Player Matchup

Cu Chulainn
Cu Chulainn
Platinum I
BeadsMe
Cu Chulainn
Platinum I
Level 124
God Stats
2W - 5L
1,471 SR
Queue Stats
123W - 116L
2,063 MMR
Solo
Hou Yi
Hou Yi
Diamond IV
BiologicaLust
Hou Yi
Diamond IV
Level 123
God Stats
0W - 2L
1,500 SR
Queue Stats
78W - 67L
2,114 MMR
Solo
Vulcan
Vulcan
Diamond III
Captain Uchiha1
Vulcan
Diamond III
Level 121
God Stats
8W - 4L
1,638 SR
Queue Stats
354W - 334L
2,200 MMR
Party 1
Kumbhakarna
Kumbhakarna
Platinum I
Patolino_S2_
Kumbhakarna
Platinum I
Level 160
God Stats
5W - 4L
1,676 SR
Queue Stats
94W - 84L
2,103 MMR
Solo
Hun Batz
Hun Batz
Diamond III
Pythagoremss
Hun Batz
Diamond III
Level 151
God Stats
3W - 4L
1,773 SR
Queue Stats
135W - 113L
2,180 MMR
Party 1
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 136
1,612 SR
2,132 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 125
1,720 SR
1,882 MMR
Tsukuyomi
Tsukuyomi
Diamond II
 
Tsukuyomi
Diamond II
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Khepri
Khepri
Diamond IV
 
Khepri
Diamond IV
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Awilix
Awilix
Platinum III
DustyLocane
Awilix
Platinum III
Level 76
God Stats
20W - 8L
1,793 SR
Queue Stats
85W - 54L
2,114 MMR
Party 3
Medusa
Medusa
Platinum I
Xialink
Medusa
Platinum I
Level 129
God Stats
37W - 17L
1,981 SR
Queue Stats
119W - 90L
2,251 MMR
Party 3
Kukulkan
Kukulkan
Diamond V
dTaiNeD-
Kukulkan
Diamond V
Level 157
God Stats
15W - 8L
1,825 SR
Queue Stats
281W - 261L
2,044 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
BeadsMe
Cu Chulainn
14
2 / 6 / 3
8,726
416
8,814
22,953
13,124
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
3 / 9 / 4
9,852
469
10,138
17,820
3,975
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

15
3 / 5 / 6
9,875
470
14,802
11,003
3,601
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
Patolino_S2_
Kumbhakarna
15
4 / 5 / 8
10,348
493
5,498
16,429
20,441
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hun Batz
Pythagoremss
Hun Batz
17
1 / 4 / 4
9,823
468
6,417
13,245
4,586
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
ShivaGebBastet

VS

Bans
AtlasCliodhnaArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
18
2 / 3 / 7
12,739
607
11,543
20,525
17,638
Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Khepri
 
Khepri
17
3 / 3 / 8
11,908
567
3,476
15,107
17,995
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Awilix
20
14 / 2 / 8
15,249
726
23,894
19,128
8,617
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Medusa
Xialink
Medusa
20
7 / 5 / 6
13,795
657
13,543
14,995
6,188
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
dTaiNeD-
Kukulkan
20
3 / 2 / 4
13,266
632
12,821
10,671
4,671
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
62
13
Kills
29
29
Deaths
15
25
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
2
3
7
1.83
W
Khepri
 
Khepri
3
3
8
2.33
L
Cu Chulainn
BeadsMe
Cu Chulainn
2
6
3
0.58
L
3
9
4
0.56
L
3
5
6
1.2
W
Awilix
14
2
8
9
L
Kumbhakarna
Patolino_S2_
Kumbhakarna
4
5
8
1.6
L
Hun Batz
Pythagoremss
Hun Batz
1
4
4
0.75
W
Medusa
Xialink
Medusa
7
5
6
2
W
Kukulkan
dTaiNeD-
Kukulkan
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,669
Damage
65,277
81,450
Taken
80,426
45,727
Mitigated
55,109
14,461
Healing
21,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
11,543
3,060
0
5,301
20,525
17,638
353
6,216
14,309
0
76,551
W
Khepri
 
Khepri
3,476
667
0
3,397
15,107
17,995
177
6,559
8,548
23,493
0
L
Cu Chulainn
BeadsMe
Cu Chulainn
8,814
1,249
0
3,553
22,953
13,124
0
3,094
19,859
5,290
41,883
L
10,138
5,543
0
3,878
17,820
3,975
964
1,936
15,884
0
67,154
L
14,802
3,668
0
382
11,003
3,601
0
3,243
7,760
64,847
0
W
Awilix
23,894
10,404
0
3,350
19,128
8,617
3,922
3,761
15,367
0
142,145
L
Kumbhakarna
Patolino_S2_
Kumbhakarna
5,498
657
0
2,904
16,429
20,441
0
5,579
10,850
28,035
3,081
L
Hun Batz
Pythagoremss
Hun Batz
6,417
2,646
0
3,744
13,245
4,586
0
2,445
10,800
0
76,298
W
Medusa
Xialink
Medusa
13,543
6,692
0
6,054
14,995
6,188
320
3,426
11,569
0
114,854
W
Kukulkan
dTaiNeD-
Kukulkan
12,821
1,401
0
3,857
10,671
4,671
3,958
3,936
6,735
127,140
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,624
Gold Earned
66,957
482
Minions Killed
714
0
Camps Cleared
0
1,896,336
Distance Traveled
2,173,386
17
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
12,739
607
126
6
0
439,501
2
W
Khepri
11,908
567
33
2
0
427,104
3
L
Cu Chulainn
8,726
416
85
4
0
323,013
2
L
Hou Yi
9,852
469
110
5
0
353,673
2
L
Vulcan
9,875
470
115
5
0
421,405
5
W
Awilix
15,249
726
187
9
0
494,162
8
L
Kumbhakarna
10,348
493
45
2
0
374,720
4
L
Hun Batz
9,823
468
127
6
0
423,525
4
W
Medusa
13,795
657
152
7
0
384,140
9
W
Kukulkan
13,266
632
216
10
0
428,479
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role