Player Matchup

Ymir
Ymir
BsLu_CAMILLO
Ymir
Level 116
God Stats
1W - 0L
1,506 SR
Queue Stats
22W - 31L
1,364 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Scynck
Morgan Le Fay
Level 69
God Stats
7W - 6L
1,324 SR
Queue Stats
46W - 68L
1,337 Elo+
Solo
Izanami
Izanami
ersguterjunge-xx
Izanami
Level 95
God Stats
1W - 0L
1,715 SR
Queue Stats
12W - 15L
1,397 Elo+
Party 1
Team Averages
Level 93
1,515 SR
1,366 Elo+

VS

Team Averages
Level 71
1,546 SR
1,298 Elo+
Cerberus
Cerberus
InFiniTyZyDer
Cerberus
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 43L
1,271 Elo+
Party 2
Ratatoskr
Ratatoskr
SlayAnuBis
Ratatoskr
Level 68
God Stats
10W - 11L
1,423 SR
Queue Stats
19W - 38L
1,276 Elo+
Party 2
Hun Batz
Hun Batz
dmiii
Hun Batz
Level 86
God Stats
10W - 13L
1,715 SR
Queue Stats
35W - 48L
1,346 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 2 / 9
11,990
705
8,908
18,029
26,175
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Morgan Le Fay
Scynck
Morgan Le Fay
16
4 / 4 / 7
11,608
683
15,470
12,245
4,937
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
5 / 3 / 5
11,603
683
17,165
10,880
3,729
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
InFiniTyZyDer
Cerberus
14
1 / 6 / 1
10,529
619
8,657
21,842
19,757
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ratatoskr
SlayAnuBis
Ratatoskr
17
6 / 1 / 3
11,684
687
11,757
15,943
7,497
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hun Batz
dmiii
Hun Batz
17
2 / 4 / 7
11,527
678
6,372
14,308
5,742
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
20
11
Kills
9
9
Deaths
11
21
Assists
11
Player
Kills
Deaths
Assists
KDA
W
2
2
9
3.25
L
Cerberus
InFiniTyZyDer
Cerberus
1
6
1
0.25
W
Morgan Le Fay
Scynck
Morgan Le Fay
4
4
7
1.88
L
Ratatoskr
SlayAnuBis
Ratatoskr
6
1
3
7.5
L
Hun Batz
dmiii
Hun Batz
2
4
7
1.38
W
5
3
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,543
Damage
26,786
41,154
Taken
52,093
34,841
Mitigated
32,996
11,479
Healing
11,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,908
958
296
5,528
18,029
26,175
62
2,814
15,215
28,715
0
L
Cerberus
InFiniTyZyDer
Cerberus
8,657
578
198
7,283
21,842
19,757
386
9,254
12,588
35,544
0
W
Morgan Le Fay
Scynck
Morgan Le Fay
15,470
3,336
171
3,907
12,245
4,937
946
3,206
9,039
48,564
0
L
Ratatoskr
SlayAnuBis
Ratatoskr
11,757
3,886
316
3,071
15,943
7,497
916
8,180
7,763
0
36,874
L
Hun Batz
dmiii
Hun Batz
6,372
607
114
565
14,308
5,742
312
7,837
6,471
0
48,679
W
17,165
8,719
0
1,577
10,880
3,729
685
3,488
7,392
0
58,181

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,201
Gold Earned
33,740
185
Minions Killed
189
7
Camps Cleared
7
847,793
Distance Traveled
839,141
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,990
705
19
1
0
299,669
3
L
Cerberus
10,529
619
74
4
2
270,025
1
W
Morgan Le Fay
11,608
683
75
4
3
266,434
3
L
Ratatoskr
11,684
687
47
3
3
276,578
2
L
Hun Batz
11,527
678
68
4
2
292,538
0
W
Izanami
11,603
683
91
5
4
281,690
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role