Player Matchup

Chernobog
Chernobog
Cheek_Seeker_420
Chernobog
Level 77
God Stats
4W - 6L
1,313 SR
Queue Stats
35W - 31L
1,513 Elo+
Solo
Heimdallr
Heimdallr
Deathrow-gambit
Heimdallr
Level 47
God Stats
7W - 14L
1,253 SR
Queue Stats
12W - 25L
1,341 Elo+
Solo
Ao Kuang
Ao Kuang
POORMORDRED
Ao Kuang
Level 46
God Stats
12W - 11L
1,779 SR
Queue Stats
335W - 334L
1,492 Elo+
Solo
Hera
Hera
itsmeUrNewGod
Hera
Level 144
God Stats
2W - 1L
1,500 SR
Queue Stats
232W - 258L
1,333 Elo+
Solo
Ah Puch
Ah Puch
jbullfrog9
Ah Puch
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,230 Elo+
Solo
Team Averages
Level 70
1,469 SR
1,382 Elo+

VS

Team Averages
Level 78
1,512 SR
1,460 Elo+
Bellona
Bellona
Avg D Energy
Bellona
Level 22
God Stats
7W - 8L
1,371 SR
Queue Stats
154W - 165L
1,418 Elo+
Party 1
Cthulhu
Cthulhu
DURANGED OTTO
Cthulhu
Level 75
God Stats
33W - 29L
1,531 SR
Queue Stats
161W - 150L
1,476 Elo+
Party 1
Charybdis
Charybdis
FN Yon
Charybdis
Level 86
God Stats
3W - 4L
1,538 SR
Queue Stats
342W - 300L
1,480 Elo+
Party 1
Ne Zha
Ne Zha
M1SSVEGASV1XEN
Ne Zha
Level 123
God Stats
21W - 24L
1,528 SR
Queue Stats
337W - 310L
1,479 Elo+
Party 1
Baron Samedi
Baron Samedi
grapekoolMonk6
Baron Samedi
Level 85
God Stats
4W - 6L
1,591 SR
Queue Stats
238W - 256L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
20
15 / 10 / 6
18,780
1,252
35,715
26,551
9,051
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heimdallr
Deathrow-gambit
Heimdallr
20
1 / 14 / 8
14,282
952
18,751
28,160
10,980
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ao Kuang
POORMORDRED
Ao Kuang
20
7 / 4 / 10
17,147
1,143
21,285
27,059
13,274
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
0 / 0 / 11
14,181
945
14,097
4,056
1,215
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ah Puch
jbullfrog9
Ah Puch
20
2 / 13 / 6
14,190
946
10,351
24,105
7,667
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

56

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Avg D Energy
Bellona
20
10 / 7 / 13
16,559
1,104
17,027
28,802
33,863
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
20
4 / 2 / 25
16,970
1,131
20,125
18,268
21,684
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charybdis
FN Yon
Charybdis
20
9 / 6 / 11
15,066
1,004
21,271
21,012
7,038
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
8 / 4 / 12
14,739
983
10,578
14,328
5,137
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baron Samedi
grapekoolMonk6
Baron Samedi
20
10 / 6 / 21
17,228
1,149
32,744
23,896
10,545
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
123
25
Kills
41
41
Deaths
25
41
Assists
82
Player
Kills
Deaths
Assists
KDA
W
Bellona
Avg D Energy
Bellona
10
7
13
2.36
L
Chernobog
15
10
6
1.8
W
Cthulhu
4
2
25
8.25
L
Heimdallr
Deathrow-gambit
Heimdallr
1
14
8
0.36
W
Charybdis
FN Yon
Charybdis
9
6
11
2.42
W
8
4
12
3.5
L
Ao Kuang
POORMORDRED
Ao Kuang
7
4
10
3
W
Baron Samedi
grapekoolMonk6
Baron Samedi
10
6
21
3.42
L
0
0
11
5.5
L
Ah Puch
jbullfrog9
Ah Puch
2
13
6
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,199
Damage
101,745
109,931
Taken
106,306
42,187
Mitigated
78,267
9,503
Healing
18,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Avg D Energy
Bellona
17,027
9,072
683
2,650
28,802
33,863
0
9,134
19,668
0
31,809
L
Chernobog
35,715
25,746
0
1,150
26,551
9,051
0
13,643
12,508
0
58,177
W
Cthulhu
20,125
1,417
708
1,066
18,268
21,684
0
7,077
11,191
54,956
0
L
Heimdallr
Deathrow-gambit
Heimdallr
18,751
6,054
128
1,137
28,160
10,980
0
10,178
17,856
0
34,354
W
Charybdis
FN Yon
Charybdis
21,271
11,963
0
2,211
21,012
7,038
0
11,378
9,630
0
41,540
W
10,578
2,741
0
1,168
14,328
5,137
0
6,584
7,744
0
16,852
L
Ao Kuang
POORMORDRED
Ao Kuang
21,285
8,277
0
5,713
27,059
13,274
0
12,535
14,294
53,156
0
W
Baron Samedi
grapekoolMonk6
Baron Samedi
32,744
2,894
3,536
6,450
23,896
10,545
0
11,560
12,336
68,425
0
L
14,097
3,738
0
37
4,056
1,215
0
1,594
2,440
38,379
0
L
Ah Puch
jbullfrog9
Ah Puch
10,351
711
0
1,338
24,105
7,667
0
13,903
9,964
40,424
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,580
Gold Earned
80,562
241
Minions Killed
262
14
Camps Cleared
6
1,397,463
Distance Traveled
1,526,479
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
16,559
1,104
24
2
0
369,643
0
L
Chernobog
18,780
1,252
36
2
0
270,311
0
W
Cthulhu
16,970
1,131
76
5
0
337,053
0
L
Heimdallr
14,282
952
34
2
0
251,487
0
W
Charybdis
15,066
1,004
55
4
5
293,832
0
W
Ne Zha
14,739
983
20
1
0
245,161
0
L
Ao Kuang
17,147
1,143
53
4
14
346,220
1
W
Baron Samedi
17,228
1,149
87
6
1
280,790
0
L
Hera
14,181
945
58
4
0
295,921
1
L
Ah Puch
14,190
946
60
4
0
233,524
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role