Player Matchup

Baron Samedi
Baron Samedi
DankYeeter69
Baron Samedi
Level 105
God Stats
5W - 5L
1,748 SR
Queue Stats
69W - 40L
1,627 Elo+
Party 2
Izanami
Izanami
ElWaldo
Izanami
Level 11
God Stats
1W - 3L
1,759 SR
Queue Stats
6W - 8L
1,587 Elo+
Party 2
Neith
Neith
Lilspudz
Neith
Level 36
God Stats
1W - 1L
1,789 SR
Queue Stats
1W - 1L
1,744 Elo+
Party 2
Hercules
Hercules
SkinnyCronk
Hercules
Level 105
God Stats
0W - 1L
1,542 SR
Queue Stats
180W - 97L
1,634 Elo+
Party 2
Bacchus
Bacchus
SlippRy
Bacchus
Level 51
God Stats
1W - 1L
1,759 SR
Queue Stats
5W - 8L
1,496 Elo+
Party 2
Team Averages
Level 62
1,719 SR
1,618 Elo+

VS

Team Averages
Level 45
1,754 SR
1,499 Elo+
Chang'e
Chang'e
Nirit
Chang'e
Level 32
God Stats
1W - 0L
1,975 SR
Queue Stats
4W - 1L
1,500 Elo+
Party 1
Zeus
Zeus
NotAgni
Zeus
Level 28
God Stats
1W - 0L
1,871 SR
Queue Stats
7W - 4L
1,476 Elo+
Party 1
Nemesis
Nemesis
NotSusano
Nemesis
Level 23
God Stats
2W - 0L
1,753 SR
Queue Stats
7W - 4L
1,458 Elo+
Party 1
Shiva
Shiva
RedBull81
Shiva
Level 99
God Stats
8W - 12L
1,541 SR
Queue Stats
148W - 135L
1,505 Elo+
Solo
Chernobog
Chernobog
sapng
Chernobog
Level 45
God Stats
1W - 1L
1,630 SR
Queue Stats
10W - 8L
1,555 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DankYeeter69
Baron Samedi
12
3 / 6 / 4
7,193
654
4,473
8,261
2,798
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
ElWaldo
Izanami
11
2 / 4 / 0
6,351
577
2,339
5,954
1,210
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Neith
Lilspudz
Neith
12
2 / 1 / 0
6,820
620
4,527
5,249
1,609
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hercules
SkinnyCronk
Hercules
10
3 / 4 / 2
6,261
569
4,143
8,961
3,076
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bacchus
SlippRy
Bacchus
7
0 / 4 / 3
5,204
473
3,249
8,534
4,027
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Nirit
Chang'e
10
0 / 2 / 4
5,643
513
947
4,191
836
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zeus
NotAgni
Zeus
14
10 / 2 / 4
7,828
712
9,775
6,247
1,625
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
NotSusano
Nemesis
10
4 / 3 / 7
6,300
573
6,631
8,053
2,282
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Shiva
RedBull81
Shiva
12
1 / 1 / 0
6,608
601
2,480
5,731
5,632
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chernobog
sapng
Chernobog
10
4 / 2 / 3
5,994
545
4,778
6,626
2,024
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
37
10
Kills
19
19
Deaths
10
9
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
DankYeeter69
Baron Samedi
3
6
4
0.83
L
Izanami
ElWaldo
Izanami
2
4
0
0.5
L
Neith
Lilspudz
Neith
2
1
0
2
W
Chang'e
Nirit
Chang'e
0
2
4
1
W
Zeus
NotAgni
Zeus
10
2
4
6
W
Nemesis
NotSusano
Nemesis
4
3
7
2.5
W
Shiva
RedBull81
Shiva
1
1
0
1
L
Hercules
SkinnyCronk
Hercules
3
4
2
1
L
Bacchus
SlippRy
Bacchus
0
4
3
0.38
W
Chernobog
sapng
Chernobog
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,731
Damage
24,611
36,959
Taken
30,848
12,720
Mitigated
12,399
9,920
Healing
8,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
DankYeeter69
Baron Samedi
4,473
173
54
1,778
8,261
2,798
0
4,334
3,927
36,239
0
L
Izanami
ElWaldo
Izanami
2,339
1,260
0
1,426
5,954
1,210
84
944
5,010
0
39,506
L
Neith
Lilspudz
Neith
4,527
1,568
0
2,904
5,249
1,609
568
0
5,249
0
37,501
W
Chang'e
Nirit
Chang'e
947
125
42
995
4,191
836
164
1,637
2,454
20,387
0
W
Zeus
NotAgni
Zeus
9,775
2,034
0
2,501
6,247
1,625
0
1,905
4,240
49,846
0
W
Nemesis
NotSusano
Nemesis
6,631
3,688
0
1,903
8,053
2,282
0
2,172
5,649
0
32,703
W
Shiva
RedBull81
Shiva
2,480
301
0
1,523
5,731
5,632
0
0
5,731
0
34,847
L
Hercules
SkinnyCronk
Hercules
4,143
1,445
0
2,949
8,961
3,076
0
4,441
4,520
0
29,127
L
Bacchus
SlippRy
Bacchus
3,249
840
0
809
8,534
4,027
0
1,003
7,531
7,062
0
W
Chernobog
sapng
Chernobog
4,778
2,339
0
1,210
6,626
2,024
0
1,686
4,910
0
31,391

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,829
Gold Earned
32,373
323
Minions Killed
330
0
Camps Cleared
0
1,012,677
Distance Traveled
1,085,616
14
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
7,193
654
63
6
0
201,766
5
L
Izanami
6,351
577
87
8
0
197,940
2
L
Neith
6,820
620
97
9
0
193,134
0
W
Chang'e
5,643
513
54
5
0
214,901
0
W
Zeus
7,828
712
93
8
0
229,403
0
W
Nemesis
6,300
573
48
4
0
236,701
4
W
Shiva
6,608
601
75
7
0
192,844
0
L
Hercules
6,261
569
67
6
0
227,743
5
L
Bacchus
5,204
473
9
1
0
192,094
2
W
Chernobog
5,994
545
60
5
0
211,767
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role