Player Matchup

Ullr
Ullr
Platinum IV
SwordOfNunoboko
Ullr
Platinum IV
Level 159
God Stats
10W - 2L
1,968 SR
Queue Stats
111W - 36L
2,058 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 159
1,968 SR
2,058 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 120
1,133 SR
1,184 MMR
Ullr
Ullr
Bronze III
lemoine05
Ullr
Bronze III
Level 120
God Stats
0W - 4L
1,133 SR
Queue Stats
20W - 73L
1,184 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 0 / 0
11,347
946
8,446
6,907
3,940
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
Hou YiChronosSkadiHe BoKali

VS

Bans
BakasuraBastetFreyaAh Muzen CabTsukuyomi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
14
0 / 3 / 0
8,272
689
2,032
10,472
7,582
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
0
3
Kills
0
0
Deaths
3
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
3
0
0
3
L
Ullr
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,446
Damage
2,032
6,907
Taken
10,472
3,940
Mitigated
7,582
942
Healing
1,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,446
3,564
0
942
6,907
3,940
2,540
422
6,485
0
71,895
L
Ullr
2,032
880
0
1,400
10,472
7,582
0
244
10,228
0
35,957

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

11,347
Gold Earned
8,272
144
Minions Killed
75
9
Camps Cleared
1
225,299
Distance Traveled
212,941
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
11,347
946
144
12
9
225,299
2
L
Ullr
8,272
689
75
6
1
212,941
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role