Player Matchup

Thanatos
Thanatos
Masters
BlöödyValentine
Thanatos
Masters
Level 80
God Stats
81W - 57L
1,654 SR
Queue Stats
157W - 129L
2,543 MMR
Solo
Amaterasu
Amaterasu
Diamond III
Combustiøn
Amaterasu
Diamond III
Level 103
God Stats
3W - 6L
1,500 SR
Queue Stats
298W - 254L
2,271 MMR
Solo
Horus
Horus
Platinum V
Escopetas
Horus
Platinum V
Level 78
God Stats
4W - 2L
1,500 SR
Queue Stats
200W - 180L
1,850 MMR
Party 2
Agni
Agni
Diamond IV
TheGetSum
Agni
Diamond IV
Level 160
God Stats
5W - 4L
1,621 SR
Queue Stats
197W - 184L
2,203 MMR
Solo
Hachiman
Hachiman
Platinum IV
mayoboy
Hachiman
Platinum IV
Level 81
God Stats
2W - 0L
1,500 SR
Queue Stats
62W - 39L
1,913 MMR
Party 2
Team Averages
Diamond V
Diamond V
Average Tier
Level 100
1,555 SR
2,156 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 114
1,609 SR
2,175 MMR
Hera
Hera
Platinum II
BigJoe98
Hera
Platinum II
Level 160
God Stats
10W - 7L
1,611 SR
Queue Stats
199W - 201L
2,134 MMR
Solo
Cernunnos
Cernunnos
Diamond I
Gastrodon
Cernunnos
Diamond I
Level 160
God Stats
2W - 5L
1,285 SR
Queue Stats
288W - 282L
2,468 MMR
Party 1
Bastet
Bastet
Diamond I
ScrollerCoaster
Bastet
Diamond I
Level 146
God Stats
6W - 5L
1,797 SR
Queue Stats
337W - 298L
2,517 MMR
Party 1
Sobek
Sobek
Platinum III
XxxBorvorixxX
Sobek
Platinum III
Level 55
God Stats
2W - 6L
1,636 SR
Queue Stats
134W - 122L
1,875 MMR
Solo
Cliodhna
Cliodhna
Platinum IV
kalpuchinator
Cliodhna
Platinum IV
Level 49
God Stats
2W - 1L
1,715 SR
Queue Stats
35W - 23L
1,882 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 10 / 8
15,439
572
16,605
28,565
14,899
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Amaterasu
Combustiøn
Amaterasu
20
9 / 1 / 7
14,886
551
22,213
47,579
55,033
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Horus
Escopetas
Horus
18
2 / 5 / 15
12,199
452
11,686
34,522
42,286
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Agni
19
1 / 11 / 7
12,638
468
14,480
18,129
6,974
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hachiman
mayoboy
Hachiman
20
14 / 6 / 7
15,892
589
37,157
25,880
10,311
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bans
AtlasFenrirThothMedusa

VS

Bans
ShivaGebLokiGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
20
6 / 4 / 10
15,274
566
31,192
16,103
5,602
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cernunnos
Gastrodon
Cernunnos
20
2 / 8 / 15
15,876
588
21,785
26,919
9,313
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
23 / 4 / 6
18,613
689
38,958
30,250
12,755
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
0 / 7 / 14
12,662
469
11,702
35,799
49,306
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cliodhna
kalpuchinator
Cliodhna
20
2 / 11 / 3
15,326
568
22,847
30,716
12,779
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
81
34
Kills
33
33
Deaths
34
44
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Hera
6
4
10
2.75
W
8
10
8
1.2
W
Amaterasu
Combustiøn
Amaterasu
9
1
7
12.5
W
Horus
Escopetas
Horus
2
5
15
1.9
L
Cernunnos
Gastrodon
Cernunnos
2
8
15
1.19
L
23
4
6
6.5
W
Agni
1
11
7
0.41
L
0
7
14
1
L
Cliodhna
kalpuchinator
Cliodhna
2
11
3
0.32
W
Hachiman
mayoboy
Hachiman
14
6
7
2.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,141
Damage
126,484
154,675
Taken
139,787
129,503
Mitigated
89,755
66,227
Healing
47,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
31,192
6,244
246
4,848
16,103
5,602
2,231
3,478
12,625
118,410
0
W
16,605
5,984
0
21,026
28,565
14,899
1,834
6,353
22,212
0
134,636
W
Amaterasu
Combustiøn
Amaterasu
22,213
11,569
0
20,794
47,579
55,033
955
12,932
34,647
0
110,691
W
Horus
Escopetas
Horus
11,686
4,700
5,540
9,950
34,522
42,286
40
10,631
23,891
0
26,147
L
Cernunnos
Gastrodon
Cernunnos
21,785
12,048
0
10,242
26,919
9,313
3,997
1,720
25,199
0
160,862
L
38,958
14,670
0
14,055
30,250
12,755
2,974
6,066
24,184
0
140,696
W
Agni
14,480
112
0
660
18,129
6,974
590
5,467
12,662
88,533
0
L
11,702
2,165
0
8,030
35,799
49,306
447
3,933
31,866
22,395
0
L
Cliodhna
kalpuchinator
Cliodhna
22,847
2,887
0
9,846
30,716
12,779
160
340
30,376
0
139,618
W
Hachiman
mayoboy
Hachiman
37,157
24,747
0
8,257
25,880
10,311
2,313
7,511
18,369
0
147,930

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,054
Gold Earned
77,751
801
Minions Killed
756
0
Camps Cleared
0
2,581,398
Distance Traveled
2,588,477
27
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
15,274
566
178
7
0
483,386
7
W
Thanatos
15,439
572
176
7
0
531,825
1
W
Amaterasu
14,886
551
202
7
0
563,607
8
W
Horus
12,199
452
30
1
0
546,054
8
L
Cernunnos
15,876
588
196
7
0
455,333
6
L
Bastet
18,613
689
134
5
0
636,938
1
W
Agni
12,638
468
171
6
0
469,206
3
L
Sobek
12,662
469
22
1
0
533,424
8
L
Cliodhna
15,326
568
226
8
0
479,396
1
W
Hachiman
15,892
589
222
8
0
470,706
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role