Player Matchup

Bellona
Bellona
DuBuddha
Bellona
Level 159
God Stats
3W - 4L
1,641 SR
Queue Stats
185W - 184L
1,634 Elo+
Party 3
Thor
Thor
Fataliity32
Thor
Level 149
God Stats
4W - 5L
1,374 SR
Queue Stats
71W - 63L
1,546 Elo+
Party 3
Jormungandr
Jormungandr
Gloryspren94
Jormungandr
Level 43
God Stats
4W - 3L
1,500 SR
Queue Stats
99W - 111L
1,486 Elo+
Solo
Artemis
Artemis
MoisstGranny69
Artemis
Level 51
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 6L
1,783 Elo+
Party 3
Hera
Hera
V8 Cobra
Hera
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,783 Elo+
Party 3
Team Averages
Level 83
1,503 SR
1,646 Elo+

VS

Team Averages
Level 62
1,524 SR
1,574 Elo+
Neith
Neith
Chaotic23
Neith
Level 81
God Stats
9W - 7L
1,711 SR
Queue Stats
373W - 321L
1,613 Elo+
Party 2
Jormungandr
Jormungandr
Derku
Jormungandr
Level 44
God Stats
30W - 16L
1,690 SR
Queue Stats
354W - 330L
1,651 Elo+
Party 2
Mercury
Mercury
DrDank194
Mercury
Level 56
God Stats
12W - 11L
1,556 SR
Queue Stats
182W - 170L
1,644 Elo+
Party 2
Thoth
Thoth
GhostRider8513
Thoth
Level 104
God Stats
12W - 8L
1,463 SR
Queue Stats
152W - 136L
1,480 Elo+
Party 1
Ganesha
Ganesha
Ready4blood9658
Ganesha
Level 27
God Stats
5W - 10L
1,200 SR
Queue Stats
128W - 124L
1,483 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DuBuddha
Bellona
12
0 / 1 / 0
6,606
551
4,919
10,299
8,709
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

10
0 / 3 / 0
5,769
481
2,148
7,825
2,409
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jormungandr
Gloryspren94
Jormungandr
9
0 / 5 / 0
5,519
460
3,949
11,430
5,991
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

8
0 / 4 / 0
4,755
396
3,853
7,134
1,712
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hera
11
4 / 6 / 0
7,111
593
7,366
7,698
2,167
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Chaotic23
Neith
13
8 / 0 / 5
7,861
655
8,700
8,055
2,480
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jormungandr
Derku
Jormungandr
12
0 / 0 / 1
7,082
590
7,289
6,856
4,691
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mercury
DrDank194
Mercury
13
7 / 2 / 2
7,661
638
5,548
7,638
2,272
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

12
3 / 2 / 4
6,927
577
3,657
5,094
1,418
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

10
1 / 0 / 10
6,865
572
4,854
9,019
6,019
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
41
4
Kills
19
19
Deaths
4
0
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Neith
Chaotic23
Neith
8
0
5
10.5
W
Jormungandr
Derku
Jormungandr
0
0
1
0.5
W
Mercury
DrDank194
Mercury
7
2
2
4
L
Bellona
DuBuddha
Bellona
0
1
0
0
L
0
3
0
0
W
3
2
4
2.5
L
Jormungandr
Gloryspren94
Jormungandr
0
5
0
0
L
0
4
0
0
W
1
0
10
6
L
Hera
4
6
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,235
Damage
30,048
44,386
Taken
36,662
20,988
Mitigated
16,880
11,082
Healing
13,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Chaotic23
Neith
8,700
4,339
0
4,311
8,055
2,480
430
2,670
5,377
0
50,744
W
Jormungandr
Derku
Jormungandr
7,289
3,890
0
1,830
6,856
4,691
339
0
6,856
47,391
0
W
Mercury
DrDank194
Mercury
5,548
3,422
0
3,518
7,638
2,272
0
2,159
5,407
0
41,257
L
Bellona
DuBuddha
Bellona
4,919
1,739
0
3,999
10,299
8,709
0
6,870
3,429
0
44,513
L
2,148
344
0
3,171
7,825
2,409
0
1,843
5,982
0
32,873
W
3,657
132
0
872
5,094
1,418
0
2,991
1,989
35,298
0
L
Jormungandr
Gloryspren94
Jormungandr
3,949
990
0
1,456
11,430
5,991
0
2,966
8,464
25,470
0
L
3,853
1,761
0
1,706
7,134
1,712
0
609
6,525
0
18,215
W
4,854
615
296
2,380
9,019
6,019
73
3,221
5,718
17,519
2,995
L
Hera
7,366
2,112
0
750
7,698
2,167
0
2,729
4,969
46,013
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,760
Gold Earned
36,396
336
Minions Killed
363
0
Camps Cleared
0
1,046,229
Distance Traveled
1,225,821
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,861
655
112
9
0
219,734
1
W
Jormungandr
7,082
590
98
8
0
242,059
2
W
Mercury
7,661
638
75
6
0
274,406
2
L
Bellona
6,606
551
99
8
0
247,591
4
L
Thor
5,769
481
73
6
0
234,649
4
W
Thoth
6,927
577
76
6
0
237,116
4
L
Jormungandr
5,519
460
47
4
0
185,681
2
L
Artemis
4,755
396
25
2
0
186,283
0
W
Ganesha
6,865
572
2
0
0
252,506
0
L
Hera
7,111
593
92
8
0
192,025
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role