Player Matchup

Arachne
Arachne
Platinum V
 
Arachne
Platinum V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Jing Wei
Jing Wei
Gold II
Finguhss
Jing Wei
Gold II
Level 147
God Stats
8W - 5L
1,879 SR
Queue Stats
83W - 72L
1,694 MMR
Party 1
Cabrakan
Cabrakan
Gold IV
Jay-Skyy
Cabrakan
Gold IV
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 35L
1,727 MMR
Solo
Merlin
Merlin
Platinum V
Sneaky Beak
Merlin
Platinum V
Level 145
God Stats
7W - 9L
1,551 SR
Queue Stats
260W - 258L
1,744 MMR
Solo
King Arthur
King Arthur
Gold I
Swag Mungdahl
King Arthur
Gold I
Level 160
God Stats
12W - 11L
1,540 SR
Queue Stats
173W - 165L
1,741 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 154
1,594 SR
1,681 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 143
1,574 SR
1,725 MMR
Loki
Loki
Platinum IV
SadOogieBoogie
Loki
Platinum IV
Level 155
God Stats
1W - 2L
1,500 SR
Queue Stats
106W - 99L
1,749 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Platinum III
Sarukay_Ken
Morgan Le Fay
Platinum III
Level 158
God Stats
2W - 5L
1,488 SR
Queue Stats
119W - 111L
1,753 MMR
Party 2
Gilgamesh
Gilgamesh
Platinum V
Ulquiorra1110
Gilgamesh
Platinum V
Level 124
God Stats
3W - 1L
1,756 SR
Queue Stats
425W - 406L
1,724 MMR
Party 3
Izanami
Izanami
Platinum III
XxKKiLlSsWaGGXx
Izanami
Platinum III
Level 156
God Stats
5W - 4L
1,581 SR
Queue Stats
119W - 111L
1,753 MMR
Party 2
Chaac
Chaac
Platinum IV
jetman101
Chaac
Platinum IV
Level 123
God Stats
46W - 32L
1,546 SR
Queue Stats
134W - 126L
1,646 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
14
0 / 4 / 4
7,997
500
3,657
14,488
4,519
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jing Wei
Finguhss
Jing Wei
15
2 / 3 / 3
9,388
587
5,538
8,706
2,543
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cabrakan
Jay-Skyy
Cabrakan
10
1 / 4 / 2
6,566
410
5,951
14,558
11,649
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Merlin
12
1 / 4 / 3
7,355
460
9,231
7,910
2,184
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
Swag Mungdahl
King Arthur
14
5 / 4 / 1
8,759
547
11,779
15,611
11,486
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
CliodhnaAtlasBastetShiva

VS

Bans
ArtioErlang ShenPersephoneZeus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 3 / 0
8,702
544
8,832
12,603
6,036
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Morgan Le Fay
Sarukay_Ken
Morgan Le Fay
15
4 / 1 / 6
8,932
558
10,510
8,450
3,115
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
Ulquiorra1110
Gilgamesh
15
4 / 1 / 7
9,672
605
9,971
16,056
8,460
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

16
1 / 2 / 4
9,882
618
5,555
10,262
3,137
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chaac
jetman101
Chaac
16
5 / 2 / 5
9,476
592
8,726
10,840
7,081
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
41
9
Kills
19
19
Deaths
9
13
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
0
4
4
0.5
L
Jing Wei
Finguhss
Jing Wei
2
3
3
1.17
L
Cabrakan
Jay-Skyy
Cabrakan
1
4
2
0.5
W
5
3
0
1.67
W
Morgan Le Fay
Sarukay_Ken
Morgan Le Fay
4
1
6
7
L
Merlin
1
4
3
0.63
L
King Arthur
Swag Mungdahl
King Arthur
5
4
1
1.38
W
Gilgamesh
Ulquiorra1110
Gilgamesh
4
1
7
7.5
W
1
2
4
1.5
W
Chaac
jetman101
Chaac
5
2
5
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,156
Damage
43,594
61,273
Taken
58,211
32,381
Mitigated
27,829
8,694
Healing
22,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
3,657
2,016
0
3,706
14,488
4,519
0
2,752
11,736
0
54,272
L
Jing Wei
Finguhss
Jing Wei
5,538
4,016
0
2,016
8,706
2,543
162
705
8,001
0
71,122
L
Cabrakan
Jay-Skyy
Cabrakan
5,951
862
0
464
14,558
11,649
0
2,753
11,199
20,621
3,765
W
8,832
2,009
0
3,891
12,603
6,036
7
2,091
10,457
0
52,963
W
Morgan Le Fay
Sarukay_Ken
Morgan Le Fay
10,510
1,100
251
2,801
8,450
3,115
0
3,116
5,061
61,846
0
L
Merlin
9,231
214
0
842
7,910
2,184
0
2,051
5,859
40,578
0
L
King Arthur
Swag Mungdahl
King Arthur
11,779
1,505
24
1,642
15,611
11,486
0
2,249
13,362
6,035
46,866
W
Gilgamesh
Ulquiorra1110
Gilgamesh
9,971
3,023
1,703
3,645
16,056
8,460
17
6,692
8,990
0
44,722
W
5,555
3,743
0
6,151
10,262
3,137
3,250
321
9,941
0
81,291
W
Chaac
jetman101
Chaac
8,726
1,056
0
4,539
10,840
7,081
0
3,045
7,558
0
60,684

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,065
Gold Earned
46,664
460
Minions Killed
525
0
Camps Cleared
0
1,629,744
Distance Traveled
1,687,450
17
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
7,997
500
113
7
0
363,142
4
L
Jing Wei
9,388
587
143
9
0
323,941
2
L
Cabrakan
6,566
410
40
3
0
316,303
4
W
Loki
8,702
544
93
6
0
348,619
4
W
Morgan Le Fay
8,932
558
106
7
0
319,429
8
L
Merlin
7,355
460
76
5
0
322,927
6
L
King Arthur
8,759
547
88
6
0
303,431
1
W
Gilgamesh
9,672
605
69
4
0
350,467
4
W
Izanami
9,882
618
153
10
0
300,723
2
W
Chaac
9,476
592
104
7
0
368,212
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role