osiris
Alkhadeem
Osiris
0
2
3
0.75
L
Hercules
CrackaSnipa12
Hercules
3
1
2
4
W
Khepri
1
1
4
3
L
Bastet
IEatRats
Bastet
2
4
0
0.5
W
Mercury
SigmaJudas
Mercury
5
2
6
4
W
Hou Yi
1
2
3
1.25
L
Hachiman
TYRESS07
Hachiman
2
1
2
3
W
6
2
3
3.75
L
Discordia
basaarbovo
Discordia
0
5
1
0.1
L
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,088
Damage
32,649
48,992
Taken
50,198
25,042
Mitigated
29,911
17,726
Healing
18,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
Alkhadeem
Osiris
6,252
3,254
0
5,003
13,745
9,860
207
8,169
5,576
0
34,481
L
Hercules
CrackaSnipa12
Hercules
4,360
1,840
59
4,459
10,295
5,114
0
3,836
6,459
0
22,120
W
Khepri
2,702
131
0
1,540
5,679
2,830
0
670
4,918
22,470
0
L
Bastet
IEatRats
Bastet
7,486
1,990
0
4,830
11,482
4,198
9
3,270
8,212
0
43,527
W
Mercury
SigmaJudas
Mercury
10,025
4,170
0
3,638
11,703
4,021
0
3,184
8,363
0
64,676
W
Hou Yi
3,716
931
0
3,057
8,080
2,560
0
0
8,080
0
53,427
L
Hachiman
TYRESS07
Hachiman
5,834
2,298
0
4,644
9,155
2,963
0
1,441
7,714
0
55,756
W
9,393
1,347
0
4,488
9,785
5,771
697
2,270
7,086
48,868
0
L
Discordia
basaarbovo
Discordia
5,380
534
0
1,251
7,876
2,529
0
3,548
4,328
43,297
0
L
9,589
1,210
0
3,750
11,390
15,107
68
0
11,390
43,864
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,563
Gold Earned
37,464
423
Minions Killed
391
0
Camps Cleared
0
1,543,969
Distance Traveled
1,413,605
19
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
6,918
461
64
4
0
291,840
4
L
Hercules
7,748
517
48
3
0
308,944
0
W
Khepri
6,894
460
35
2
0
319,028
4
L
Bastet
7,295
486
81
5
0
315,756
3
W
Mercury
8,791
586
109
7
0
374,289
4
W
Hou Yi
7,860
524
112
7
0
275,575
1
L
Hachiman
7,929
529
99
7
0
256,074
0
W
Tiamat
8,100
540
103
7
0
283,237
6
L
Discordia
6,675
445
80
5
0
266,292
6
L
Ares
7,817
521
83
6
0
266,539
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role