Player Matchup

Hel
Hel
Il Wreck lI
Hel
Level 34
God Stats
1W - 1L
1,802 SR
Queue Stats
177W - 208L
1,568 Elo+
Solo
Osiris
Osiris
Milidelphia
Osiris
Level 125
God Stats
1W - 5L
1,263 SR
Queue Stats
343W - 307L
1,568 Elo+
Solo
Skadi
Skadi
Not_Tiski
Skadi
Level 79
God Stats
19W - 16L
1,626 SR
Queue Stats
297W - 294L
1,473 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
OffTheTab
Morgan Le Fay
Level 102
God Stats
15W - 17L
1,449 SR
Queue Stats
72W - 93L
1,517 Elo+
Party 3
Nemesis
Nemesis
PAWGHUNTER8113
Nemesis
Level 46
God Stats
2W - 7L
1,317 SR
Queue Stats
20W - 29L
1,504 Elo+
Party 3
Team Averages
Level 77
1,491 SR
1,526 Elo+

VS

Team Averages
Level 95
1,529 SR
1,508 Elo+
Chang'e
Chang'e
 
Chang'e
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Discordia
Discordia
Steven-Arango
Discordia
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
103W - 112L
1,421 Elo+
Solo
Awilix
Awilix
TheGreatAzbell
Awilix
Level 121
God Stats
23W - 24L
1,644 SR
Queue Stats
311W - 289L
1,517 Elo+
Party 2
Ymir
Ymir
Willwave11
Ymir
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,501 Elo+
Party 1
Heimdallr
Heimdallr
oh-its-justJay
Heimdallr
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
135W - 100L
1,604 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 0
6,233
445
1,339
5,943
1,540
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
12
1 / 4 / 2
7,112
508
2,380
14,039
11,357
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Skadi
Not_Tiski
Skadi
12
1 / 3 / 0
6,628
473
4,559
8,177
2,003
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morgan Le Fay
OffTheTab
Morgan Le Fay
14
2 / 2 / 1
7,899
564
4,311
7,096
2,372
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
3 / 3 / 2
6,899
493
5,087
10,063
3,126
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
14
3 / 3 / 3
8,310
594
13,288
8,355
2,123
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Discordia
Steven-Arango
Discordia
12
1 / 3 / 4
7,245
518
4,072
5,899
1,322
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
7 / 0 / 4
8,767
626
6,302
8,404
2,802
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
1 / 1 / 2
7,298
521
1,116
5,708
3,456
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Heimdallr
oh-its-justJay
Heimdallr
15
2 / 1 / 1
8,560
611
4,711
6,420
2,210
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
28
8
Kills
14
14
Deaths
8
5
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
3
3
3
1.5
L
1
2
0
0.5
L
Osiris
1
4
2
0.5
L
Skadi
Not_Tiski
Skadi
1
3
0
0.33
L
Morgan Le Fay
OffTheTab
Morgan Le Fay
2
2
1
1.25
L
3
3
2
1.33
W
Discordia
Steven-Arango
Discordia
1
3
4
1
W
7
0
4
9
W
1
1
2
2
W
Heimdallr
oh-its-justJay
Heimdallr
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,676
Damage
29,489
45,318
Taken
34,786
20,398
Mitigated
11,913
13,745
Healing
13,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
13,288
670
362
4,460
8,355
2,123
429
988
7,367
51,143
0
L
1,339
32
969
2,336
5,943
1,540
436
1,333
4,568
28,077
0
L
Osiris
2,380
781
0
5,674
14,039
11,357
0
8,575
4,504
0
40,000
L
Skadi
Not_Tiski
Skadi
4,559
1,293
0
310
8,177
2,003
0
1,799
6,378
0
54,241
L
Morgan Le Fay
OffTheTab
Morgan Le Fay
4,311
489
0
2,002
7,096
2,372
645
2,306
4,700
53,307
0
L
5,087
1,133
0
2,454
10,063
3,126
264
3,233
6,690
0
33,665
W
Discordia
Steven-Arango
Discordia
4,072
267
0
590
5,899
1,322
462
1,980
3,919
40,069
0
W
6,302
2,230
0
4,513
8,404
2,802
0
1,061
7,343
0
52,741
W
1,116
78
0
1,164
5,708
3,456
442
1,046
4,662
21,820
0
W
Heimdallr
oh-its-justJay
Heimdallr
4,711
1,357
0
2,832
6,420
2,210
1,167
575
5,845
0
67,790

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,771
Gold Earned
40,180
406
Minions Killed
416
0
Camps Cleared
0
1,428,459
Distance Traveled
1,488,046
17
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
8,310
594
86
6
0
292,557
7
L
Hel
6,233
445
71
5
0
306,904
1
L
Osiris
7,112
508
82
6
0
290,365
5
L
Skadi
6,628
473
96
7
0
264,427
4
L
Morgan Le Fay
7,899
564
104
7
0
274,263
4
L
Nemesis
6,899
493
53
4
0
292,500
3
W
Discordia
7,245
518
72
5
0
293,235
1
W
Awilix
8,767
626
77
6
0
337,267
6
W
Ymir
7,298
521
40
3
0
277,027
0
W
Heimdallr
8,560
611
141
10
0
287,960
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role