Player Matchup

Sun Wukong
Sun Wukong
CamelFeet
Sun Wukong
Level 136
God Stats
6W - 3L
1,728 SR
Queue Stats
96W - 90L
1,571 Elo+
Party 1
Set
Set
Extermn8tor101
Set
Level 122
God Stats
0W - 1L
1,232 SR
Queue Stats
81W - 69L
1,612 Elo+
Party 1
Janus
Janus
ZebleyyYT
Janus
Level 108
God Stats
1W - 4L
1,321 SR
Queue Stats
132W - 126L
1,622 Elo+
Party 1
Fenrir
Fenrir
byebyeaddison
Fenrir
Level 38
God Stats
2W - 5L
1,196 SR
Queue Stats
114W - 97L
1,555 Elo+
Party 1
Chronos
Chronos
invaderEvan67
Chronos
Level 154
God Stats
1W - 7L
1,393 SR
Queue Stats
242W - 200L
1,597 Elo+
Party 1
Team Averages
Level 112
1,374 SR
1,591 Elo+

VS

Team Averages
Level 76
1,735 SR
1,621 Elo+
Loki
Loki
Circabellum1
Loki
Level 20
God Stats
2W - 1L
1,575 SR
Queue Stats
9W - 8L
1,612 Elo+
Party 2
Medusa
Medusa
CoopNast
Medusa
Level 44
God Stats
3W - 0L
1,906 SR
Queue Stats
47W - 52L
1,508 Elo+
Solo
Kumbhakarna
Kumbhakarna
MysticalJunk
Kumbhakarna
Level 105
God Stats
4W - 1L
1,383 SR
Queue Stats
45W - 29L
1,678 Elo+
Party 2
Jing Wei
Jing Wei
SimpForSerqet
Jing Wei
Level 106
God Stats
2W - 0L
1,978 SR
Queue Stats
60W - 37L
1,656 Elo+
Party 2
Cabrakan
Cabrakan
enenTea
Cabrakan
Level 106
God Stats
23W - 14L
1,833 SR
Queue Stats
46W - 37L
1,652 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CamelFeet
Sun Wukong
15
2 / 7 / 0
8,486
499
5,167
15,025
8,555
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

13
2 / 6 / 3
8,006
471
7,255
14,912
8,378
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Janus
ZebleyyYT
Janus
13
1 / 7 / 4
8,265
486
7,512
8,828
2,489
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 4 / 4
7,078
416
4,535
13,335
10,321
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chronos
16
5 / 3 / 1
9,841
579
9,373
11,955
4,136
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 5
8,854
521
6,105
11,654
3,509
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
CoopNast
Medusa
19
9 / 2 / 3
11,533
678
12,056
11,337
3,987
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Kumbhakarna
MysticalJunk
Kumbhakarna
13
2 / 1 / 12
8,938
526
5,066
9,619
10,515
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jing Wei
SimpForSerqet
Jing Wei
16
2 / 2 / 5
9,563
563
8,620
8,932
2,532
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cabrakan
enenTea
Cabrakan
17
11 / 2 / 3
11,081
652
15,164
15,873
20,247
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
54
10
Kills
26
27
Deaths
11
12
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
CamelFeet
Sun Wukong
2
7
0
0.29
W
2
4
5
1.13
W
Medusa
CoopNast
Medusa
9
2
3
5.25
L
2
6
3
0.58
W
Kumbhakarna
MysticalJunk
Kumbhakarna
2
1
12
8
W
Jing Wei
SimpForSerqet
Jing Wei
2
2
5
2.25
L
Janus
ZebleyyYT
Janus
1
7
4
0.43
L
0
4
4
0.5
W
Cabrakan
enenTea
Cabrakan
11
2
3
6.25
L
Chronos
5
3
1
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,842
Damage
47,011
64,055
Taken
57,415
33,879
Mitigated
40,790
11,372
Healing
19,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
CamelFeet
Sun Wukong
5,167
799
0
3,569
15,025
8,555
0
8,596
6,429
0
46,210
W
6,105
1,562
0
3,632
11,654
3,509
154
2,693
8,814
0
44,736
W
Medusa
CoopNast
Medusa
12,056
4,686
0
2,266
11,337
3,987
0
3,378
7,765
0
111,830
L
7,255
2,902
0
823
14,912
8,378
0
5,011
9,901
0
55,876
W
Kumbhakarna
MysticalJunk
Kumbhakarna
5,066
1,016
0
2,831
9,619
10,515
96
4,652
4,821
18,513
0
W
Jing Wei
SimpForSerqet
Jing Wei
8,620
6,109
0
4,300
8,932
2,532
392
4,545
4,387
0
64,745
L
Janus
ZebleyyYT
Janus
7,512
59
0
169
8,828
2,489
0
2,233
6,595
60,178
0
L
4,535
685
137
2,566
13,335
10,321
0
2,952
10,383
140
14,006
W
Cabrakan
enenTea
Cabrakan
15,164
1,983
0
6,332
15,873
20,247
778
1,206
14,603
67,585
0
L
Chronos
9,373
5,055
0
4,108
11,955
4,136
160
1,438
10,517
69,379
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,676
Gold Earned
49,969
443
Minions Killed
528
0
Camps Cleared
0
1,576,134
Distance Traveled
1,668,827
18
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
8,486
499
90
5
0
307,124
4
W
Loki
8,854
521
72
4
0
380,802
2
W
Medusa
11,533
678
187
11
0
353,480
3
L
Set
8,006
471
93
5
0
345,089
6
W
Kumbhakarna
8,938
526
17
1
0
327,094
5
W
Jing Wei
9,563
563
116
7
0
317,661
3
L
Janus
8,265
486
110
6
0
285,919
0
L
Fenrir
7,078
416
24
1
0
336,719
3
W
Cabrakan
11,081
652
136
8
0
289,790
1
L
Chronos
9,841
579
126
7
0
301,283
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role