Player Matchup

Ganesha
Ganesha
KkONfireKk
Ganesha
Level 69
God Stats
3W - 7L
1,550 SR
Queue Stats
599W - 646L
1,475 Elo+
Party 3
Terra
Terra
LokiOrTrolll
Terra
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 43L
1,588 Elo+
Party 1
Agni
Agni
Vercadis
Agni
Level 68
God Stats
1W - 3L
1,396 SR
Queue Stats
82W - 86L
1,392 Elo+
Solo
Fafnir
Fafnir
blink_OMG
Fafnir
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 39L
1,668 Elo+
Party 1
Athena
Athena
marc99FUT
Athena
Level 87
God Stats
3W - 3L
1,747 SR
Queue Stats
301W - 320L
1,457 Elo+
Party 3
Team Averages
Level 101
1,539 SR
1,516 Elo+

VS

Team Averages
Level 101
1,516 SR
1,450 Elo+
Mercury
Mercury
 
Mercury
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
HeyxChris
Janus
Level 106
God Stats
24W - 18L
1,302 SR
Queue Stats
659W - 710L
1,420 Elo+
Party 2
Guan Yu
Guan Yu
LagerTv
Guan Yu
Level 41
God Stats
5W - 5L
1,604 SR
Queue Stats
241W - 250L
1,435 Elo+
Party 2
Tiamat
Tiamat
TASADAN
Tiamat
Level 106
God Stats
3W - 5L
1,471 SR
Queue Stats
188W - 194L
1,454 Elo+
Party 2
Hercules
Hercules
daan_pirlo
Hercules
Level 127
God Stats
2W - 1L
1,702 SR
Queue Stats
103W - 104L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
KkONfireKk
Ganesha
17
0 / 7 / 19
10,728
671
13,954
21,298
27,541
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

17
4 / 7 / 14
10,871
679
11,743
23,689
28,296
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Agni
20
6 / 6 / 14
12,006
750
23,489
14,933
6,603
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Fafnir
blink_OMG
Fafnir
20
12 / 8 / 11
14,002
875
19,867
25,552
17,842
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Athena
marc99FUT
Athena
19
6 / 6 / 12
11,719
732
8,880
22,551
27,661
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
18
4 / 8 / 17
11,595
725
15,565
18,174
10,410
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Janus
HeyxChris
Janus
20
11 / 5 / 11
13,775
861
29,542
12,246
4,631
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
LagerTv
Guan Yu
19
3 / 7 / 24
11,848
741
11,170
23,193
17,987
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tiamat
TASADAN
Tiamat
20
9 / 5 / 17
13,204
825
24,608
15,959
11,381
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hercules
daan_pirlo
Hercules
20
7 / 4 / 21
12,844
803
14,810
29,737
40,198
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
124
28
Kills
34
34
Deaths
29
70
Assists
90
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
4
8
17
1.56
W
Janus
HeyxChris
Janus
11
5
11
3.3
L
Ganesha
KkONfireKk
Ganesha
0
7
19
1.36
W
Guan Yu
LagerTv
Guan Yu
3
7
24
2.14
L
4
7
14
1.57
W
Tiamat
TASADAN
Tiamat
9
5
17
3.5
L
Agni
6
6
14
2.17
L
Fafnir
blink_OMG
Fafnir
12
8
11
2.19
W
Hercules
daan_pirlo
Hercules
7
4
21
4.38
L
Athena
marc99FUT
Athena
6
6
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,933
Damage
95,695
108,023
Taken
99,309
107,943
Mitigated
84,607
39,465
Healing
46,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
15,565
5,795
1,930
2,385
18,174
10,410
347
16,138
2,036
0
18,869
W
Janus
HeyxChris
Janus
29,542
3,498
1,315
1,352
12,246
4,631
1,073
10,726
1,520
52,708
0
L
Ganesha
KkONfireKk
Ganesha
13,954
536
4,351
5,529
21,298
27,541
738
8,913
11,970
28,222
0
W
Guan Yu
LagerTv
Guan Yu
11,170
2,088
12,171
8,858
23,193
17,987
1,291
19,131
4,062
0
24,092
L
11,743
1,036
9,613
7,935
23,689
28,296
32
14,062
9,267
22,662
0
W
Tiamat
TASADAN
Tiamat
24,608
2,065
1,547
3,320
15,959
11,381
1,208
13,512
2,447
43,896
0
L
Agni
23,489
1,206
1,148
1,094
14,933
6,603
646
6,731
8,001
50,487
0
L
Fafnir
blink_OMG
Fafnir
19,867
6,539
1,720
6,244
25,552
17,842
944
13,036
12,284
29,738
0
W
Hercules
daan_pirlo
Hercules
14,810
2,991
1,537
11,735
29,737
40,198
486
18,426
11,311
0
34,299
L
Athena
marc99FUT
Athena
8,880
2,821
850
981
22,551
27,661
648
11,408
10,748
17,204
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,326
Gold Earned
63,266
134
Minions Killed
162
0
Camps Cleared
0
1,414,908
Distance Traveled
1,537,725
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
11,595
725
11
1
0
331,144
1
W
Janus
13,775
861
54
3
0
276,356
2
L
Ganesha
10,728
671
1
0
0
272,411
0
W
Guan Yu
11,848
741
21
1
0
325,406
1
L
Terra
10,871
679
10
1
0
306,761
0
W
Tiamat
13,204
825
40
3
0
301,333
1
L
Agni
12,006
750
74
5
0
278,468
1
L
Fafnir
14,002
875
23
1
0
250,894
0
W
Hercules
12,844
803
36
2
0
303,486
2
L
Athena
11,719
732
26
2
0
306,374
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role