Player Matchup

He Bo
He Bo
 
He Bo
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
GreenBAAM
Cabrakan
Level 156
God Stats
19W - 14L
1,527 SR
Queue Stats
130W - 162L
1,384 Elo+
Party 2
Fenrir
Fenrir
OiveOli
Fenrir
Level 75
God Stats
3W - 4L
1,347 SR
Queue Stats
127W - 157L
1,396 Elo+
Party 2
Team Averages
Level 118
1,458 SR
1,427 Elo+

VS

Team Averages
Level 64
1,124 SR
1,524 Elo+
Ullr
Ullr
Aikoaik
Ullr
Level 89
God Stats
0W - 3L
1,197 SR
Queue Stats
34W - 45L
1,551 Elo+
Party 1
Baba Yaga
Baba Yaga
CloudGeo
Baba Yaga
Level 65
God Stats
0W - 4L
1,092 SR
Queue Stats
22W - 24L
1,450 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Dash67
Morgan Le Fay
Level 39
God Stats
0W - 7L
1,082 SR
Queue Stats
23W - 31L
1,572 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
19
9 / 3 / 10
13,682
805
17,709
15,946
5,937
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cabrakan
GreenBAAM
Cabrakan
17
8 / 3 / 9
13,156
774
13,651
18,201
22,989
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
OiveOli
Fenrir
17
4 / 2 / 8
11,599
682
6,802
11,031
7,543
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Aikoaik
Ullr
14
2 / 6 / 3
10,202
600
10,182
12,883
4,420
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Baba Yaga
CloudGeo
Baba Yaga
16
3 / 5 / 5
11,237
661
12,599
13,268
5,704
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Morgan Le Fay
Dash67
Morgan Le Fay
15
3 / 10 / 4
11,323
666
14,841
16,159
4,874
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
20
21
Kills
8
8
Deaths
21
27
Assists
12
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
9
3
10
4.67
L
Ullr
Aikoaik
Ullr
2
6
3
0.58
L
Baba Yaga
CloudGeo
Baba Yaga
3
5
5
1.1
L
Morgan Le Fay
Dash67
Morgan Le Fay
3
10
4
0.5
W
Cabrakan
GreenBAAM
Cabrakan
8
3
9
4.17
W
Fenrir
OiveOli
Fenrir
4
2
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,162
Damage
37,622
45,178
Taken
42,310
36,469
Mitigated
14,998
11,887
Healing
5,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
17,709
582
355
5,431
15,946
5,937
582
7,744
8,202
74,937
0
L
Ullr
Aikoaik
Ullr
10,182
2,153
0
583
12,883
4,420
104
10,332
2,472
0
38,729
L
Baba Yaga
CloudGeo
Baba Yaga
12,599
902
0
2,656
13,268
5,704
346
8,630
4,381
27,347
0
L
Morgan Le Fay
Dash67
Morgan Le Fay
14,841
1,593
117
1,750
16,159
4,874
156
12,656
3,365
42,656
0
W
Cabrakan
GreenBAAM
Cabrakan
13,651
1,460
0
3,149
18,201
22,989
351
12,716
5,485
31,308
0
W
Fenrir
OiveOli
Fenrir
6,802
965
0
2,952
11,031
7,543
1,426
7,439
3,592
0
16,560

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,437
Gold Earned
32,762
182
Minions Killed
161
9
Camps Cleared
5
939,977
Distance Traveled
801,808
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
13,682
805
130
8
7
320,500
1
L
Ullr
10,202
600
59
3
1
265,635
3
L
Baba Yaga
11,237
661
41
2
2
277,740
0
L
Morgan Le Fay
11,323
666
61
4
2
258,433
3
W
Cabrakan
13,156
774
29
2
1
310,613
2
W
Fenrir
11,599
682
23
1
1
308,864
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role