Player Matchup

Discordia
Discordia
Battle-Goon
Discordia
Level 155
God Stats
1W - 2L
1,301 SR
Queue Stats
173W - 187L
1,539 Elo+
Solo
Anubis
Anubis
PurpleRanarr
Anubis
Level 131
God Stats
1W - 5L
1,500 SR
Queue Stats
30W - 37L
1,496 Elo+
Solo
Da Ji
Da Ji
SeshGremlin
Da Ji
Level 157
God Stats
3W - 3L
1,279 SR
Queue Stats
270W - 275L
1,605 Elo+
Solo
Nu Wa
Nu Wa
ejnotdv
Nu Wa
Level 125
God Stats
8W - 11L
1,202 SR
Queue Stats
699W - 659L
1,559 Elo+
Party 2
Hercules
Hercules
nikolashdv
Hercules
Level 137
God Stats
7W - 11L
1,331 SR
Queue Stats
729W - 673L
1,538 Elo+
Party 2
Team Averages
Level 141
1,323 SR
1,547 Elo+

VS

Team Averages
Level 130
1,368 SR
1,520 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
 
Arachne
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
Robbidobbii
Charybdis
Level 120
God Stats
3W - 3L
1,500 SR
Queue Stats
190W - 203L
1,502 Elo+
Solo
Kuzenbo
Kuzenbo
Time-To-Evolve
Kuzenbo
Level 160
God Stats
0W - 3L
1,215 SR
Queue Stats
116W - 129L
1,540 Elo+
Solo
Sun Wukong
Sun Wukong
michael567
Sun Wukong
Level 126
God Stats
0W - 7L
1,125 SR
Queue Stats
200W - 208L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Battle-Goon
Discordia
15
8 / 2 / 16
9,500
950
11,641
6,851
3,202
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Anubis
16
7 / 2 / 14
9,806
981
10,061
9,381
9,166
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
8 / 2 / 16
9,399
940
10,318
10,360
14,754
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Nu Wa
ejnotdv
Nu Wa
16
3 / 0 / 16
9,119
912
10,359
5,765
2,602
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hercules
nikolashdv
Hercules
14
2 / 1 / 19
8,455
846
6,871
14,813
20,052
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
13
0 / 5 / 3
7,242
724
6,494
8,693
3,310
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Arachne
 
Arachne
14
1 / 6 / 1
7,128
713
4,661
12,505
10,771
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charybdis
Robbidobbii
Charybdis
13
3 / 6 / 3
8,226
823
8,468
7,763
2,607
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
2 / 6 / 2
8,019
802
5,525
14,880
18,868
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
michael567
Sun Wukong
12
1 / 5 / 5
7,139
714
7,694
9,925
8,851
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
21
28
Kills
7
7
Deaths
28
81
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
0
5
3
0.3
L
Arachne
 
Arachne
1
6
1
0.25
W
Discordia
Battle-Goon
Discordia
8
2
16
8
W
Anubis
7
2
14
7
L
Charybdis
Robbidobbii
Charybdis
3
6
3
0.75
W
8
2
16
8
L
2
6
2
0.5
W
Nu Wa
ejnotdv
Nu Wa
3
0
16
11
L
Sun Wukong
michael567
Sun Wukong
1
5
5
0.7
W
Hercules
nikolashdv
Hercules
2
1
19
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,250
Damage
32,842
47,170
Taken
53,766
49,776
Mitigated
44,407
19,393
Healing
8,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
6,494
2,669
236
1,092
8,693
3,310
0
4,906
3,787
0
22,453
L
Arachne
 
Arachne
4,661
2,309
554
2,407
12,505
10,771
0
7,028
5,477
0
12,630
W
Discordia
Battle-Goon
Discordia
11,641
1,078
1,325
536
6,851
3,202
1,497
979
5,767
24,456
0
W
Anubis
10,061
404
783
2,611
9,381
9,166
905
1,343
7,909
23,324
0
L
Charybdis
Robbidobbii
Charybdis
8,468
3,790
0
335
7,763
2,607
0
5,020
2,743
0
20,826
W
10,318
1,983
1,973
2,417
10,360
14,754
759
1,491
8,777
0
15,879
L
5,525
1,303
641
1,495
14,880
18,868
130
8,473
6,407
15,164
0
W
Nu Wa
ejnotdv
Nu Wa
10,359
2,344
1,084
1,323
5,765
2,602
2,183
666
4,994
30,927
0
L
Sun Wukong
michael567
Sun Wukong
7,694
773
254
1,063
9,925
8,851
0
6,634
3,291
0
12,051
W
Hercules
nikolashdv
Hercules
6,871
1,752
1,917
5,424
14,813
20,052
1,138
1,046
13,602
0
14,259

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,279
Gold Earned
37,754
134
Minions Killed
81
0
Camps Cleared
0
972,867
Distance Traveled
733,021
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
7,242
724
28
3
0
151,798
0
L
Arachne
7,128
713
14
1
0
163,396
2
W
Discordia
9,500
950
27
3
0
176,546
1
W
Anubis
9,806
981
26
3
0
177,364
1
L
Charybdis
8,226
823
20
2
0
141,387
0
W
Da Ji
9,399
940
13
1
0
206,404
0
L
Kuzenbo
8,019
802
14
1
0
153,893
4
W
Nu Wa
9,119
912
45
5
0
207,285
0
L
Sun Wukong
7,139
714
5
1
0
122,547
0
W
Hercules
8,455
846
23
2
0
205,268
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role