Player Matchup

Ah Muzen Cab
Ah Muzen Cab
EMRAN_N_70
Ah Muzen Cab
Level 66
God Stats
7W - 9L
1,271 SR
Queue Stats
121W - 122L
1,368 Elo+
Party 1
Mulan
Mulan
Standardechris
Mulan
Level 76
God Stats
9W - 6L
1,213 SR
Queue Stats
75W - 70L
1,366 Elo+
Solo
Ymir
Ymir
XAV1RUS
Ymir
Level 61
God Stats
11W - 16L
1,360 SR
Queue Stats
317W - 426L
1,356 Elo+
Solo
Hercules
Hercules
erfan_hhh44
Hercules
Level 24
God Stats
6W - 1L
1,521 SR
Queue Stats
69W - 72L
1,367 Elo+
Party 1
Merlin
Merlin
la-creme60
Merlin
Level 64
God Stats
18W - 18L
1,432 SR
Queue Stats
192W - 220L
1,379 Elo+
Solo
Team Averages
Level 58
1,360 SR
1,367 Elo+

VS

Team Averages
Level 63
1,446 SR
1,216 Elo+
Xing Tian
Xing Tian
GNS_Tui-Tui
Xing Tian
Level 114
God Stats
6W - 11L
1,311 SR
Queue Stats
816W - 921L
1,399 Elo+
Solo
Apollo
Apollo
MR_PROARIES
Apollo
Level 82
God Stats
0W - 2L
1,810 SR
Queue Stats
68W - 100L
1,200 Elo+
Party 2
Cu Chulainn
Cu Chulainn
adrialagon_13
Cu Chulainn
Level 49
God Stats
5W - 4L
1,258 SR
Queue Stats
76W - 88L
1,156 Elo+
Party 2
Janus
Janus
jocinsan
Janus
Level 26
God Stats
6W - 3L
1,480 SR
Queue Stats
12W - 21L
1,164 Elo+
Party 2
Geb
Geb
noemonzon
Geb
Level 46
God Stats
8W - 11L
1,370 SR
Queue Stats
70W - 95L
1,159 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
EMRAN_N_70
Ah Muzen Cab
14
5 / 3 / 3
8,467
498
9,558
11,750
3,827
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
7 / 1 / 3
9,307
547
8,405
11,374
5,561
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ymir
XAV1RUS
Ymir
14
2 / 0 / 8
8,747
515
4,982
9,296
6,169
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Hercules
erfan_hhh44
Hercules
13
1 / 4 / 4
7,345
432
3,752
13,098
8,501
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
la-creme60
Merlin
14
0 / 2 / 3
8,522
501
6,672
6,021
2,278
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
GNS_Tui-Tui
Xing Tian
16
3 / 1 / 2
9,165
539
3,768
11,699
6,816
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Apollo
12
3 / 6 / 0
7,770
457
6,087
12,303
4,041
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
adrialagon_13
Cu Chulainn
13
4 / 4 / 0
8,439
496
10,205
13,099
13,911
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Janus
jocinsan
Janus
12
0 / 5 / 0
7,673
451
3,612
9,227
2,593
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
0 / 1 / 2
7,049
415
6,554
10,602
9,228
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
14
15
Kills
10
10
Deaths
17
21
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
EMRAN_N_70
Ah Muzen Cab
5
3
3
2.17
L
Xing Tian
GNS_Tui-Tui
Xing Tian
3
1
2
4
L
Apollo
3
6
0
0.5
W
7
1
3
8.5
W
Ymir
XAV1RUS
Ymir
2
0
8
6
L
Cu Chulainn
adrialagon_13
Cu Chulainn
4
4
0
1
W
Hercules
erfan_hhh44
Hercules
1
4
4
0.75
L
Janus
jocinsan
Janus
0
5
0
0
W
Merlin
la-creme60
Merlin
0
2
3
0.75
L
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,369
Damage
30,226
51,539
Taken
56,930
26,336
Mitigated
36,589
16,687
Healing
10,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
EMRAN_N_70
Ah Muzen Cab
9,558
4,659
0
7,189
11,750
3,827
1,228
4,001
7,749
0
60,335
L
Xing Tian
GNS_Tui-Tui
Xing Tian
3,768
484
0
2,139
11,699
6,816
0
2,616
9,059
52,432
10,076
L
Apollo
6,087
3,476
0
3,322
12,303
4,041
656
1,044
11,259
0
40,080
W
8,405
2,529
588
1,850
11,374
5,561
983
1,556
9,818
0
60,318
W
Ymir
XAV1RUS
Ymir
4,982
247
0
2,309
9,296
6,169
204
2,363
6,933
23,018
0
L
Cu Chulainn
adrialagon_13
Cu Chulainn
10,205
2,122
0
33
13,099
13,911
1,712
1,151
11,461
0
50,050
W
Hercules
erfan_hhh44
Hercules
3,752
1,218
0
3,933
13,098
8,501
917
1,308
11,790
0
27,182
L
Janus
jocinsan
Janus
3,612
215
0
2,124
9,227
2,593
578
5,219
4,008
46,522
0
W
Merlin
la-creme60
Merlin
6,672
496
193
625
6,021
2,278
582
4,530
1,491
61,266
0
L
6,554
250
394
2,319
10,602
9,228
29
1,624
8,940
26,540
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,388
Gold Earned
40,096
396
Minions Killed
400
0
Camps Cleared
0
1,554,953
Distance Traveled
1,535,005
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
8,467
498
112
7
0
277,808
4
L
Xing Tian
9,165
539
99
6
0
321,619
2
L
Apollo
7,770
457
89
5
0
276,455
0
W
Mulan
9,307
547
100
6
0
358,029
2
W
Ymir
8,747
515
34
2
0
312,513
3
L
Cu Chulainn
8,439
496
89
5
0
307,869
1
W
Hercules
7,345
432
46
3
0
304,837
0
L
Janus
7,673
451
101
6
0
291,039
1
W
Merlin
8,522
501
104
6
0
301,766
4
L
Geb
7,049
415
22
1
0
338,023
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role